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Everything posted by Cameron

  1. Skymaxx Pro 4.6 and windshield effects

    Does it work for you with the default 737? Sounds like Zibo may have adjusted something from the norm.
  2. Captains, Today we're excited to announce a new developer to the commercial market! HotStart is the name, and the first product will be a very detailed Socata TBM 900. This particular product will also be jointly created with Goran Matovina of Leading Edge Simulations for the 3D modeling portion. The goal for release time as it stands is early summer of this year, so the wait won't be too long and we'll continually post updates here to ensure you can keep up to date. The HotStart TBM 900 will be a high-fidelity simulation of the TBM 900 high-performance single-engine turboprop aircraft. The model features a persistence system and wear & tear on all aircraft components to simulate the experience of owning and caring for the aircraft. All simulation state is fully persisted across reloads, so performing proper shutdown and cleanup after a flight is imperative. Shortlist of features: Heavily multi-threaded systems architecture to leverage performance of modern CPUs with many cores. Flight model tuned to perform to within a few percent of the real aircraft in the normal flight envelope, including maximum and stall speeds, rate of climb, fuel burn, trim behavior and control feel. Full aircraft state persistence. Every switch, flight control position, fuel state and on-airport position is restored upon reload. Even between reloads, system resources change in real time. The engine and oil cools down slowly between flights, the battery drains, tires slowly deflate, etc. Fine-grained systems model, down to individual sub-components. The always-on failure system realistically responds to wear & tear and overstress for each sub-component based on individual load factors. Over-torque, over-temp, frequent starts, hard landings, operating in FOD-contaminated environments and many more all affect individual sub-component wear & tear and service life. Sub-component wear realistically reflects on aircraft performance. Worn engine parts reduce maximum available power, worn prop reduces top speed, worn tires result in worse grip during ground ops, etc. Aircraft maintenance manager to inspect and repair or replace any damaged sub-component. The maintenance manager tracks per-airframe operating expenses in a realistic manner to show the real cost of operating the aircraft. Airframe manager that allows you to operate multiple simulated airframes, each with their own independently tracked wear & tear, livery selections and custom registration marks applied. Airframes can be automatically synchronized between multiple machines over the network with just a few clicks. This automatically syncs up aircraft position, configuration and wear & tear to simulate multiple users sharing the same physical aircraft. See how your fellow pilots treated the aircraft by checking the maintenance manager and engine trend monitoring outputs. X-Plane 11 G1000 avionics stack with lots of customizations and overlays to simulate the special extensions in the real TBM900. This includes a custom EICAS, systems synoptic pages and special integration with the extra simulated systems such as the weather radar, TAS, electrics, etc. Fully custom electrical system. Simulation of all buses, switching behaviors and reconfigurations. Full circuit breaker system, integrated with the X-Plane failure system, so a failed or failing system can pop a breaker. Highly accurate PT6 engine model with realistic startup and operating behavior. Engine lag, secondary fuel flow, ITT evolution, response to auxiliary load and many more fine-grained behaviors. Custom prop governor, with all modes simulated, including electric auto-feather with negative torque sensing. Crew Alerting System integrated into the avionics stack with all annunciations, takeoff/landing inhibits, flight state filters and "corner cases" simulated. Environmental Control System integrated into the custom EICAS. Air conditioning and pressurization respond in real time to environmental factors such as ambient temperature, pressure, available engine bleed air, cabin temperature setting, cabin pressure vessel failures, etc. Custom TAWS-B ground proximity warning system with all annunciations modes, inhibits, real-time impact point prediction and terrain painting up on the MFD to ranges of 200NM. The TAWS-B uses the X-Plane terrain DSF data to construct its database, so it is always "up to date". GWX 70 weather radar with weather & ground modes and realistic radar return painting. Full simulation of radar beam energy dissipation, signal attenuation when passing through dense weather and vertical cell analysis modes. Terrain mapping accurately paints surface features, including recognizable peaks, valleys and lakes. Supports the X-Plane 11 default atmospheric model as well as xEnviro. GTS 820 Traffic Advisory System (TAS) with aural alerts + visual alerts, the TAS MFD page and compatibility with X-Plane default traffic, PilotEdge, Vatsim and IVAO. Full simulation of the ESI-2000 standby instrument, including all configuration pages, sensor failures, AHRS drift and "roll-over" during extreme maneuvers, realistic battery operation and real-time battery depletion, etc. Dynamic custom registration mark paiting on the fuselage and instrument panel with support for custom TrueType fonts, colors and positioning. This lets livery painters make a "generic" livery and each pilot apply their own custom registration mark with just the click of a button directly in the simulator. Liveries can specify a custom position and font to optimize the look. Custom sound engine with samples from the real aircraft and accurate modeling of individual engine states and sub-component noises such as fuel pumps, gear pumps, flap actuators, etc. Just to start, we're including some work in progress screenshots below. Remember, work in progress means things are continually being added, both in 3D and programming. Thanks for stopping by!
  3. X-aviation licensing window

