tkyler Posted November 13, 2023 Report Posted November 13, 2023 if your particular problem is solved with FTSIM+ 'soundpak'....and that soundpak is simply replacement WAV format files...then that would suggest that its not the underlying openAL engine causing the issue and possibly a specific sound file in some capacity. An audit of what sounds FTSIM+ implements vs. ours would be needed. A 3rd party soundpak doesn't have to replace all sounds for example...and since I'm not familar with FTSIM+, I couldn't say what exactly they provide. TK Quote
yeetlord69 Posted November 17, 2023 Report Posted November 17, 2023 On 11/13/2023 at 3:08 PM, tkyler said: if your particular problem is solved with FTSIM+ 'soundpak'....and that soundpak is simply replacement WAV format files...then that would suggest that its not the underlying openAL engine causing the issue and possibly a specific sound file in some capacity. An audit of what sounds FTSIM+ implements vs. ours would be needed. A 3rd party soundpak doesn't have to replace all sounds for example...and since I'm not familar with FTSIM+, I couldn't say what exactly they provide. TK Expand That's a very good thought. How can I either show what the FTSIM+ soundpack contains so you can possibly narrow it down? I don't think these would help; there are a lot of subfolders with different .wav files https://imgur.com/a/SU70jzC Quote
tkyler Posted November 20, 2023 Report Posted November 20, 2023 (edited) ah..looks like its an FMOD soundpak....so that is interesting. I will note that I used FMOD 1.1 for the Moo...and Laminar has been using 2.0 for some time. I'm beginning sound work for the IXEG and will see about exporting the Moo sounds to FMOD 2.0 for the next patch...it SHOU......that should be the starting point for any debugging at the minimum...I need to get on the latest and greatest that Laminar uses. -tk Edited November 20, 2023 by tkyler Quote
yeetlord69 Posted November 21, 2023 Report Posted November 21, 2023 On 11/20/2023 at 1:31 PM, tkyler said: ah..looks like its an FMOD soundpak....so that is interesting. I will note that I used FMOD 1.1 for the Moo...and Laminar has been using 2.0 for some time. I'm beginning sound work for the IXEG and will see about exporting the Moo sounds to FMOD 2.0 for the next patch...it SHOU......that should be the starting point for any debugging at the minimum...I need to get on the latest and greatest that Laminar uses. -tk Expand I'd love to test anything out you'd need me to. I saw that you replied with a couple of files but the reply got deleted. Quote
tkyler Posted November 21, 2023 Report Posted November 21, 2023 On 11/21/2023 at 2:11 AM, yeetlord69 said: I saw that you replied with a couple of files but the reply got deleted. Expand Yea, sorry about that, I had a senior moment....those files were for the MU2, not IXEG. I happen to be in FMOD at the time and simply forgot which project file I had open... I don't think MU2 files would do you any good here tk Quote
yeetlord69 Posted November 22, 2023 Report Posted November 22, 2023 On 11/21/2023 at 12:53 PM, tkyler said: Yea, sorry about that, I had a senior moment....those files were for the MU2, not IXEG. I happen to be in FMOD at the time and simply forgot which project file I had open... I don't think MU2 files would do you any good here tk Expand no worries. i'd love to be a tester, let me know 1 Quote
yeetlord69 Posted December 7, 2023 Report Posted December 7, 2023 any update or any files i can try out? Quote
Pils Posted December 7, 2023 Report Posted December 7, 2023 On 12/7/2023 at 10:56 PM, yeetlord69 said: any update or any files i can try out? Expand Producing an FMOD pack for 737 will likely take months not weeks, but let’s hope it’s not too long. 1 Quote
yeetlord69 Posted January 17 Report Posted January 17 Any updates in regards to this? I appreciate you guys working so hard on this! Quote
tkyler Posted January 18 Report Posted January 18 in progress. I have the FMOD project file going and some sounds ported over, but there's about 140 of them in total I think....and I'm having to audit each one....look at the code, reverse engineer the "equations" ...with multiple parameters and get those to graphical form, then fashion those up in FMOD.....super tedious work, and sorry for the time, but this will free us up for compatibility for many years to come and was an inevitable overhaul. I for one will be super happy when done so I can get on to the FMS stuffs. 5 Quote
yeetlord69 Posted May 24 Report Posted May 24 Happy May! How's it coming along, @tkyler? Thank you for all your hard work. Quote
Cameron Posted July 5 Report Posted July 5 You don't need to ask. One will be posted when there is one, I assure you. Quote
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