akatham Posted June 15, 2020 Report Posted June 15, 2020 (edited) Edit2: Nope, happened again. Active Sky and ingame different weather. Cloud layer vanished when climbing above. Active Sky in SMP depiction mode, RWC in external injector mode. Edit: Upon further investigation, the cloud layer should have not been there in the first place, Active sky reported scattered clouds. In the root x-plane directory there was an additional, older MAXX_metar.rwx file (don't know where that came from). Deleting it i get the proper weather in game. With the latest version 4.9.4 in combination with Active Sky + RWC, i have the problem that the entire cloud layer vanishes if i go above it. First picture i am slightly above it, and second picture i moved the camera slightly up, the layer vanishes. Tested with X-Plane 11.50 beta 10 under vulkan. Edited June 15, 2020 by akatham Quote
akatham Posted June 15, 2020 Author Report Posted June 15, 2020 (edited) Just did another flight, a few scattered clouds, displayed as they should be. During the flight i changed a setting in SMP (turned cloud shadows off) causing SMP to redraw the clouds. Suddenly i am in a dense layer of fog. Said layer stops being displayed if i go above it, and if i go down it gets rendered again. Edited June 15, 2020 by akatham Quote
sundog Posted June 16, 2020 Report Posted June 16, 2020 If you have "never change visible weather" off in the Real Weather Connector settings, try turning it on. Quote
akatham Posted June 16, 2020 Author Report Posted June 16, 2020 3 hours ago, sundog said: If you have "never change visible weather" off in the Real Weather Connector settings, try turning it on. I have turned it on. Made a short recording of the glitch: Quote
ianrivaldosmith Posted June 16, 2020 Report Posted June 16, 2020 (edited) Happening to me too. With ASXP in normal mode with normal xplane clouds, it’s depicting the weather properly. with sky max on and ASXP in sky max mode it’s wiping the weather ? Edited June 16, 2020 by ianrivaldosmith Quote
seth Posted June 16, 2020 Report Posted June 16, 2020 had the same also X-System_2020-06-15_02-03-32.mp4 Quote
sundog Posted June 17, 2020 Report Posted June 17, 2020 For those experiencing this, what is your overcast representation set to in your SkyMaxx Pro settings? Quote
akatham Posted June 17, 2020 Author Report Posted June 17, 2020 (edited) The vanishing overcast happens with all 6 overcast settings of SMP. Experimented a bit with Active Sky custom weather. If the overcast is composed of Cumulus clouds the layer does NOT vanish, if i set it to Stratus or CumuloNimbus it WILL vanish. Edited June 17, 2020 by akatham Quote
JohnMAXX Posted June 17, 2020 Report Posted June 17, 2020 (edited) 27 minutes ago, akatham said: The vanishing overcast happens with all 6 overcast settings of SMP. Experimented a bit with Active Sky custom weather. If the overcast is composed of Cumulus clouds the layer does NOT vanish, if i set it to Stratus or CumuloNimbus it WILL vanish. Next question is it specific to ASXP? Could you try running default weather under overcast conditions? using SMP and the default clouds for a comparison... Edited June 17, 2020 by JohnMAXX Quote
akatham Posted June 17, 2020 Author Report Posted June 17, 2020 (edited) Also happens without Active Sky, XP in manual weather mode with a single overcast cumulus layer, RWC in automatic mode. Edit: for comparison with SMP+RWC disabled and using X-Planes native clouds the layer does not vanish. Edited June 17, 2020 by akatham Quote
sundog Posted June 18, 2020 Report Posted June 18, 2020 Great, it's one of *those* bugs - I've been trying all morning to get this to happen here, following the exact steps shown in your videos, and everything works fine on my system. I suspect there might actually be two different issues being reported in this thread. But for one of them, it looks like the fog effect when you are inside a solid procedural overcast layer isn't working. This might be tied to your graphics settings; try with and without HDR enabled to see if that matters. Or it could be a Vulkan vs. OpenGL thing. If either of those settings seem to make a difference, please let me know (that would imply there's a bug in the latest X-Plane beta we need to work with Laminar on, if so) I'd also suggest deleting your resources/silverlining/settings.dat file and then reconfiguring SMP/RWC to your liking. One possibility is that your settings are in a bad state somehow, and as a result SMP has inconsistent information about what kind of overcast layers are being used. If none of that helps, it would be helpful to post your log.txt file so I can understand more about your system configuration. Maybe it's a Mac-specific thing or something. Quote
akatham Posted June 18, 2020 Author Report Posted June 18, 2020 (edited) Did what you suggested (with all scenery/plugins except Gizmo, Active Sky, SMP+RWC disabled), with the following results: -HDR on/off does not make a difference -Deleting settings.dat no difference However, it only occurs under Vulkan, with OpenGL the layer does not vanish. Log_vulkan.txt Log_opengl.txt Edited June 18, 2020 by akatham Quote
sundog Posted June 18, 2020 Report Posted June 18, 2020 (edited) Update: Finally got it to happen here. I'm looking into it. Edited June 18, 2020 by sundog Quote
sundog Posted June 18, 2020 Report Posted June 18, 2020 OK, so I found the bug. It turns out the change we made to try and improve VR in SMP 4.9.4 caused this. As it reportedly didn't actually help VR, I rolled the change back. I've sent X-Aviation a SMP 4.9.5 build that should fix this; hopefully it will be distributed soon and this issue will go away. 2 Quote
seth Posted June 18, 2020 Report Posted June 18, 2020 44 minutes ago, sundog said: OK, so I found the bug. It turns out the change we made to try and improve VR in SMP 4.9.4 caused this. As it reportedly didn't actually help VR, I rolled the change back. I've sent X-Aviation a SMP 4.9.5 build that should fix this; hopefully it will be distributed soon and this issue will go away. Thanks for your fast support Quote
akatham Posted June 23, 2020 Author Report Posted June 23, 2020 Any news when the update is released? Quote
JohnMAXX Posted June 23, 2020 Report Posted June 23, 2020 8 hours ago, akatham said: Any news when the update is released? It should soon hang tight Quote
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