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Showing content with the highest reputation on 12/12/2012 in all areas

  1. Hi to everyone! As this project is coming closer to finish, I would like to ask for a few beta testers. Requirements are to be experienced in using aircrafts without manual, so they have to find their way around the cockpit (the manual is in progress now...). Also this plane can be used with UFMC and X-FMC (about the second, not so sure!). The feedback that I'm looking for is for the functionality of the cockpit, since the aircraft maintains the original flight characteristics. Also any suggestion is welcomed! Anyone interested in, please PM me. EDIT: Please include an email to send you the file directly. Forgot to mention that this is for X-Plane 9.70!
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  2. Hi there! You can see all the images of this project here! Here is a video (it's a bit low res and off color), of starting up from cold and dark. Hope you enjoy it!
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  3. Here's a night shot inside the cockpit. Still unfinished but gives a general idea who it will look. What you think?
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  4. Thanks Pirx! It's nice to see that you like it! A few screenshots now in the aircraft... (note: of course it's long way away to be competed!!!) The first is the main panel. This one is a closeup to the center of the panel. Down to pedestal. And some fur on pilots' seat, so they don't sweat! Hope you like it!
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  5. Thank you guys a lot. As a first timer/single "developer", your support is priceless. One thing that I can say for that project, is that it will have a light dose of plugins. Just to overcome a few things that missing from X-Plane.
    1 point
  6. Another render with instrument displays in place and some more texturing.
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  7. Few renders for today... Hope you like it!
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  8. A view of the 3D cockpit as is at this point. That's a "first time" partially texture application. It needs a lot of work to come to the point I would like. I'm working parallel to all directions (3D improvements, texturing, instrumentation etc.), so it will get better through time.
    1 point
  9. As development continues slowly but steady(!), I'm focused to reproduce the Proline 21 avionics as best as possible by pushing the Planemaker abilities to the limit. I thing i will end up with a couple of hundreds of generic instruments! Here is a sample of Avanti's MFD: Please DISREGARD the cockpit texturing. Is a fast low quality job. I just want to see how it looks like in X-Plane, so I can make any necessary adjustments. Here another one from pilot's PFD: Learning and testing show me that you can make some cool staff, even without plugins. Like below, the multifunction radio panel with 2 pages swapping. Make notice of the cursor that changes the 2 pages. Hope you like it...
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  10. Thanks a lot guys! @dainja, I know the file and maybe later, as things evolve, if I get permission for that file, I'll go for it. In my back side of my mind is an Avanti I 3D cockpit! A small update for today. All buttons and switches are in place now.
    1 point
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