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Posted

If you turn off that co-pilot. I'm pretty sure you wont notice the fps change at all it might be 1-2 fps and 1-2 fps for a better sense of realism and immersion is not a big cost.

Fantastic work Javier!

TheoGregory

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Posted

I really want to thank you for making this plane. I was about to save up for a $1,500 computer, so that I would be able to play FSX. I always thought that it wasn't possible to make a plane like the PMDG products in X-Plane. But ever since I saw your plane I changed my mind, I am staying with X-Plane, and now I don't have to waste money on a new computer.........................

Whahahaha.......thats a nice one.

Investing in a strong rig is not a waiste of money.

Some times ago I got myself a real nice rig capable of running FSX smoothly.

Yes X-Plane is doing very wel on this machine ( almost all sliders to the max ) nevertheless we have to keep in mind the fact X-Plane is no longer the PC friendly sim it was in the past.

I you want to run X-Plane with all its features you need a strong system.

This magnificent plane will need some resources too I assume.

Leen de Jager

Posted

Today I made little experiments. Put a model of the plane without rain (yes.. it will have rain on windshield (on 3D) and cleaning it), pilots, and cabin... and didn't notice any change on fps. When I notice change on fps is changing options on x-plane rendering options.

To let you know.. right now with a g285, q6600 windows xp in an airport with buildings, all full on rendering stuff.. 1680x1050 screen and antialiasing with Nhancer 4x I have 42 frames when battery off, and 35 battery on and systems on.

On air.. I have 50 or so.

If I downgrade the rendering options I have more fps..

Posted

Then i can expect about maybe 20fps?  :'(

Got a Core2Duo with 3.6GHz OC with 260GTX 216 and 4GB 1066MHz RAM.

But i lately noticed, that neither graphics, nor RAM speed is what X-Plane really needs. After a blackout the board clocked back to standard 3GHz and 800MHz RAM and i wasn't even able to get even near to 25 fps with the same settings, whereas i had 35 fps @ FL320.

Even with 1066MHz DDR2 i didn't even notice a difference of 1 fps.

Posted

The machine and graphic setting (and maybe enviroment setting) may be greatly different from my x-plane.

I have a kind of powerless PC and not playing with full graphic options.

I think the fps you normally get with a default airplane ( like CL415, cirrus jet, L5 or cessna172 in 3D cockpit) in specific area and sky condition (maybe default sky in demo area?) would also be a cue to know what performance others will get with this beauty.

Comparing with other plane is easier, I think. :D

Posted

Ok.. lets start:

LOWI rwy 8, all in 'w', and then Control+o (no moving from the first shot)engines running. simulator time 12:40 local January 1 gmt -2.

CL415 : 41 fps

Cessna 172: 43 fps

Cirrus the Jet: 45 fps

Avanti Ferrari: 36 fps

PC7 Apache: 43 fps

MU2 v1.1: 41 fps

BK117 (simple version): 42 fps

ATG Javelin 1.3: 40

ATG6 Texan: 41 fps

Seamax 1.2: 46 fps

CRJ-200 (alpha version. Still to have better fps): 34 fps

Rendering Options:

RenderOptions.jpg

nhancer options:

nhancerOptions.jpg

hardware:

Nvidia Gforce gx285

Intel Q6600

Windows xp sp3

4 gb ram (only 3 are used on XP)

hope it is clear for you... but still the CRJ is on development.. so first Anton programs all the systems and later he makes optimization. But right now.. at one of the most crowded airports on the default X-Plane, we have 34, that is really smooth. Once we takeoff we have 20 more fps.

Posted

Sounds promising Javier. Thanks for showing us all your settings! So, it looks like antialiasing doesn't need to be maxed, is it a law of diminishing return? same with anisiotototopriocic? Hehe . Gloworm gave me a great tip NOT to compress textures, textures are amazing without compressing. That's the best tip ever. Your vids are incredible considering. Thanks to your tips, Heinz has used one of my caravelle vids on his site..

