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Pils

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Everything posted by Pils

  1. Frame rates are going to entirely depend on your hardware, sim, etc. The product is benchmarked by the developers against a vanilla X-Plane 11.50+ (no custom scenery, plugins, etc.) running Vulkan/Metal, and not in VR. If you read this forum you’ll see there are some VR limitations, such as with the FBO interaction. You may have to go in/out of VR to get the full product experience. There is a beta being developed to provide preliminary support for X-Plane 12, however final support will not be committed to until 12 itself is out of early access beta. The size of the plane isn’t really relevant, if you’re thinking because it’s a business jet it’ll be less complex than an airliner. In fact for some systems the Challenger is more complicated than an airliner. As far as the simulation goes, I think it’s fair to say it’s the most sophisticated simulation available in any consumer-focused desktop simulator. However, it is also programmed with efficiency in mind, and makes heavy use of multithreading to not impact the sim’s frame rate as much as possible. Just keep that in mind when comparing the recommended specifications on the product page with your own PC hardware.
  2. Pils

    HF radios

    Maybe. Or maybe we’ll wait for a major network to support HF. Thanks.
  3. Or a TGT of 90.2%, either works.
  4. More likely you’ve forgotten to set the N1 thrust target prior to changing the bleed air selection.
  5. You can ask on the Discord https://discord.gg/nRgekcW8
  6. https://discord.gg/nRgekcW8
  7. https://www.togasim.com/mu2docs/setup/hardware_setup.html
  8. First off, TBM 900 or Challenger 650? Because the former isn’t $114 (US dollars at least). Engine motoring is the act of turning over the turbine with the starter but without fuel flow or ignition enabled.
  9. Airframes are in Output.
  10. Please provide the log from X-Plane itself. Not of the plane itself but not sure why it would be necessary? Airframes are stored outside the aircraft itself, they will be retained through any use of the (stable) product installer.
  11. A video would be helpful. With detail on exactly what x-plane commands are being executed on any button presses.
  12. It’ll do this if the required descent angle exceeds 6°, for one.
  13. It’s where you send emulated ADS-C position reports to. E.g. http://www.hoppie.nl/acars/system/message.html?msgid=8178875. Some virtual airlines use them, apparently.
  14. You can try an older version, yes. Or doing a clean uninstall with Display Driver Uninstaller tool. It’s hard to say, could be anything. Graphics drivers are super complicated.
  15. Still graphics drivers, unfortunately.
  16. We are testing preliminary X-Plane 12 support in the beta release of CL-650. But there’s a lot of work to do to make it fully compatible, and may take multiple releases.
  17. Thank you. It will be fixed.
  18. On the DCP, select MENU, and it’s the top selection alongside FPV.
  19. Hard Landing Indicator System. Left hand side of pilot’s seat, next to the oxygen mask.
  20. Please provide a real world source for this information.
  21. Per-airframe settings. Most likely you didn’t transition the packs off the APU and onto engine bleed. Suggest using the virtual first officer and checklists to do this for you. It’s required because TO becomes unavailable at a set altitude. No N1 thrust limit set means no ATS. Transition the packs and you’ll be able to select CLB. It’s all in the checklists, and spelled out in the documentation, in sim and in the aircraft directory.
  22. This failure will be added to the product so you can try this out for yourself in the safety of your own home!
  23. There’s no list, just what can be found in the X-Plane controls or DataRefTool. Many of us use XMidiCtrl to interface with the X-Touch and that has lots of useful functions in its example: https://github.com/mauer/xmidictrl/blob/main/resources/examples/CL60_XMidiCtrl.toml
  24. Nothing else. Please provide Log.txt.
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