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Showing content with the highest reputation on 10/02/2015 in all areas

  1. Take my money!! That's some really nice work you guys have done Frank, John. You've really raised the bar again for flight sim clouds. I take great enjoyment poking in and out of the clouds in SMPv2, and look forward to the update. Glad to support you guys. Thanks as well to Cameron for doing a 50% discount to existing owners. I'm more than happy to put my funding to those who I know work very hard on bringing great addons to XP10.
    6 points
  2. Nice wave bar 3saul... i was in wave last week in Scotland...Amazing :-)
    1 point
  3. The work is in progress. I soon release all new freeware sky package.
    1 point
  4. I agree with chris. Whilst any amount of additional expense can be a lot for some, I think $20 is very reasonable for this product.
    1 point
  5. Mie scattering means something different in this context. It won't interfere with RTH at all is the short story. In the context of RTH, "Mie scattering" applies to scattering of light through the atmosphere as it goes from distant terrain to your eye. In the context of SkyMaxx Pro 3, Mie scattering refers only to how light is scattered by our new stratiform clouds. There is a very complicated "Mie function" that we simulate down to 0.1-degree precision at three different wavelengths in order to produce the most realistic looking stratus clouds we can. Ever notice a faint, circular rainbow on top of flat stratus clouds when viewed from above? That's a result of Mie scattering within the cloud, and you'll see that in SMP3.
    1 point
  6. The Epic E1000 by Aerobask.
    1 point
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