    This is the same issue as outlined above. Laminar should hopefully have a fix in the next update for X-Plane.
  4. Frequent requests to reactivate

    The license requires a re-activation every two weeks. There is a setting within the preferences of Gizmo to have it auto refresh the license in the background when it's time to do so again.
  5. Problems with MU-2 v1.8 on xp11

    Tom's very busy with outside work related to the space station at the moment and tight deadlines. Time won't be freed up till sometime between June and July.
  6. Problems with MU-2 v1.8 on xp11

    Not likely till at least July, guys.
  7. Fully functional. He explained it pretty clearly in the text you quoted.
  8. Hello All, This will serve as a formal forum announcement that we have released the version 1.21 update for the Take Command! IXEG 737 Classic. All customers who have purchased the IXEG 737 Classic up till now have been sent an e-mail by X-Aviation with complete instructions on how to obtain your update. We have made this a very simple process! For those that purchase the IXEG 737 Classic from today forward, your purchased download will already be updated to version 1.21 for you. ======== This update is fully X-Plane 10 and 11 compatible. IMPORTANT As of IXEG v 1.21 the flight model is now updated to XP v 11.1. THIS MEANS THAT YOU NEED XP v 11.1 OR NEWER FOR THE IXEG v 1.21 AIRCRAFT TO PERFORM AS IN INTENDED! So, if you use - say - XP 11.05 with IXEG v1.21, you will probably experience trim issues, aircraft nose wanting to lift off to early on takeoff etc. And possibly other strange issues. So if you for some reason wan't/need to stick with XP v 11.05 or older, stick with IXEG v 1.20. ======== What if I didn't get the update e-mail? If you did not receive your update e-mail don't fret! X-Aviation has updated our system to allow all customers to update with ease, regardless of whether you received an e-mail for the update! Here's what to do: 1. Login to your X-Aviation account here: 2. Find your original IXEG 737 Classic download and re-download the file. It will download as the latest version! The following is a list of additions/fixes included: What's New / Changed: Added reflective glass surfaces in cockpit for XP11 Added datarefs for autopilot modules Several bugs fixed to enhance stability of FMS Flight model is now updated to latest XP 11.10 standard. New downwash effects in XP11 (like mild nose-down effect when close to ground, as in reality) Enabled stick shaker sound again when near or below stall AOA Improvement to automatic go-around speed commands Improved cargo holds (lit at night, affect pressurization) Fixed standby-power logic Enabled Captain´s altimeter to work when powered by standby bus Stopped LNAV tracking when route is deleted Updates Gizmo to v18.01.02, tuned for consistent frame rates - roughly 10% faster As always, thanks for being a customer with X-Aviation. We appreciate your feedback and support! Enjoy these latest updates, and stay tuned to the forum as we continually announce the latest happenings.
  9. You're quoting an old post from Jan. This was already fixed.
  10. Hello Captains, It is with great excitement we announce the opening of the IXEG discussion forums. You'll note multiple sections here. The first is where you've now ended up, which is General Discussion topics about IXEG as a whole and any future products, or questions you may have to ask to the team. The second is an official Work In Progress section where multiple topics will be created by the team to show you progress of add-ons (at this time the 737 Classic). I have the privilege to show you a few exclusive 737 Classic screenshots on a beta test flight I did between KSFO and KLAX. Before I get on to these, however, you should check out the brand new video showcasing the 737 Classic's FMC route editing features. Now, enjoy the screenshots! NOTE: Click images to see larger!
  11. X-aviation licensing window

