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Showing content with the highest reputation on 03/02/2020 in all areas

  1. Thanks. That seems doable. I appreciate the help!
    1 point
  2. I was also reinstalling, as I think I may have missed an update. I had the same message, and I'm using a Mac. I also got the same message when installing into X-Plane 11, and even with the liveries when I chose to "ignore" the errors. No installation at all in XP10, but I did get the files in XP11. Something is clearly wrong. Can someone please advise? ---------------------------------------------------------------- OOPS! Just needed to use the very latest installer! So, now all OK.
    1 point
  3. So this is a heads up that it might go quiet for a few weeks. Not because we're not working on it, we definitely are, but the conversion of sounds to FMOD is going to be a very intense task. We wrote our own sound engine before X-Plane adopted FMOD....and our system is quite versatile and very quick to add sounds in code, but its also based on OpenAL, which is going away in XPlane 12 IIRC. Now we could probably distribute an openAL DLL as a solution; however, that is probably asking for more trouble trying to play alongside X-Plane's FMOD sandbox....so we might as well tough-it-up and make the change. We have over 1400 lines of code that control various sounds in the sim...and we have to go through each of these situations, audit the behaviors and then port that behavior to FMOD...probably having to write new code just to drive the FMOD inputs. In the same way we ported the 3D, we will chip away each day on this task until its done and report back as we progress. -tkyler
    1 point
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