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Showing content with the highest reputation on 11/01/2014 in all areas

  1. I forgot I had found a freeware ISS... little bit pointless but also a little bit cool
    8 points
  2. Sunset over Indonesia. After hours of darkness I see the reassuring lights of Brisbane. Turning final RWY 01 Parked at the gate 80. 150 hours down and I'm now upgraded to first officer A6-ENO ready to fly another day!
    5 points
  3. Some fresh pictures right after landing Stuttgart to Montreal with the FF Boeing 757, Flight time: 8 hours 31 minutes
    3 points
  4. Waiting for it! Should be soon; it has been handed off to X-Aviation at this point. X-Aviation customers should receive an email once it's available, and we'll certainly announce it here as well.
    1 point
  5. Tried to correct it in edit, they don`t allow topic editing. Sad.
    1 point
  6. Mat, something likely to come out in SkyMaxx Pro 2.2 is an API for other plugins to call (ie via XPLMSendMessageToPlugn) to create individual clouds at specific locations and sizes. If you guys get to the point where you're writing a plugin, and know where a thermal is and where exactly you'd like a cloud to be, PM me and we can discuss details. To set proper expectations, I'm still focused on getting SMP 2.1 out the door, and 2.2 is nothing more than an idea at this point. But this is something I want to expose as it lets weather engines / injectors have finer control than what is currently possible in X-Plane's existing API.
    1 point
  7. Light winds and good visibility for the 3:30 departure out of WSSS.
    1 point
  8. Preparing for the best season of the year Don't you all love winter flying?? Munich to Hanover with the JarDesign A320neo
    1 point
  9. Just an update - we're now testing a release candidate of SkyMaxx Pro 2.1 and hope to hand it off to X-Aviation soon. Here's the final cut of new features and fixes: Cloud shadows move smoothly nowCloud reflections now supported in low water reflection settingsSmall efficiency improvements (eliminated unnecessary callbacks)Added reset button to configReduced memory footprintUse new dataref in 10.30 to disable default clouds (saves VRAM)Improved cloud visibility distance computationClouds get darker with coverageSmoother cloud lightingLess cloud popping as camera movesFaster weather update handlingCloud shadows no longer interfere with other shadowsCloud shadows applied more consistently in HDRAnvil clouds now fade out with distance like other clouds doCumulus clouds no longer allowed to intersect ground levelIn short, we fixed a lot of the little things that might have caught your attention before, and reminded you that it's just a simulation. SkyMaxx Pro is now an even more immersive experience, and I'm looking forward to getting it into everyone's hands. Stay tuned!
    1 point
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