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Showing content with the highest reputation on 02/10/2015 in all areas

  1. 7 points
  2. 3 points
  3. That’s it; after being grounded for the last 17days due to relenting snow storms, we got hammered again today with another record snow fall in KBOS (52inches in the last 8days) and a whopping season total of 74 inches to date, and with more in the forecast later this week, I’m mentally heading south.
    3 points
  4. 2 points
  5. A more or less (or halfway, or barely, or what ever) official thread about mesh Remexe is over at the org ... It might possibly help you in the process of learning to use it (but to my understanding it is still - at best - a beta): http://forums.x-plane.org/index.php?showtopic=81152&hl=
    2 points
  6. Just arrived in Munich coming from Palma de Mallorca. This time I sadly bounced again upon landing
    2 points
  7. After the successful release of "HD Mesh Scenery v3" last December, the new "UHD Mesh Scenery v1" tries to push the limits of the X-Plane 10 scenery engine even further. The general characteristics of "UHD Mesh Scenery v1" are identical to those described in HD Mesh Scenery v3. The main differences (and improvements) are: 30m resolution DEM elevation data instead of 90m DEM data.(once more) massively increased mesh density ... by roughly factor 2.5 to 3! This is not only beneficiary to the better representation of the higher res DEM data, but also - once more - improves landclass and forest detail.Because of this, the "UHD Mesh Scenery v1" Scenery is very heavy on hardware resources and will only run smoothly on modern, higher end PCs. Its very important - before even considering a download - to have at least 16 GBytes of RAM and a modern / powerful GPU! Covered Regions (see coverage on the download maps below): Europe - AlpsUSA - Colorado Mountains (parts of New Mexico)USA - Canyons and Mountains in Arizona / NevadaUSA - Mountains in Montana (5x5 degree area)USA - Sierra Nevada (Yosemite etc.)Picture of Europes Coverage: Picture of USAs Coverage: Because of the limited regions, the overall file volume is "only" 8.7 GBytes (spead across 5 ZIP files), and is available via the following sites: flightsim.com (with direct download AND very important: BitTorrent seeding)isdg.com.auaerosoft.comx-plane.org (coming later)All informations, possible updates, installation instructions, and download links can be found here: http://www.alpilotx.net/downloads/x-plane-10-uhd-mesh-scenery-v1/Here are the official screenshots accompanying the release of UHD Mesh Scenery v1. Just follow the links to my picasaweb albums: https://picasaweb.google.com/101666907909842492197/UHDMeshSceneryV1FINAL?authuser=0&feat=directlink(all screenshots come in pairs - they are comparisons between UHD and HD quality! The first of each pair is UHD, the second HD - but there are also caption for each picture to make this clear). I recommend all users: first start with one of the smaller regions (for example: Sierra Nevada). Download it, install it, test if it works and then get the other regions!Use BitTorrent (via flightsim.com) if possible, to avoid traffic congestion at the download sites!PLEASE take the time to read the short but important instructions! They help you (and then me) to avoid the most common mistakes!Have a lot of fun! Andras Fabian www.alpilotx.net PS: I would like to ask all users, who are fluent in other languages than English or German (and have time), to please spread this news in other forums / new sites Screenshots
    1 point
  8. Don't think it has any support round earth as far as I know. Doubt it will ever be re-purposed to make a flight sim. But like Ola mentioned, working with a physically based shader system is wonderful, and fairly straight forward. This is what I would wish for the most in X-plane....well that and maybe an FBX to OBJ converter Perhaps a pre-flight inspection would look like this (THIS NOT MY WORK!!!)...Again this is all direct from the engine, in realtime.
    1 point
  9. Completely with you it agrees. All my attempts to change a mesh to anything did not lead. It is a lot of bugs. I`ll corrected elevation manually. By the way, big thanks for your help, Andras. The program will be very useful. But it is necessary to wait when author will finish it.
    1 point
  10. Work in progress. Will be continued based on feedback for demand. Comments welcome.
    1 point
  11. I think anyone who has flown over the 3D city scenery in Google Earth on a high-end machine can't help but be impressed at the possibilities for sceneries, it's jaw droopingly realistic looking and it's good on frame rates. I mean it just blows P3D, XP, all of them out of the water. Exporting that into XP is the holy grail of scenery dev IMO.
    1 point
  12. Had a bit of time to make UV mapping and texture baking for yokes:
    1 point
  13. Thanks! My RTH settings are in the last pic, I have SMP off in all the below shots, but I keep it SMP default in terms of colours. One thing I recommend is changing the sky bitmaps, that helps a lot I think, and of course you need all the goodies switched on in your display settings.
    1 point
  14. I managed my first smooth landing in the Jardesign A320neo today (and by smooth i mean smooth as silk )!!! SOOO HAPPPYYYY EDDS/Stuttgart to LEPA/Mallorca
    1 point
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