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Showing content with the highest reputation on 10/11/2015 in all areas

  1. Exporting animation in blender with 2.5x/2.6x/2.7x is notorious problematic. Here is a workflow that seems is working correct: Note that inclination angle (should be relative to X axis, logical)...for example 15 deg. Select the object you want to animate, and set cursor to selected. Add an empty and parent the object to the empty. No need for armatures/bones. Animate the object as is without the inclination. When finished. Rotate the empty to the inclination value and export.
    1 point
  2. You'd need to edit the taxi lines in WED.
    1 point
  3. Let's all just walk away now, and come back when there's new from him. Cool?
    1 point
  4. Updating progress sky. Pre-view of the new dawn texture. The day sky created with 3 "real sky textures" captured in 3 different locations and 3 different "clear air status". The mix of these 3 sky textures generate interesting realistic sky in x-plane on different flight levels. I'm working to better optimize this sky, and also create new sunsets.
    1 point
  5. This anonymous guy is placing this post both on Org as on COM. Then he should not be surprised to get the same reactions.. Once in a while there is a guy like anonymous human. He just joins this forum to make negative comments on our simulator and will (hopefully) disappear shortly. He is like the guy who joins my table in a restaurant whithout being asked and then starts telling me he hates the food I am having a good time with. Why is a guy like him doing such things ? Needs he a compensation for being neglected by his friends and family? Maybe there is a shrink in our community who can explain this (weird) kind of behaviour. Please doctor tell us where that behaviour comes from? Leen de Jager
    -1 points
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