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Kaphias

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Everything posted by Kaphias

  1. I certainly can't blame people for not noticing- I understand that not everyone spends some (or more...) of their free time looking through Airliners.net images like I do. I realize that it's a default aircraft, but I don't see that as an excuse, not when you look at how the rest of the airplane has been done. Heck, XPFW had the hump more correct on their 747 from V6- that's 6 years ago. Even the old default 747 had it right. What happened? I couldn't get FSX to fire up so I pulled a shot off the internet, still makes the point though:
  2. Show me the specs that the new XP 747 was built off of, then I'll ask why nobody complains about the look of a real 747 being incorrect. Hm wait, that doesn't make much sense... Looking forward to the day when people learn to get the basics right before moving on.
  3. There was discussion regarding the shape of the "hump" here quite some time ago, apparently it hasn't been fixed since then. Yes, amusing is the correct word.
  4. I continue to find it amusing that one can put all this effort into the interior and 3D cockpits but fail to get a basic exterior feature correct.
  5. Now that I got torrenting sorted out (thanks gthomas), I'd recommend it in this case. Nearly done with the download, took about 2 hours. Hoping for no corrupt files like others have seen, so I left the X-Plane installer running at the same time.
  6. No, I'm not in the computer/internet industry. Still, I blame the team for the slow speeds, as there is really no one else's fault it can be. The least I can do- and what I am doing- is understand that upgrading to servers that would be able to handle the load seen today is out of their reach, and their money is better spent elsewhere. That said, if these kind of speeds are what new users who aren't used to the X-Plane business model will be faced with during updates, etc., then I couldn't blame some of them for turning away. So more peers is better, eh? I need to learn more about torrents I guess.
  7. But they have all control over the normal download. What settings did you change, if I may ask? Edit: I'm using utorrent.
  8. Gotcha. $_$
  9. I say this from experience: build yourself a gaming/sim rig, then use a Mac (laptop in my case) for anything else. Best of both worlds I believe- better performance and cheaper. 47 hours left, 10kb/sec. Good thing it's a 4 day weekend!
  10. Looking good Jim, thanks for the HD vid.
  11. Torrent is hardly any faster than the normal download. Congratulations, X-Plane team: you've just made the first mistake that every company "going big" makes. Which isn't necessarily a bad thing...
  12. Yeah it looks good, but has terrible physics. I'll open it occasionally if I'm away from my wheel setup (get one if you don't have one, seriously) for a while, just for a racing fix haha. The best racing game (or sim, if you like) that I've used so far is (oh god) Nascar Racing 2003 Season. Yes, Nascar, and yes, it's from 2003. I don't know if any of you have heard of iRacing, but that is based on the same physics. It's a bunch of fun to try and muscle a 1.5 ton car with 800 horsepower around a road course, even more so when you turn all the driving aids off.
  13. PS3 solely because it has Gran Turismo 5. Sadly I'm still stuck with a PS2 and GT4...
  14. Have you done any texturing in Blender yet Simon? If so, how does it compare to SketchUp? Eventually I'd like to just do the models in SU and texture in Blender.
  15. Ah I see, thanks. This would be great then for all the Android users.
  16. What's wrong with the current mobile skin?
  17. The IP didn't match up with that of any existing user?
  18. That'd be Atlanta then.
  19. Sure, we can go on making our planemaker-only aircraft with default panels and no fancy paints. But as the standard of quality moves higher, these aircraft and their builders are hardly recognized, and in some cases, looked down upon. Some people will keep on developing despite this change, but others, those whose motivation came partially or completely from the communities' interest in their work, may stop. Some people don't have the time to learn how to make fancy objects or code plugins, much less spend the hundreds (or thousands) of hours it takes to build such an aircraft. Let the "big boys" come. But as they do, watch the "small guys" leave. It's already started.
  20. It's sad, isn't it? It's one of the few things I'm really disappointed with in the direction X-Plane is taking.
  21. Will you be making both main window placement variants? What about a Turbo Beaver?
  22. What modeling application do you use?
  23. No no, I did it a couple months ago. It did only take just over an hour to do though, I promise... Detailed doors and whatnot could be used with that new hiding at different distances technology or whatever it's called.
  24. It sure is, thanks Simon for the tutorials. Here's the results: http://i174.photobucket.com/albums/w95/Kaphias/HangarFull.jpg http://i174.photobucket.com/albums/w95/Kaphias/HangarDoor.jpg
  25. Right, why buy a $20 handsaw when you could spend $80 and get an electric saw that will do the job quicker and easier? Oh no wait, that doesn't make any sense...
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