Jump to content

Litjan

IXEG
  • Posts

    5,715
  • Joined

  • Last visited

  • Days Won

    424

Everything posted by Litjan

  1. Ha, you found it! There were quite a few 3D objects on this plane with a UV map problem (I don´t understand to this day what a UV map is) - but they would show up in certain lighting conditions...there still are a few, and I am making a list for Tom to fix them. You are seeing one of the flap drives, it is bleeding through... we will fix it soon. Thanks, Jan
  2. Thanks for the confirmation, axmiha! Cheers, Jan
  3. Ha, finally! I have the same problem (it works the first time, but not when I try again) - and Tom has been totally unable to reproduce it. We compared all of our scripts (byte count), I sent him videos, we screenshared...it doesn´t happen on his system. So thanks for confirming I am not crazy! We will certainly keep investigating. Maybe some crazy peripheral interfering (I run a full HOTAS thrustmaster setup)... For now I just pretend the ground power source is bad and is missing a pin or something...I can live with the GEN bus off (transfer bus still works), until I start the APU. AND it only happens after some other source has powered the bus (I call it the bus-virginity-problem)... Cheers, Jan
  4. Wow again - and we are working on adding more datarefs for sure! Cheers, Jan
  5. Thanks for the feedback - afair the TOGA command is the default TOGA command from X-Plane... I will doublecheck. Cheers, Jan
  6. Go to the X-Plane Joystick or Keyboar menu and assign a button to this function (you can use the search box to find it): ixeg/733 toggle main menu ON/OFF Cheers, Jan
  7. I just checked, you are correct - direction is reversed! Good find! Cheers, Jan
  8. Not sure what is causing it - maybe someone from the XPUIPC team can shed some light onto it? Cheers, Jan
  9. Nicely done!
  10. Make sure the autothrottle is not controlling them - you cant move them while it has control over them. Jan
  11. Wow, I think you broke the record for a "loaded" X-Plane. I am not sure if there is a plugin that you don´t have installed? I can´t see anything clearly that points to crashing, but I am sure it is some sort of incompatibility with either a plugin, lua memory exhaustion or memory overflow in general. The only advice I can give is to stop all your other plugins, then run the IXEG and see if it still crashes. It it doesn´t, add the plugins back in batches until you can indentify the one that causes the problem. Viele Grüße, Jan
  12. So you are saying that everything works, except the rudders in the cockpit move the wrong way? I will doublecheck... Thanks for the report, Jan
  13. That is definitely on the list for a future update! Cheers, Jan
  14. Ok, try to post a little bit longer video of how it doesn´t work (when climbing straight ahead and turning on the autopilot), please. Try to catch the point where it starts to accelerate and you can´t stop it from going too fast and then everything goes downhill. Thanks, Jan
  15. Oh, and look, the tiller is perfectly centered for me! Just kidding - we will adjust eventually ;-) Jan
  16. Just tried on my end but could not reproduce the problem... Cheers, Jan
  17. Ah, thanks for this info - I wonder how that happened, I really didn´t change anything on the nosegear... I will see if I can make this modification in our .acf file for the next update! Edit: I think any user could also make this modification in planemaker, if you don´t want to wait. The entry is in "Standard" "Landing Gear" - and then change the first gear to "2 lateral". Cheers, Jan
  18. Try the stable version of Gizmo, Robert. Thanks for sending the log! Cheers, Jan
  19. Yes, good observation! I think this will be addressed when Tom gets to work on the front galley and doors... Cheers, Jan
  20. Hi Chi, I am still not sure what you mean with the "control square" - are you flying with a mouse? When you click into the square to fly with the mouse, it disappears and now your mousemovement will control the flight controls. You can not engage the autopilot while you have them deflected. Could that be part of the problem? Cheers, Jan
  21. Nice setup there! Jan
  22. Hmm, ok - have no idea what is going on there. I am sure it isn´t your fault. I will collect these reports, I am sure other customers will report the same soon and then we can narrow it down. In the meantime you could try and (just for testing) disable all other plugins you have, and also make sure you install with the "stable" gizmo version (there is a choice when you run the patch installer). Please also post your Log.txt (from the X-Plane directory) here so we can maybe get some further insight. Thanks, Jan
  23. You can watch my latest video where I explain about the ground handling. It is not broken. https://www.youtube.com/watch?v=gXDlZhyKRnk Cheers, Jan
  24. Ok, several things going on here, and looking at your videos I would think that they are mostly user error. I would love to, but I really don´t have the time to teach you how to fly a 737 step by step, so here is an idea: Try to fly the tutorials I have made for this aircraft, you can find them here. You can probably avoid a lot of frustration and slowly learn to operate this aircraft. These videos are a bit outdated, but will still mostly hold true. Cheers, Jan
  25. Good catch - it is the same for the fuel flow... dataref needs to be hooked up again. A lot of this stuff has happened when we moved the cockpit 3D jto a new Blender workflow...I have caught a few, but obviously not all of them! Thanks again, Jan
×
×
  • Create New...