-
Content Count
277 -
Joined
-
Last visited
-
Days Won
7
Hampster last won the day on July 1 2015
Hampster had the most liked content!
Community Reputation
78 ExcellentAbout Hampster
-
Rank
Advanced Member
Profile Information
-
Gender
Male
Recent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
-
CaptVictor started following Hampster
-
ETNZ AC72 (prototype) View File ETNZ AC72 - X-Plane Prototype This is my initial go at making the hydro-foiling AC72 catamaran, three of which featured in the last America's Cup in San Francisco, two of which were of the same design which I have modelled in X-plane. A rundown of features: Fully tacking model, even with a crew (in this case Dean Barker and his team) that cross the boat. Onboard view, you can look from the helm's point of view in 3d cockpit mode. Full hydro-foiling capability, though you need to take the steeri
-
Version 1.0.0
89 downloads
ETNZ AC72 - X-Plane Prototype This is my initial go at making the hydro-foiling AC72 catamaran, three of which featured in the last America's Cup in San Francisco, two of which were of the same design which I have modelled in X-plane. A rundown of features: Fully tacking model, even with a crew (in this case Dean Barker and his team) that cross the boat. Onboard view, you can look from the helm's point of view in 3d cockpit mode. Full hydro-foiling capability, though you need to take the steering slow. Average flight speed of 35kts, the average speed of the -
The scenery has expanded to Wanaka and Queenstown. Crossing Paradise near Glenorchy. Over the Hollyford Valley. Approach into Milford Sound. Rough Landing.
-
Sorry, you're in the wrong continent
-
Added more detail to the textures and airport.. anyone guess where we are?
-
Woohoo! I finally managed a photoscenery!!
-
OK, I have figured out how to place the python script into the addon directory within the blender.app.. I get an export command showing up in blender now which is good. I however still don't have an import option, which I would really like to have! Please, help! Hamish
-
Hi all, I am running OSX.9 and just downloaded blender V2.74. I am keen to start modelling in blender, but I am hunting and hunting for a way to get my model into Blender. The problem is getting the plugin to work, all tutorials so far say that all I need to do is run the command script in the download package. I do this, it says: I have copied the blender.app into my applications folder. Am I wrong in assuming there's a folder directory I am missing? It would be really great if someone could take me through the process, or point out to me if my software is too advanced for the late
-
Same island, a bit further north than NZCH though
-
Well that's pretty obvious isn't it...
-
I'm finally giving photoscenery a crack, and after hours of compiling and re-sizing 257 tiles and draped polygons, I have some acceptable shots! Can anybody guess where?
-
Hi all, This issue has been slightly putting me off X-Plane lately because it persistently won't go away. I'm running V9.7 on a 27" iMac, specs: processor: 3.6 GHz Intel Core i5 memory: 12 GB 1333 MHz DDR3 graphics: ATI Radeon HD 5670 512 MB OSX.9.5 Problem: The frame rate in the sim seems to crash right down to 19fps with even basic rendering settings. When I got the Mac a few months ago, I could run V9 with no frame rate issues with the rendering settings set to 'totally insane'. Now even developing basic planemaker models, I can not do this without the sim jolting and drawing in the
-
Not quite eye candy, but I had fun testing out my two latest designs today:
-
Wow that's really cool! I wonder how you guys made those models, there were not many resources for me when I made my ones.. I have seen that video before when I was developing WK1.