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Showing content with the highest reputation on 09/23/2018 in all areas

  1. Thanks Dave. Much appreciated.
    1 point
  2. So we've been hard at work at implementing a custom icing simulation & rendition. Everything dynamic and done via shaders, of course. Depiction of severe icing encounter. Inboard boot just inflated, so inboard leading edge is flaky as the ice flew off in chunks. Notice the ice isn't just a surface effect, it appreciably increases the thickness of the wing, as there are several inches of packed ice in this image: The jagged leading edge in the following screenshot is due to ice crystal growth. This is what makes the wing stop behaving like a wing and instead gives it the refined aerodynamic qualities of a brick: Any exposed sharp edges and point-like structures are prime ice accumulation space: Including wing leading edges, strakes, exposed antenna housings and flap fairings: While stationary on the ground, ice also tends to accumulate on the fuselage:
    1 point
  3. Version 1.0.0

    63 downloads

    In collaboration with renowned freeware FSX developer EdGeneer Cox, I proudly present KGFL for X-Plane 11. Floyd Bennet Memorial Airport is located in the Southern Adirondack region in the city of Glens Falls NY. This airport has an annual ballon festival, and is a gateway for the many VIPs traveling to see the Travers States in Saratoga Springs, as well as the tourist area of Lake George and the Adirondack Mountains. The airport was once a hub for the now defunct airline Mohawk Airlines back in the day, and is now mainly served as a business airport for the region. This rendition of KGFL is based off of Version 3 of one of the most popular and detailed freeware airport ever created for FSX created by EdGeneer Cox. Version 1.0.0 features: - ZL17 Orthophotos from USGS. Ortho4XP is highly recommended. - Custom ground pavement and markings by N180GS - Custom hangars, FBO, and static aircraft by N180GS - More objects from MisterX Library and OpenSceneryX. To add on a personal note: After contributing plenty of FSX conversion advice in the forums over at the "ORG", as well as a bunch of other useless posts, it's about time I give back to the community and share this wonderful scenery created by EdGeneer Cox for FSX, and brought to you by me to X-Plane 11. Please report ANY bugs that you have found in the scenery, and I will be glad to address them in a future update.
    1 point
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