The cockpit is pretty much complete, with only a few parts left to map and then texture. Here's a quick render I did while verifying the geometry last night. (Missing buttons above the displays was a flub on my part). Between Derek and I, we haven't had a whole lot of time to work on the CRJ because end-of-semester schoolwork has been unexpectedly eating more of our time than expected, though a release date shouldn't be too far off.