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Litjan

IXEG
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Everything posted by Litjan

  1. Hi vnangli, the way this is implemented is to click "toggle reverse thrust" - and then use your REGULAR thrust levers to apply the reverse thrust. You want to be able to modulate reverse thrust, not only apply if at maximum level. Most airports nowadays don´t allow use of maximum reverse thrust (for noise reasons) except when "operationally" required. Even if this is not the case, using maximum reverse is rather the exception - the most common settings is idle reverse, or maybe reverse of 50% N1 or so. Cheers, Jan
  2. Hi - there are some modes when the 737-300 will use trim by itself - not very much unlike the infamous MCAS! There is a "mach trim" system at very high speeds, that adds some trimming to offset the center-of-lift movement at higher Mach numbers You are probably seeing the "speed trim" system in action that works when flaps are not up AND N1 > 70% (iirc), so you will see it mostly after take-off. It automatically adds trimming to maintain the current airspeed - so if your nose rises and the speed falls, the plane will trim "nose down" to avoid speed going too low. Most pilots get confused about this, because when they push down on the yoke to accelerate after take-off, the plane will trim "nose up" to get back to the initial speed! Pushing the yoke against this will cut out the trim, but letting go will enable it again! Trimming with the trim switches will "reset" the target speed to the current airspeed. Obviously raising the flaps will also help - or reducing thrust (for level flight, for example). Let me know if this is what you are observing? Cheers, Jan
  3. I think the vertical speed scrollwheel is a "hold and drag" manipulator, much like the plastic airspeed bugs are. But I will doublecheck with Tom on this. Cheers, Jan
  4. I am not familiar with better pushback, but I am sure that it can be made to work with our airplane. The "built in" pushback will only push "straight" in X-Plane 11.xx, we left the RIGHT/LEFT option in there for XP10 users, though. There is also a native X-Plane pushback truck that can be summoned, although it´s implementation is half-baked at best and does certainly not even approach the usability of better pushback. Do me a favour and raise this issue on the better-pushback support side, I am sure they will know what to do. Cheers, Jan
  5. Definitely! Cheers, Jan
  6. Have to chime in with saying sorry - I never caught this during my testing as I never use scrollwheel to work any manipulators, so it never registered on me for being "reversed". Progress is often two steps forward, one step back. We will get it ;-) Cheers, Jan
  7. Thanks for letting us know it worked for you, Boom! There are bound to be some quirks in the new Gizmo beta and this case and your willingness to stay with it and confirm the workaround is helping to find and fix them. Thanks, Jan
  8. Alright - yes, that is misleading. We do our own fuel system simulation and write our values to X-Plane - but it does not work the other way around. You can set the weight with the X-Plane menu, but not the fuel. It is best to set up both with the IXEG menu...and make sure that you either hit "Instant" speed...or wait long enough for the tanks to fill(empty) if using "Realistic" speed. Happy flying! Jan
  9. Oh, ok - that is interesting! I will talk to Tom about it, but that should be possible... Thanks for the feedback, Jan
  10. Hi Sergio, I don´t need them, but it is also not allowed to post them on here (copyright reasons). There are ways to find those on the internet, so anyone interested in getting them can probably easily do so. Thanks for the offer, though! Cheers, Jan
  11. Hehe, ok - so we have some experience to work with, here. Can you check the fuel flow while you cruise? Fuel levels? Make sure you have the right units selected, its a bit hard to see on the gauges if you are tanking Kilogramms or pounds. I think the fuel-flow gauges will still not change the units to lbs if you have that selected... You can display the "weights" and the fuel flow in the X-Plane "data out" tab (numerical display on screen), just to make sure. Thanks, Jan
  12. Yes, 8.33 is sorely missing and will be a focus of the near updating path! Jan
  13. Hello Seamaster, sometimes the internet connection can be the problem - especially when there is an unusual configuration of routers or access points. I am not a technician, but I once had to bypass a second router to make it work. Good luck, Jan
  14. I assume you are saying that the files can not be unpacked or written to the destination folder? Make sure there is enough space on the medium (harddisk) and that you have administrator and writing rights. Jan
  15. Hi, there could be several reasons. Landing gear still down, cruising at low altitude, wrong speed, not all tanks filled,... The plane will carry 16.000 kgs of fuel, that is enough for about 5+ hours of flight. Your fuelflow should be about 2200-2500 kgs/hour (both engines) with a speed of ca. 420kts. If you don´t get these values, you are doing something wrong :-) Cheers, Jan
  16. Hi Sdwr87, yes, that is correct. Apply an exception to your antivirus program (Windows defender, etc.) for the whole X-Plane folder. That should cure it. Make sure that you are not running multiple AV suites, too. Another reason could be running X-Plane off of an external harddisk. This is not recommended for bandwidth reasons. Cheers, Jan
  17. No, Litjan has full, flowing hair!
  18. Your gizmo plugin is not running. You either have not done the installation correctly or you have failed to activate your product.
  19. + Vr config file + Custom particle effects
  20. 1.3 is independent of Vulkan - you can still make your choice in 11.5X (OpenGL or Vulkan) and the IXEG will work fine. It will also work fine in 11.41. Cheers, Jan
  21. Thanks for that advice, will check it out!
  22. Track up? Navigational blasphemy! I will put it on the list. Not sure what the extent of coding necessary would be. Cheers, Jan
  23. Definitely on our list - we have changed a bunch of stuff in the cockpit, so a new vrconfig.txt would be good. I have to investigate and learn how to make one. Not sure if SimVRlabs would like to help us with that...
  24. No problem - the "show vortices" option was a remnant from X-Plane 10 times when it still worked. It was a "semi-legal" way of coding it, and X-Plane 11 doesn´t like it anymore. Thats why it will be gone with our next patch (version 1.3). X-Plane 11 is now supporting "particles", so this effect is done natively. Cheers, Jan
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