[x] use texture map Disable that in WED before you draw the POL. Top left of the WED window. Nothing to do with the .pol text file. The option to treat the texture as a "use once" texture vs "tile this " texture is handled internally by WED; not by the external .pol file definition. Adjust the zoom level of the texture in the .pol by the SCALE parameter. Adjust the texture rotation in WED via holding down SHIFT and rotating the texture while clicking on the middle of the object.
Naw. Not yet. That was something I'm hacking together as a test. Here's where I'm going to kill your FPS: Batch Image conversion, Colour Correction and PNG2DDS conversion...... Grind Grind Grind...... (with all 12 cores going flat out) And the result: Still much work to be done. - CK.