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Showing content with the highest reputation on 02/05/2018 in all areas

  1. Version 2.3.0

    14,834 downloads

    ATTENTION: To use this aircraft, you must own a X-Aviation product, to get Gizmo plugin. If you don't own one, please don't download this aircraft! P.180 Avanti II for X-Plane 11 - CURRENT VERSION: 2.3.0 (uploaded at: February 25th, 2020) If you want to support P.180 Avanti development, please donate here: PAYPAL v2.3.0 Main Features Compatible only with EXPERIMENTAL FLIGHT MODEL (11.40+), capable of flying up to M.67 at altitude. Terrain Radar operation via PFD/MFD buttons. Tablet for aircraft loading (engines must be off and the aircraft stationary), and access to AVITAB. Librain Support. See Change Log for more! If you don't have Gizmo already installed in your X-Plane copy, there is an version of Gizmo in the folder extra files. Put the Gizmo.plugin folder in you X-Plane 11/Resources/plugins folder. If you already have Gizmo, DO NOT SUBSTITUTE the existing one with this. MIGHT BREAK OTHER GIZMO ADDONS!!! If you find reflections too high, in the extra files folders are textures to change that. Copy the low reflections texture into the objects folder, and replace the existing one! v2.2.0.VR NOW VR COMPATIBLE with the help of SimVRLabs! OFFICIAL SUPPORT: Official Bug tracker: https://bitbucket.org/iliastselios/p180_avanti/issues?status=new&status=open Support Forums: DESCRIPTION: As you might already know this aircraft is based on X-Plane's default P.180 Avanti , originally designed for X-Plane 8, was included in X-Plane 9, and from that point has been overhauled to Avanti II version. This is aircraft is totally FREE! It is a "return" to the X-Plane community that supported us those last 4 years that we exist as a development team! This aircraft main features are: High quality visuals, cockpit all new 3D model and textures, including PBR materials. Simulated: a. startup and shutdown procedures b. engine controls and operations c. autopilot controls and operations d. partially operation of the electrical, pneumatic, hydraulic, fuel systems. Emulation of Proline 21 avionics suite. Currently there is only one layout that will allow you to operate the aircraft in all scenarios. Many improvements will come in the future. Installation in the 3D cockpit of the default X-Plane 11 FMC. Improved flight characteristics. Internal custom lighting. Of course Avanti development is not stopping here! Actually the overall development will be continuous, and the aircraft will always be in beta stage. Updates and upgrades will be available frequently! Main planned future upgrades are: Adding more functionallity to Proline 21 avionics suite, heading from an emulation to a simulation. Custom NAV maps. Custom FMC. Fully simulation of all systems. New 3D model from ground up. Improved flight model. Avanti EVO. Special thanks to: Austin Meyer for giving his permission to use parts of the Avanti on this project and X-Plane by Laminar Research that gave us this magnificent simulator! The team that originally developed Avanti for X-Plane, Robert Pearson (aerodynamics), Massimo Durando (cockpit & 3D cockpit), and Javier rollon (External Model. JRollonPlanes www.jrollon.com) for his fantastic 3D work. @Hueyman for the propeller 3D model and the prop disc images. Ben Russell of Gizmo64 for his support and that made available to us that powerful tool (aka Gizmo), and Cameron Son of X-Aviation for the support. And of course X-Plane community for the interest in that project and patient to wait to be realized!
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  2. Had a few free hours, was working on the XP11 update!
    1 point
  3. I don´t have the FF320, but what I have seen in the videos is absolutely amazing. I fly the A320 family in real life (for 5 years now) and I haven´t seen anything "wrong" in those videos. I can´t comment on the flight-model, but it is certainly a day-one-buy for me! Thanks for the kind words about our 737 - I can assure you that work is ongoing. Just yesterday we have fixed a bug about the pressurization - now it won´t be possible to pressurize the aircraft if any of the cargo doors is open. And of course - if a cargo door pops open in flight (failure simulation some day...) -> rapid decompression. Also fixed the cargo door compartment only being lit if the ground service bus is carrying power... Cheers, Jan
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  4. Happy New Year to you too gmargodt! Very happy to hear that the aircraft brightens your day a bit! Over the years I've found that this hobby is a great way to escape from what reality throws at you sometimes, and I've seen it has helped other designer friends get through difficult personal times in the past. Hang in there, and and best wishes that 2018 will be a better year for you with more blue sky! M
    1 point
  5. Happy New Year to all of you. I enjoy the IXEG daily (I have a severe illness for almost 2 years). Thanks for making my painful days a bit easier. Cheers to all of you !
    1 point
  6. First off let me say Jan you are a true gem in the flight sim community for the way you handle support questions!! In my opinion no other civilian plane in any flight sim is more enjoyable or creates a better suspension of disbelief than the IXEG 737. And I have flown quite a few planes and sims over the many years I have been a simmer. I have never found myself thinking this plane was lacking in anyway only that I needed to learn to overcome a challenge. The IXEG model is the only plane I have flown over the last year. I prefer to only fly one plane and learn it inside and out as much as possible (so I for one do love the systems Jan speaks of). I study each aspect of the aircraft, navigation, systems, etc. until I feel very comfortable with it. I do however learn something new every time I spend time studying. As for the missing parts - it is my belief that those "missing" parts have made me a better pilot. For example Holds. I hand fly them now instead of just pushing a few buttons. I created a small reference sheet I can quickly make notes on. See below. Also I study my altitude restrictions more and just add them myself. I hand fly offsets. Etc. I can understand people who fly multiple planes not wanting to actually learn their BFM, systems and real world aviation but for me that is where the fun actually is. And when those extras get added I will be even better prepared and appreciate the workload relief…..or will I? $75 I consider value for money! The many hours of pleasure it has brought me this year equals only a few cents an hour. Also want to thank Cameron for allowing people to voice their opinions and not turning this into a forum that people are only allowed to just spam pages of thank after thank you or they get banned. Well that's just one man's thoughts and big thumbs up to all of you guys that help the fight sim world progress. HOLD CARD:
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  7. Thanks for everyone´s input - your concerns are duly noted and also shared by me. It pains me every day that I testfly our 737 that it is not complete yet, and I have to be patient and wait for the other team members to have time available as well. I KNOW that our plane is worth 75$ - even in its present state with some aspects unfinished. I find the statement "FMC is nowhere to being really useable" a bit of an exaggeration. I flew the 737 classic around Europe for 10 years and I could have done it easily with the state the FMC is in now. The thing I miss the most is the progress page, its just too convenient to know when you will arrive and how much fuel will be left...holds, pbd, offsets, abeam positions, VNAV descent restrictions - don´t get me wrong, but missing these is not making the FMC "unuseable". I know that many customers can not understand the care and detail we put into simulating the systems (electric, hydraulic, pneumatic, pressurization, ice+rain, flight controls, landing gear,...), the flight-model, sounds, textures, autopilot modes, etc - simply because they don´t care to explore that aspect of the aircraft and/or don´t know the real aircraft to make an educated comparison. Just as Morten said - we are painfully aware of the fact that work remains to be done and are working on improving our product right these days. Cheers and happy landings, Jan
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  8. And some question: In Overlay editor I have this image. All is good...... But in the X-Plane I have this.... And as you see, apron in the Overlay Editor and in the is different In the Overlay editor ALL IS GOOD. But in the X-Plane........ Looking very bad... How I can fix that? Thank you. PS This Aerosoft Antalya.
    1 point
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