Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 01/18/2017 in all areas

  1. Ok, you guys are getting to me . This is what I wrote to our testers when we started internal testing of 1.1 in October: Hello testers, we have some new things in 1.1 and a lot of bugfixing. Here is a list of what is new in 1.1: TCAS. Just like in the real airplane, it will show various types of traffic (PROX, TA, RA) and the relative altitude, plus voice callouts and visual aid to avoiding RA traffic. The panel should work as the real one, including TA only, ABV/BLW, STBY, etc. EGPWS. This is enhanced over 1.0.7 - the modes (1-5) should work a lot more closely to how the real modes work, including submodes (i.e. 4A, 4B). There is also a terrain-look-ahead feature that will alert when approaching terrain higher than the aircraft. New panel, new switches, new TERRAIN ON light. Opening cargo doors and 3D holds modeled. Eyebrow windows including selectable sunshade panels (select in preferences menu) Opening cockpit door To be implemented before release: Opening passenger and service doors Now showing current active waypoint distance and ETA on EHSI upper corners in MAP and CTR MAP mode added increase/decrease map range datarefs 1.1 also includes a bunch of fixes: A multitude of fixes to FMS stability and LNAV performance Several texture fixes INOP label for the Logo Lights if winglets fitted Autopilot fixes (autothrust gain, logic of MA buttons, GS arm logic, cleanup of FMA modes in some circumstances, FL CHG pitch behaviour in MACH regime with turbulence, dual AP go-around behaviour above 400 feet, second AP engage possible while LOC only armed) Several rare gizmo crashes fixed for switches and levers Fixes to headings and bearings shown on FIX INFO and LEGS page (now show correct magnetic tracks) Ground power not showing anymore when booting in turnaround state fixes to default transition altitude not always showing correctly (still just a crude east/west division) Added realistic way to operate approach speeds on APPROACH page Added failure flag to altimeter when no elec power improved EFIS symbology when IRS units not aligned Fuel guages now show "lbs" when imperial units are selected LNAV tracking accuracy improved (no more offset flying) Fixes for textures turning "the wrong way" on some knobs In the meantime we have also added some more stuff to make our plane work better with XP11 (note that we are still not claiming compatibility, yet): Fix for some cases of hypoxia blackout in XP11 Fix for "airplane rolling away on sloped ramp in cold and dark" in XP11 There are some things that won´t make 1.1, but are not forgotten! Holds (user entered) RTE DATA on EHSI Solid fuel and time prediction for LEGS and PROG page OFFSET feature VNAV reliability I will add some screenshots later to show some of this stuff... Jan
    15 points
  2. 2 points
  3. Thanks for the list. The thing I like the most of you is your availability and communication with your users and customers. You should be an example to other manufacturers. Thank you again Bye
    2 points
  4. Be patient. The devs are working on an update of the VNAV experience ... As Jan points out, the VNAV calculation is only able to handle very basic scenarios for now.
    1 point
  5. Thank you for the detailed report. I am unhappy to say that our VNAV calculation is only able to handle very basic scenarios for now. If you have restrictions on your descent path, you are well advised to use FL CHG or V/S modes to meet them (like most real pilots do, too). We are planning to update VNAV to provide a more robust functionality (as we learned that this is of utmost importance to simulator pilots ). Unfortunately VNAV is a very complex structure, and getting it right is not trivial at all - so it will be a while. Cheers, Jan
    1 point
  6. And, apologies for the multiple replies, but after further digging, it seems some other users of Xenviro are having the same crash to desktop problem this past week on different aircraft. So, nothing it seems at all to do with the great Saab, just a fluke in timing of when I was spending a good bit of time learning the Saab and Xenviro apparently having server issues during that same time period. Until this past week Xenviro was great and stable, but this new turn is quite annoying. Apologies Ben, hope you didn't spend any time on this. Love the Saab and can't wait to see what is in store with v2!
    1 point
×
×
  • Create New...