Posted

ah.. also you have to put traffic to 1 airplane and rendering solutions per frame on 1. If you have more.. you will have less fps.

Yes, Maxime you will be able to run it perfectly. Anton is programming on a Mac Notebook.

But, for those that has less computer, I must remember that my configuration is almost the maximun settings. High-max settings.. so you can lower the cars, buildings, and even with not pixel shader you will have more Fps. Maybe 20 more (just the pixel rendering option to off). You won't be able to see the normal maps and reflexions (still is really gorgeus to see it), but you will be able to fly it, that I think is the most important thing. BUT.. remember.. this is not a plane for FSX where having a really big computer I always have 15 fps with any payware plane. And of course not at maximun settings.

What we are trying to build is a plane for today computers.. not future ones. But if you want to have all those leading graphics stuff and systems you will have to pay a little of frame drop. But always my first important point is to preserve the good sensations of x-plane good frames while flying.

  • 2 weeks later...
Posted

...FMS will be like real one with AIRAC database. So holdings, SID, STAR, fuel prediction, etc is simulated. Right now, the systems are working like in real one aircraft, except some special failures, but that will be added in future updates of the plane....

I have one question. What will be source of AIRAC for your FMS? X-Plane default "navdata" ? Your format? Import from some Navigraph's format?

This is important for actualization of AIRAC....

Thank you very much.

Posted

And it hopefully comes with an up to date AIRAC. The default navdata from X-Plane sucks like hell, at least for Germany.

About 1/4 of the fixes are not available. Had to edit the navdata.dat by hand to get it even near to a level where i can use it for online flights. And from time to time, i still need to edit it to insert fixes that are still not available.

Posted

And it hopefully comes with an up to date AIRAC. The default navdata from X-Plane sucks like hell, at least for Germany.

About 1/4 of the fixes are not available. Had to edit the navdata.dat by hand to get it even near to a level where i can use it for online flights. And from time to time, i still need to edit it to insert fixes that are still not available.

have never tried to send the right data to robin peel?

  • 4 weeks later...
Posted

Yes, I agree that it will be great if the CRJ200 has general compatibility with the data from AIRAC... It is a very nice feeling to know that each month your system gets updated just as the real one. The thing is whether the X-Plane itself has the AIRAC update?

Posted

Hey guyes, just for info , awaiting the gorgeous CRJ200, you can use the PSS SID-STAR-NAV data from AIRAC Navigraph translated for X-PLANE with an available plugin. I've done it and now my AIRAC is 100%completed and updaiting it every month......But anyway, this is not the place to discuss for that.

Posted

A quick question to the developers:

Any intentions for a system failures random generator?

After few monts of using a new plane and all systems are learned - one way to keep the interest up is to start creating some critical situations requiring precise following of the Abnormal Procedures...

  • 3 weeks later...
Posted

Didn't saw this one. Yes.. but not now. On future if everything is ok.. then we will develope a failure system.. but for now the failures will be inside x-plane simulator.

Anyway.. while flying making testings of stall speeds, altitude reachings, modifying airfoils.. etc.. I saw this beautifull sunset.

74-Crj.jpg

Posted

oooooohhhh, that is a nice sunset. but even nicer is the light of the sunset reflecting off the pilots control yoke!

This is looking beautiful. take your time and finish her nice :)

Slainte,

Andy

NZCH

Posted

oooooohhhh, that is a nice sunset. but even nicer is the light of the sunset reflecting off the pilots control yoke!

Hey, Andy brings up a good point. I didn't even notice. I didn't know X-Plane would do things like that. Did you have to do something special to get the reflections from outside on the interior?

Posted

Hey, Andy brings up a good point. I didn't even notice. I didn't know X-Plane would do things like that. Did you have to do something special to get the reflections from outside on the interior?

This is a setting within a given OBJ file to define shine on an object.

Posted

Anyway.. while flying making testings of stall speeds, altitude reachings, modifying airfoils.. etc.. I saw this beautifull sunset.

Fantastic.  Please upload a bigger resolution of this pic, would make a nice wallpaper!  And some more pics too please!

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