I agree with you Ntr09... I never use any stock Carenado anymore " out of the box " ... they have to pass in the Plane Maker customization house before I really use them ... Working on any Carenado on 1h30-2h ( flight tests included ) is generally enough to get a plane that flies like the real thing. Most of the time, I have to edit control surfaces deflection values, as well as ratio of control surface over wing chord... sometimes it's airfoils , sometimes it's settings related to overall airframe inertia, Cx, wing incidence etc ... it really depends on the plane. But now, I can't pretend to be certified on the real C208 for instance, but what I did in PM gave me a more " realistic " feel that what came out of the box initially .. for example, with 90% of the aileron travel, it generally makes the plane roll quite a lot ! while in default planes, it's like if the whole flight model was " calmed down " by some unvisible rails, giving incredible slow roll rate. I'm convinced they know how the real thing behaves, but the initials settings are probably made to satisfy most of the people with " on rails " flight behaviors ... You know, a real GA plane is NOT easy to fly when you want to make all maneuvers done the right way and precisely... it could be frustrating for simmers to take time to really learn the " behind the scene " effects that makes a real airplane not so easy to fly as it sounds to be ... So, I assume picking up a plane and fly around to enjoy sceneries for example is the purpose of these very eye candy planes ! Then, as I said, when correctly re-worked in PM, they can become real training material ... at least regarding flight dynamics ! Nothing worth a deep Gizmo-ed/SASL-ed powered systems... but if they would work as much on any of their convertion we would see a Carenado every year... while we got a lot of more ! In a nutschell, I would say it's the good compromise they found