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Showing content with the highest reputation on 06/10/2022 in all areas

  1. The sounds are finally coming along well. I've been 'worried' about...and playing with the engine sounds for quite some time, being that you can't just record a MU2 engine and handle all the possible ways a user may interact with the engine in a sim....and I've had to also learn FMOD along the way. If you want to simulate "cranking" or a hot start, or a shutdown, or a slow start, you have to accomodate the engine RPM at any given time and for any given duration. This means you need a relatively complex "looping" setup of sounds that only play when their "physical source" is in play. You don't find many videos of MU2s of cranking....or owners willing to 'crank' their engine several times for you and kill their battery while you record sounds. You may recall X-Plane firing up a turbine and playing the "lightoff" sound even if the engine doesn't lightoff. That's unacceptable to me. ....so the challenge has been to mix and synthesize the various components of the engine sounds to try and recreate the real thing. Well the engine is finally starting to sound realistic IMO...not perfect but not bad.....and the better it gets, the more I keep playing with it and why things keep dragging out. That being said, I think the wait will be worth it. I can honestly say that after 17 years from the first time I started building the MU2 for X-Plane....its finally shaping up to be the simulation I wanted it to me. Check out the engine sounds WIP video below. https://www.dropbox.com/s/8puz1xi88fvcbla/mu2_sound_opt.mp4?dl=0
    2 points
  2. Version 1.0.1

    102 downloads

    Librain implementation for Laminar's Cessna 172SP. This implementation is based on an improved version of Laminar's xLua plugin (included) by "aeroplane" and a small part, by me. This way, you avoid to use an extra plugin to get rain effects. C-172SP G1000 Walkaround Do the following to make it work (credits Todir): Open the file Cessna_172SP_G1000_cockpit.obj with a text editor. Find the last line starting with IDX (should be IDX5455 - Line 7428) Add just below and above the line that says ANIM_begin the line: ATTR_cockpit. Save the file and enjoy flying in the rain! In the future will be included in the download. SPECIALLY FOR DEVELOPERS/TINKERS! : You can use this release as an example of how to use the librain plugin with xLua. ABOUT xLua Plugin : The xLua plugin here is an improved version of Laminar's xLua plugin, which already exists in the aircraft. The new version adds the ability to: Print log info to Log.txt file for debugging. Returns a global variable "acfFolder", a string with the full path of aircraft's folder. LICENCE: MIT
    1 point
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