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Showing content with the highest reputation on 05/17/2019 in all areas

  1. Well, there is a work around for the bank angle issue. The fix is a pain in the ass, especially when you're flying online, while operating this aircraft designed to be flown by two pilots. Your yoke/joystick can override the roll function of the autopilot, without the AP disconnecting. So, if you're being vectored to a localizer intercept, you can "help" the autopilot by increasing the roll with your yoke to a 30ish degree bank angle. The downside to this work around is that you're already likely doing 3 other things when you need to "help" the autopilot make a turn. When the update gets released is out of my control, so there's no use complaining about it. But, I can see how people are upset about the AP issue. Prior to the 1.5.1 update, the autopilot bank angle worked. After the 1.5.1 update, the autopilot bank angle doesn't work. I think a lot of people expected a mea culpa attitude, followed by an autopilot fix within a few days after breaking the bank angle function. In any event, the autopilot is usable with some extra effort. Hopefully, soon means soon. Tim
    1 point
  2. Just a note as I've got many hours on the tailwheel version now, as well as tailwheel aircraft in real life. To start, X-planes tailwheel simulation sucks, it's ridiculously out of control. I mapped "Tailwheel lock" to the pinkie lever on my Virpil T50, so as long as I hold that in, the tailwheel is locked. It steers pretty well with the brakes in that mode. If I need to make a tight turn, I push in some power and release the lock while using appropriate rudder and toe brakes. On landing, short final I pull the fuel to low idle and prop to about 70%. This seems to reduce floating and bouncing, and the nonsense where the aircraft simply flys along in ground effect at 40 kts the entire length of the runway. 3 Point works well in this configuration, just remember to pull the tailwheel lock lever on touchdown. Wheel landings you gotta be aggressive when pinning it to the runway or you'll bounce the whole way down.
    1 point
  3. Thanks, it does work. Now let’s go and fly.
    1 point
  4. This plane should come with a warning..it is dangerously addictive! At 20,000ft 5 mins after opening the throttle from sea level without trying. Back on the ground 600nm away in less than 2 hours. Just as comfortable at low level or for a quick bit of aerobatics. Absolutely love it. Thanks guys for an absolute weapon.
    1 point
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