Goofy Posted August 10, 2020 Report Posted August 10, 2020 Hello It would be nice if there was a "castor/free castor" option for the front gear in the aircarft options windows. In the real life, it's easy to steer a plane with a free castor front gear. However in X-Plane the wheel brakes management is difficult to use, even with a rudder pedals having toe brakes. They react practically as on or off. It's very difficult to steer on the grouns at low speed. It's more difficult if there's a crosswind. A free castor option would be a good idea. 1 Quote
Attitude Posted August 10, 2020 Report Posted August 10, 2020 Something to consider with X-plane's controls are the curves. I adjust these for every single aircraft I own. I find it very helpful for my custom and commercial hardware. Hope this helps for now. Quote
Goofy Posted August 11, 2020 Author Report Posted August 11, 2020 I also use the curves for the toe brakes. It's better, but the functioning is still aggressive. Quote
smaze17 Posted August 12, 2020 Report Posted August 12, 2020 How would you adjust the curves (what values) for the toe brakes to lessen the sensitivity? Quote
Goofy Posted August 13, 2020 Author Report Posted August 13, 2020 To control the aircraft more easily with the toe brakes, a little engine power should be used to tow the aircraft forward. If the engine is at idle, it is very difficult to steer the plane with the toe brakes. To adjust the sensitivity curves, you use the normal X-Plane interface for joystick control: Quote
snomhf Posted August 13, 2020 Report Posted August 13, 2020 This works good for me. I always use linear curves and to lessen the sensitivity at the top, I keep the curve fairly low until the right portion where I let it go to full deflection. Hope this works for you. I've tried lots of ways of doing this but I like this the best 1 Quote
AirMajjistral Posted August 17, 2020 Report Posted August 17, 2020 On 8/10/2020 at 11:27 PM, Goofy said: Hello It would be nice if there was a "castor/free castor" option for the front gear in the aircarft options windows. In the real life, it's easy to steer a plane with a free castor front gear. However in X-Plane the wheel brakes management is difficult to use, even with a rudder pedals having toe brakes. They react practically as on or off. It's very difficult to steer on the grouns at low speed. It's more difficult if there's a crosswind. A free castor option would be a good idea. I would agree if possible, especially for those of us that don't have rudder pedals. For example I use a joystick swivel stick, and taxi-ing is a bit of a nightmare right now. It's not realistic, true, but would definitely help. 1 Quote
Attitude Posted August 17, 2020 Report Posted August 17, 2020 Makes sense! Definitely on our list~ 1 Quote
Sr22captain Posted January 20, 2021 Report Posted January 20, 2021 Has there been any new updates or recommendation for the steering. I own a real SR22 and have about 600hrs time in it. The real plane is pretty easy to steer on the ground even in crosswinds. However the 1.1.1 Torquesim is near impossible to steer at last with the saitek pedals I have and current settings. My settings works well on other planes including the Jason Chandler SR22. overall I love the TorqueSim SR22 (just not on the ground) I’ll try the recommended brake sensitivity mappings tomorrow. And see if that makes me a bit happier. Quote
Lon Posted February 11, 2021 Report Posted February 11, 2021 On 8/12/2020 at 5:31 PM, snomhf said: This works good for me. I always use linear curves and to lessen the sensitivity at the top, I keep the curve fairly low until the right portion where I let it go to full deflection. Hope this works for you. I've tried lots of ways of doing this but I like this the best These settings helped me a lot. Thanks. The important part was to set the Curve to "Linear." I set my second point at 0.80 (instead of 0.90). Otherwise, this is exactly what I did, after I had a great deal of difficulty taxiing the plane. Now, the plane taxis just fine. Quote
Sr22captain Posted March 30, 2021 Report Posted March 30, 2021 Just to close this out, I remapped the brake pedals sensitivity as suggested by Lon (BTW I'm using Saitek Rudder pedals) and the plane feels much more realistic now with ground handling. I'm happy. To the developers, if you do add provisions for steering without brake pedals please make it an option. I want to keep as much realism in the SR22 models as possible. Great products by the way. Quote
Jim Lynch Posted May 15, 2021 Report Posted May 15, 2021 As this is one of the best aircraft for XPlane I was glad to find this fix. Prior to the fix, if there was a crosswind I was all over the taxiway on the way to the runway. I set my brakes up to the linear curve and it has made a positive difference in handling the aircraft at taxi speeds. Quote
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