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Posted

No, project is not dead, just slowed down. Starting a new life in a different country isn't that easy as I thought before :)

Currently working on instrument panel texturing. Nothing much to show for now.

Definitely update, if have any show-able shot :)

  • Upvote 4
Posted

Phew. Whose is it then? It looks pay ware quality and this guy has been posting other people's planes… WITHOUT permission.

It's been deleted, along with a 737-500 posted by the same member.

  • 2 months later...
Posted

Almost landed :)

 

i6fk2Vp.jpg

 

It was a long-long journey. The development in the last few months slowed down as hell :) But finally fixed up all the small things which I thought needed for a good-quality plane. I know, there are small bugs here and there, will fix them later - or if the community will, I'll include in the next release. Still, there are a lots of things to do but there is no point where a "product" is ready, you just freeze the development at some point and release :)

 

Need few days for creating readme and some documentation on paint templates, etc.

 

This release (v0.9) will include:

  • XP-9 version with 2D panel (compatible with XP-10)
  • Cargo version (FARNAIR - HA-LAR)
  • Passenger version (manx2.com - OK-UBA) without passengers
  • Paint templates 
  • Flight Manual


And here is the planned roadmap:

v1.0 (only XP-10)

  • 3D cockpit

v1.1

  • Some basic plugin functionality for engine model
  • And maybe custom sounds, but not sure if I can get proper quality sounds
  • Upvote 5
Posted (edited)

 

Almost landed :)

 

i6fk2Vp.jpg

 

It was a long-long journey. The development in the last few months slowed down as hell :) But finally fixed up all the small things which I thought needed for a good-quality plane. I know, there are small bugs here and there, will fix them later - or if the community will, I'll include in the next release. Still, there are a lots of things to do but there is no point where a "product" is ready, you just freeze the development at some point and release :)

 

Need few days for creating readme and some documentation on paint templates, etc.

 

This release (v0.9) will include:

  • XP-9 version with 2D panel (compatible with XP-10)
  • Cargo version (FARNAIR - HA-LAR)
  • Passenger version (manx2.com - OK-UBA) without passengers
  • Paint templates 
  • Flight Manual

And here is the planned roadmap:

v1.0 (only XP-10)

  • 3D cockpit

v1.1

  • Some basic plugin functionality for engine model
  • And maybe custom sounds, but not sure if I can get proper quality sounds

 

 

Greeeeeeeeeeeeeeeeeeeeeeeeat Job, it will be realized for 64 bits too and when it will be pubblished

Edited by grabby
  • 3 weeks later...
Posted

First issue: strange propeller texture with 64 bit XP-10.

 

Yes, basically this plane is built for X-Plane 9. The propeller animation done via a plugin, that's why it's not showing up properly. It should work fine under 32 bit. XP10 release of course will have this issue fixed.

Posted

Hey guys,

 

This weekend I worked out a method with that I can make the instruments more like a batch-work. 

This was just couple of hours work :)

 

120.jpg

 

 

Just for curiosity I exported all the 3D elements to X-Plane to test how it looks. It was terrible :) Lots of faces in a wrong direction, the textures were too dark - almost can't see anything.

Still on track, hope the 3D cockpit release won't that long as the last few changes before the release :)

  • Upvote 3
  • 2 weeks later...

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