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Everything posted by Litjan
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License/Activation/Installation related questions [Merged]
Litjan replied to PinkJackal's topic in General Discussion
And just to add my two cents here - I have not reinstalled X-Plane or Windows EVER in 20 years of using windows and X-Plane. It is simply not necessary, especially not with the latest windows versions from 7 on up. The plane is out for 9 months, and if I had bought it, I would still have 2 activations left. Save yourself the trouble - do NOT reinstall every time something doesn´t work. Here is some further reading on this: http://developer.x-plane.com/2016/11/you-dont-need-to-reinstall-x-plane-to-fix-it/ Jan -
I think thats most likely a no.
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VNAV descent question when approaching dest
Litjan replied to lineman55's topic in Flight Procedures and Techniques
Your observations are for the most part correct. For now, handle your descent with the MCP. We plan to improve VNAV in the future. Jan -
Yeah, it actually should spool up all the way... I will take a look if it does on my end or if we have a bug here. Thanks for the report, Jan
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Thats why its called PLAN fuel - it is used to plan your flight, not conduct it. You have to eraze (or better yet: never enter!) PLAN fuel for the GW to dynamically update. It overrides the actual fuel. Jan
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I think this is actually due to a change in the way that X-Plane handles the "plane is static on the ramp" friction. We at IXEG have so far spawned the plane in "cold and dark" with no braking available whatsoever. This simulated the state of the plane after sitting dormant for a few days. The brake accumulator would have been discharged, and only the chocks hold the plane in position. We simulate this by failing the brakes. In X-Plane 10, this seemed to work, even on sloped ramps. While the plane was "not moving", Austin made the plane be "glued" to the ground. Only with a certain force applied would the plane brake free. This seems to be changed in XP11, the force needed is much smaller. So the 737 starts rolling (as chocks can´t be simulated in X-Plane). I have added a change to our model in the next patch. The plane will spawn with the brake accu charged, so the parking brake and brake pedals will be effective. Until then, spawn in "ready to fly" or "turnaround". Sorry for the inconvenience, but also keep in mind that we are not officially supporting XP11 with our product yet. Jan
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Yeah... get rudder pedals . Jan
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Very nice!
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Good to hear! Happy landings, Jan
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We have not placed any code to simulate this - and I have never tested the plane for dutch-roll, so I can´t really say. You may want to test it yourself? If X-Plane simulates it, our 737 should also do it (don´t forget to turn of the yaw-damper). Jan
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EHSI displays no terrain data.
Litjan replied to Braconi's topic in 737-300 Aircraft Systems and Operation
Make sure you don´t forget the WXR on switch (in the middle between the two CDU´s). It is needed to power the terrain drawing. In 1.1 there will be a better representation, we will have "TERRAIN ON DISPLAY" annunciators to let you know when the system is working. Jan -
733 leaves route programmed in FMS
Litjan replied to THA118's topic in Flight Procedures and Techniques
Yeah, we caught a few instances where the plane wasn´t much interested in the magenta line anymore. The internal beta is in revision 1.1b2 right now - and the beta testers are reporting that it works very well, now. Jan -
FLAPS wont fully retract....Help please!
Litjan replied to lineman55's topic in 737-300 Aircraft Systems and Operation
Hmm, I think MANY people have used hardware with an axis assigned to the flap lever. I have a Fighterstick USB from CH Products, and if I assign the incorporated throttle wheel to "flaps", it works well. There is no inadvertent deploying of flaps out of the "up" position at all. Bear in mind that this is in X-Plane 10! There are still certain issues with calibration of hardware in XP11, I have to reconfigure my hardware all the time between flights, so you may hit up on a bug that still needs ironing out. Cheers, Jan -
No, we didn´t investigate since it was never reported by anyone else and we are fairly certain that the culprit is some other add-on or plugin that is controlling default X-Plane datarefs in a "non official" way (like TerraHaze did). Cheers, Jan
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I would suspect an error during installation. You should be able to copy over your files from XP10 to XP11 - don´t forget the X-Aviation folder and the gizmo folder. Let me know if it works for you, Jan
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Brakes dont work with no hydraulics powered in XP11 - spawn "ready to fly" or "turnaround". Also no ground services when plane is moving, the guy with the headset isnt that brave... Jan
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You are right, Oliver - I don´t think the FMS is taking info from the descent forecast page into account, yet. We allow filling it out - but the FMS disregards the info for now. In the real plane you will have two sets of "transition altitude" - one set for departure (and valid up to TOC) and one set for arrival (valid from TOD onward). This is because different airports can have different TAs. This will be fixed in further updates down the road. Thanks for the report, Jan
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Yeah, this is a problem we will solve when porting to XP11 - once that is out of beta. And your observations are right - the elec hyd pumps need AC buses 1 and/or 2 powered, the AC standby bus is not enough. This makes sense, because the AC standby bus is for emergencies, and the elec hyd pumps would drain the battery in a few minutes. The only means to power the brakes without engines running or AC power available is the emergency brake cylinder, which stores energy for brake application by pressurizing nitrogen. This cylinder can deplete (you can see it by pumping the brakes when there is no hydraulical pumps running), sometimes it depletes when the aicraft is sitting unpowered for a longer period of time. The only means to avoid rolling off on a slope is chocks, then. Jan
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How to open DOORS and CARGO DOORS???
Litjan replied to puppi's topic in Flight Procedures and Techniques
You have to wait for patch 1.1. Cheers, Jan- 1 reply
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Increase the CWS deadband in your "preferences" pop-out menu. Most likely your joystick is giving input (spikes) which will disengage the autopilot immediately (as overriding with manual control inputs will do). Let me know how that goes, Jan
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Thanks for the report - we will look at it! Jan
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No. 25% less thrust is not N1 - 25. Thrust does not relate to N1 in a linear way.
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And just to give you a concise answer to your question - yes, they could be adjusted, but not by the user, only by us, the developers. And we won´t, because we feel they are correct. The picture you show is overexposing the lights, if the annunciators in my cockpit had ever been that bright, I would have grounded the aircraft because that is VERY disturbing during a night flight. So while your personal preference may be to have them more bright, we provide no means to adjust lights to personal preference, unfortunately. Jan
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Follow the example I give in the tutorial videos (copy the GPS position from the next page in the POS page) and see if that still fails. And what do you mean with "the Gizmo broke"? Jan
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Let me elaborate a bit on why there is no RAT on the 737 (being type-rated on Airbus 320, currently). But first - there IS no RAT on the 737, so even if there was need for one, we would not model it. We are striving to make an exact replica of the 737-300 variant, not some dream-aircraft . Read up on the hyd systems here: http://www.b737.org.uk/hydraulics.htm The plane can fly without ANY hydraulic and ANY electric (unlike the Airbus)... therefore there is no need for a RAT. Jan