    In the window that pops up you should see a button that says "update". Clicking this should refresh your license for the two new purchases.
  12. IXEG 737 and X-plane 11 Installation Issue

    Hi there! Typically that mismatch error will occur when you have used an installer that is older than the current. Are you sure you're up to date on the installer?
  13. Gizmo Activation/Features issues

    Did you purchase the Saab with a different account?
  14. TerraMaxx fails to operate

    Folks, This is not the place to attempt insults or even refunds. That type of thing is not to be handled here in the forums. I am confident this problem is not on our end given the sales numbers and lack of complaints. The only two I have ever heard are in this thread. Use the proper support channels, don't send in multiple emails as some tend to do, and you'll get reasonable responses. That ends this thread.
  15. New owner with some snags

    Yep. It's pretty faint.
  16. New owner with some snags

    There is quite a bit of documentation we included with this aircraft that will also answer these questions!
  17. Problems with MU-2 v1.8 on xp11

    We develop on Mac. The product you are seeking support for is Windows only.
  18. Captains, Over the years we have released SkyMaxx Pro, Real Weather Connector, SoundMaxx, and MaxxFX. The community support throughout the release cycle of these products has been nothing short of fantastic, and we have listened to requests from many of you over that time. Today, we are really excited to officially announce TerraMaxx! TerraMaxx will bring you seasons in X-Plane, and it does it without you ever having to leave the simulator, or even having to manually switch out season sets! There are settings in the plug-in menu if you desire to force a season to show, but the product has it's own algorithm on when to show seasonal textures based on location, time of year, and your current flying position (meaning it can also change during the flight). The proper feature list is as follows: Automatic swapping of X-Plane’s default scenery with seasonal representations of summer, autumn, mild winter, and deep winter based on your simulated location, date, and temperature Replacement tree textures with 4X the resolution of default and seasonal variations Optional post-processing effects to give autumn and winter scenes season- appropriate hues If you indicated that your GPU has more than 5GB of VRAM when installing, high-resolution normal maps for default scenery will be installed, to give the appearance of more depth to the terrain. You can easily switch between the normal map option with the installer. Screenshots Will it work with airports and other scenery packages? Airports will continue to work in X-Plane and with TerraMaxx as they always have, but TerraMaxx will not apply seasonal effects to existing custom scenery packages. However, within the documentation that ships with TerraMaxx, scenery designers will find information about integrating their airports and surrounding scenery with TerraMaxx in an even more immersive way if they so choose (not mandatory, airports and TerraMaxx will load side-by-side together just fine). With the steps followed in the documentation, scenery designers could then have buildings that have snow on them in the winter, or different colored grass during autumn, etc! IMPORTANT: Currently NOT supported at this time is orthophoto scenery. Believe me, we understand a number of people enjoy orthophoto scenery, and we're considering ways to integrate this in (we have a few ideas already bouncing around), but that kind of development is going to heavily depend on how the community supports this product from initial release. A lot of work has already gone into this (more than a year with all the textures, coding, etc.), and we need to see that what we're providing is something the community can get behind before we dump more time and resources into it. This all said, TerraMaxx adds a very nice element to the sim even without orthophotos, especially during winter! How do mid-flight seasonal textures change? Let's say you're flying from Florida on a warm, sunny day in the winter to Utah where it's cold and filled with snow. As you approach the boundaries where textures should plausibly change, proper textures will begin to re-load for that region. This does mean you can have a small pause as the textures come in (and TerraMaxx will display in the lower right corner that it is loading in new seasonal textures), and once X-Plane is done loading the scenery all is as it should be. Keep