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Coop

TorqueSim
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Everything posted by Coop

  1. The log.txt file will be located in the "X-Plane 11" folder and is a file titled "log.txt" It gets overwritten each time you load X-Plane, so if after running the sim and seeing this effect, you could upload the file here, that would be great!
  2. This looks to be caused by out of date Graphics Card drivers. Updating the drivers should alleviate the issue.
  3. Coop

    VR raindrops

    Yes, we have the brand new, VR-supporting, Librain integrated
  4. Interesting, can you attach a log.txt from when this happens? Thank you!
  5. It looks like there is a compatibility issue with XGS Landing Speed Plugin, can you try removing that and see if that helps?
  6. Re: 1- Possibly! I will add that to our development list Re: 2- Already on the list
  7. Coop

    Few bugs

    Re: AP shake That sure shouldn't be happening - will take a look. Re: Replay CTD - Is this replicable? That shouldn't happen. If you can get it to happen again, please upload your log.txt file Re: Texture flickering - those are rendered by X-Plane, so I sadly don't think we can control that, but could you attach a screenshot of that Re: Yeah the ground handling is a bit squirrely with the tail wheel version, that is for sure, we are working on ways to make this behave better. Thank you for the reports!
  8. The G1000 Engine page currently shows fuel in Gallons, and system page in lbs. I will be adding in the next update having the KG toggle switch both to show in Kg. Re G5 - Ah, yes. Bug logged.
  9. Thank you @Bourrinopathe ! Yes, those commands are the door toggles. Let me know if you have any other questions.
  10. Re: Garmin: It looks like the issue is that the G5 is being covered up partially when the G1000 is off (The G5 has its own battery). I have logged the bug. Re: The Mx manager screen can be resized using the bottom left or right corner.
  11. On would be back, in the picture above, the inertial separator is not engaged.
  12. We are using the new X-Plane 11.30 oxygen system. Reloading the plane will automatically refill oxygen. Adding an ability to refill on the go is on our list to investigate
  13. The engine start switch is located under a cap on the Fuel Control lever, see attached image. Moving the switch up engages the starter, switch down will abort start.
  14. If you want to get acquainted with the Pocket Rocket before release, the manual is available online! https://torquesim.com/pocket-rocket-manual/
  15. A full manual will he made available later today before release with all those figures. Exactly, this plane is designed to be super fun and very fast! Official figures will be published later today, but this plane can climb sustained at ~7000 fpm, and does not have a power on stall speed. (Stall speed power off is ~50kts) Cruise speed (retract gear version) at FL250 is Mach 0.6. Fuel capacity isn’t a typo - those tip tanks are huge! And we have large Center fuel tank. (The fuel system has 190 gallons total capacity) Thank you for the kind words- happy flying!
  16. We are ready to push out as many updates as needed
  17. Nothing beyond some discussions surrounding performance of his aircraft. This performance of this plane will be a bit different from his since the Allison turbine is replaced with the PT6.
  18. I believe that is a limitation of X-Plane, so I would not think so. Though our aircraft uses the standard X-Plane 11 joystick interface, so if you have a way to get two joysticks to work with other aircraft that use X-Plane's control interface, it should work with this plane as well.
  19. Yes, it is based on his plane, we swapped out the engine for a PT6 and made avionics swaps as well. He wasn't involved with the development directly, but we have been in contact with him and he has given us permission to model his aircraft.
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