We have. We had a large group of streamers and testers who put the aircraft through its paces. In earlier versions, the ground handling was worse than it is now. That's when Toto fine tuned the ground handling via code, and made a specific point to all testers to really put the ground handling through its paces. Many of them had the same issues as what is being brought up here. Very sensitive ground handling, etc... and it was pointed out that it was supposed to be a little sensitive. But they did manage to get used to it. There's the odd 1 or 2 that are still having trouble though, for whatever reason. I mean, I guess we can revisit the issue, but the question remains. Do we want to make it handle easier for some people in the community, or do we want it realistic, no matter how hard it is? For some, not an easy question to answer.
With regards to your takeoff, go for maximum torque, but rotate more gently. You'll find the torque a lot less pronounced. Watch the video I posted of Jason Miller flying the TBM in sim.
Many thanks!