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Litjan

IXEG
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Everything posted by Litjan

  1. All valid complaints, I think - thanks for checking so thoroughly! There were SOME lights that did not light up during the light test...have to check the OM-B which ones, but I believe not any of the ones you mentioned. Cheers, Jan
  2. For what it is worth you need to turn up the panel lighting a bit for better visibility of the digits in the real aircraft also during the day...
  3. I assume you talk about the logo lights? Yes, that is why you see an "inop" label over them when you select the winglet option. The logo lights are installed in the wingtips and adding winglets you have to remove them.
  4. There is an option in the preferences menu to disable the side bump-out menus. If you toggle that option, you can´t get back to the preferences window to undo your choice, but you can assign a button or key to "toggle the menu" (I am not sure what the exact name is).
  5. I can not confirm on my end. Have you checked if your preference files have write permission for your OS?
  6. Have you watched my tutorial videos? I have the impression that you are not very familiar with the correct procedures to operate the 737. Here is a link to the tutorials: https://forums.x-pilot.com/forums/topic/10746-training-videos/ And here are some more: https://forums.x-pilot.com/forums/topic/17872-ixeg-videos-13-and-onward/
  7. Haha, I KEEP saying this but everyone goes "Oh yeah, he just says that so they don´t have to do wingflex and I like wingflex so I can stream YouTube videos with the wingview on landing and my viewers like to see the wing move up and down a lot like a panicked Albatros..."
  8. Thanks for the headsup, I will doublecheck when I get home. Does anyone else experience the same?
  9. Hi, you had the "Level 2" fail problem: 0:05:53.975 G64: debug: IXEG: Performing Level-2 check 0:05:53.975 G64: debug: IXEG: Level-2 check FAILED 0:05:53.975 G64: debug: IXEG: Killing critical functions, kill set [1] 0:05:53.975 G64: debug: IXEG: Killing critical functions, kill set [2] 0:05:53.975 G64: debug: IXEG: Level-1 PASS / Level-2 FAIL. License invalid
  10. Use the X-Plane default weight and balance screen to set weights and fuel.
  11. Thanks for providing the solution here, @hermannk1!
  12. Interesting - we will investigate!
  13. Window heat was fixed in the update that was released roughly 6 hours ago (your post if 4 hours old). Engine start is a known issue (mentioned several times in the post about the known issues and also in the patch notes). We will look at the Generator temps and your suggestion is noted.
  14. It says on the weight and balance GUI - read of the MAC%, enter that on the takeoff ref page and read of the required trim setting.
  15. There is an update upcoming that will likely help you with your landing flare (and the takeoff, too).
  16. The manual is outdated. Please use the X-Plane default GUI to enter weight, balance and fuel (the IXEG now uses the new load-station physics available in XP12, therefore the old ground services menu way of setting this could not be used anymore.
  17. Thanks for letting us know, @Pacifica! Zink is working as an OpenGL bridge, so it isn´t surprising that it might influence the drawing of cockpit symbology... too bad that turning it off will also make the framerate decrease a lot for AMD users. I will bring this up with Laminar, maybe they can improve Zink to help with this...
  18. Dead horse, please check post in Bug reports/IXEG confirmed
  19. This is turbulence, try it without real weather and no turbulence. I will try to see if I can reproduce the fuel problem!
  20. I will doublecheck that again, can´t say that I have noticed that yet. Maybe if you are right between two values... we don´t do any dampening, so if the temperature is -30.499 and then changes to 30.500 and goes right around those values...yeah, I can see that changing rapidly all the time? Can you do a video of what you see? Bobby is hobby, nur wer muss fliegt Bus ;-)
  21. You guys both have AMD GPU´s, correct? I suppose that your drivers are up to date. I am not familiar with those, but do you have a utility software that you can set certain things (like anti-aliasing, mipmapping, etc.) on? For Nvidia it is the Nvidia Control Panel. Maybe you have set some special setting there that would affect the OpenGL drawing?
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