Jump to content

ncc1701e

Members
  • Posts

    78
  • Joined

  • Last visited

About ncc1701e

  • Birthday 01/01/1

Profile Information

  • Gender
    Not Telling

ncc1701e's Achievements

Newbie

Newbie (1/14)

9

Reputation

  1. Upon further research, it seems the document shows up correctly only in Adobe's pdf reader. All the other readers I tried across various devices still saw it the faulty way. Very strange but at least I can read it now. Thanks again for pointing me in the right direction Hans.
  2. Hans, thank you for your help and research efforts. Did you download your document from the exact same link I provided? I am asking because I have this issue whether I am looking at the document on my pc, Android, iPad, using different Pdf viewers etc..
  3. I have seen many instances in the official manual available here: http://www.bendixking.com/HWL/media/Pilot-Guides/006-08773-0000_1.pdf where during instructions to press a particular button, a dark rectangle is used to represent the button to be pressed. For example: The phenomenon first occurs in the manual on page II (roman numeral two), first column, item 2 in the list and then occurs regularly. It is very confusing to tell what button(s) the manual is talking about using this notation and I have a feeling multiple button types are blackened over so it's not the same button that they mean every time. Has anyone else faced this issue and managed to solve or understand it? Thanks
  4. Awesome contribution to the body of flight sim knowledge. Probably one of the most valuable contributions in control mechanics analysis of real vs sim. Thank you. Much respect to you. Which C-Tek stick did you buy? Did you get all three (cyclic, collective, pedals)?
  5. Fyi, disabling threaded optimization with the most recent driver didn't help. I guess I'll try driver roll back to 337.88 next.
  6. I'm curious, why does X-Plane 9.70 not have this issue even with the most recent Nvidia driver?
  7. Thanks Jim, I will try this and see if it solves my problems. Thanks for the detailed instructions.
  8. Just curious, I noticed you have a much beefier system than mine. Does it happen on your system? Were you also forced to use an older nVidia driver to eradicate this issue? Thanks for that tip about older drivers, would have never guessed that one.
  9. See my original post for more diagnostic info. I'd be happy to provide whatever else you need.
  10. I have noticed during flight that even when I am getting a consistent 40-50 fps, I look at the ground as I am flying over it and there are little jitters in the rate of motion over the ground I can best describe it using text as: normal,normal,normal,bit slow,normal,bit slow,normal,normal....(no pattern to repetition) this might have been what I saw in say a 3 second period with the slow jitters lasting not even a second but definitely noticeable during which my fps stays between 40-50. As far as my experimentation, I changed flight model from default the 2 to 3 and even tried 1, no difference. Edit: Some more diagnostic information: Happens both in X-Plane 10.35 32 and 64 bit. (It was happening even before the 10.35 upgrade) Happens on a range of aircraft I tried from different manufacturers both payware and freeware. Helis and fixed wing. Even happens with default aircraft. In all instances my frame rate was above 40 fps, sometimes even above 50 fps I tried absolute minimal rendering settings and got consistent frame rates of 50+ and it still happens. I don't use HD mesh. Other research indicates that X-Plane 9.70 does not have this problem on my machine.
  11. I can't seem to understand why a helipad that I've set up only for helicopters has a AI generated 747 sitting on it every once in a while.
  12. Ah, yes, didn't even think about that. Usually, I'd be too scared to have them open at the same time on the same package but perhaps now some fear can be put to rest
  13. I use WED 1.3. I want to know that is the difference between the Export Scenery Pack and Export apt.dat option. Thanks.
  14. ncc1701e

    DSF Tiles

    I have cars going back and forth in a line but there is no underlying road, just dirt. But in real life there is a road there. So, some algorithm does realize a road should be there because cars are going back and forth, but no pavement has been put under them, they all look like they are off roading in the desert. As far as terrain goes, that I would be able to change correct?
×
×
  • Create New...