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Showing content with the highest reputation on 06/18/2023 in all areas

  1. Version 1.0.0

    744 downloads

    Hotstart Challenger 650 | R&J Air (Laminar Blue)| N1219L Tested for X-Plane 12 only. Normals may look weird on 11!!! Enhanced texturing including - New cockpit windshield - Improved aircraft fuselage normals - Improved riveting - Improved engine exhaust and intake - Tuned glossiness - Tuned cabin windows Please respect my work. Copying/Modification is not permitted. Happy flying!
    1 point
  2. Okay. I see the picture you posted. So show us the X-Plane rendering.
    1 point
  3. I have all three sims. Rarely do I fly XP11 or MSFS. All three are here for our enjoyment, right? Just a matter of taste. As far as XP12 goes, I would surmise that everyone involved in the project, whether you are: 1) A part of Laminar, 2) A 3rd party dev. or, 3) an end user, are feeling the frustrations from the delays. Those in development, at all levels, I believe are working as hard and fast as they can. As for LR, I suppose getting the code to be forward leaning and backwards compatible is turning out to be tougher than they originally thought. 3rd Party devs gotta eat and catching food gets a lot tougher when you can't get your products out or they aren't selling because the way the code behaves - causes stuff to break. Finally, if you're you or me then it gets harder and harder to understand why the hell is it taking so long to roll out my beloved aircraft? You might even be starting to wonder if it's worth sticking with X-Plane 12. You know you can't go back to XP11 and the thought of flying full-time in the other sim leaves a bad taste in your mouth. So all you, as an end user, can do is tie a rope and hang on. I know this doesn't apply to those who're perfectly content with XP11. But for the rest of us all I can say is, "hang in there".
    1 point
  4. Ok, so the sim was loading in with the parking brakes off even though systems persistence is on. I did not catch that. (also the selection to the analogue backup gauges does not persist) and I presumed the parking brake went off on brake press (nice touch that you can apply parking brake with toe brakes on. I can tweak with settings to try and get something tolerable for braking, but there still seems to be a lack of friction on the gear. (Getting closer on the toe braking settings and adjustments in PM of the nose gear deflection time to 3.0 and rolling friction to .035 tamed things down a bit) So in other words maybe a slight adjustment to the friction and the persistence issue and my inattention bit me.
    1 point
  5. slow but steady on the lighting...this is cabin emergency lighting. XP12 has really opened up new opportunities with its lighting engine, though a learning process. Trying to balance lighting effects for a natural look across multiple x-plane 3D objects with multiple light sources is an exercise is patience for sure, but as a simmer since 1981, I can't say I mind. It fascinates me how far these graphics have evolved. -tkyler
    1 point
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