in mind that regions of snow conditions are typically quite large (numerous states), so this does NOT mean as you cross DSF scenery tiles that things are constantly re-loading. We have also talked to Laminar about ways to smooth out the pause, and while we have some positive discussion there, we are again going to wait to see how much support from the community is given to this project before we potentially venture down that path more. Additionally, the auto texture changing is OPTIONAL. You do not have to have this, and you can force a single season as you wish, no matter the location. Below is a screenshot of the menu for TerraMaxx. What will performance be like? TerraMaxx will perform much in the same way you're used to with default X-Plane scenery from a FPS standpoint. The only time this might change is if you elect to install the hi-res normal maps for more depth to the scene. On my system I can't tell much of a difference between having them on or off performance wise, but your mileage may vary with that depending on your graphics card. I have a GTX 1080, but overall our testers had positive experiences as well during the test process! The best way to go is to try it for yourself (the normal maps, that is). You can always run the installer again to swap them out. Either way, normal maps or not, the overall change in scenery is very welcome! Which version of X-Plane is this compatible with? Typically we don't like to state official support in a beta of X-Plane, but we're actually recommending X-Plane 11.20+ for this product. It will work fine in X-Plane 11.10, but Laminar fixed a bug in X-Plane 11.20 where at times the livery on the aircraft you were flying with would get re-loaded back to the default livery for that aircraft. This part aside, everything else works just fine in 11.10 if that's what you choose to use for now. When will this be released? Tomorrow! Yes, that's right...we're releasing TerraMaxx Saturday, March 17th, 2018! We're excited to get this out to you all, and we feel based on our beta testers' feedback (normal customers just like you) we've got a product you all can and will continue to enjoy as we further develop and evolve it. The developers behind this product (Sundog and Maxx-XP) have a track record of sticking to their products and updating them, and as many will recall, SkyMaxx Pro v4 is much different than its first version years ago. As time moves on, improvements do too, and we can't wait to have you along for the adventure! See you this weekend for the release!
  19. Activation Issue (machine ID locked)

    And we're not happy with you sharing the product. That's the end of this discussion. Going forward you need to think before you do. Not only were the locations of activations different than your own home, but the name of the computers were associated to the people that activated them. This could not have been any more blatant. You had already received an answer. Then you kept pushing for some more answers, but it was pretty clear from the get-go that we have zero tolerance for this stuff. The account is suspended for sharing.
  20. Activation Issue (machine ID locked)

    Sharing software is piracy. It does not matter if you bought it and shared it, or your friends bought it and shared it. It's VERY clear the sharing that was happening on your account. This will not result in a refund for you. The way a chargeback works is your bank MIGHT issue you a temporary amount of funds, but they will then come to us and ask for our version of the story. We will simply show them the proof of the sharing that is indisputable to what has happened here. Should they find that you are abusing the card in question, they may cancel your card, as this kind of abuse is against your Terms and Conditions. Lying about the situation will not work in your favor, so do this at your own risk.
  21. TerraMaxx fails to operate

    You're the only person that's ever wrote in about it. I'd say that's pretty unique. I think we need to get off of that subject. You've mentioned it enough as it is, and thus far no other customers have this problem, so it's pretty believable. Perhaps an overzealous anti virus? I have no idea at this point...I'm shooting in the dark here.
  22. MAXX.FX 1.0 - Will Not Install

    It's free.
  23. TerraMaxx fails to operate

    Did you have an install going and then choose to skip a component or something the first time you had a successful install? Can you share a screenshot of that folder you have backed up?
  24. Not setting correct textures.

    It will not use weather conditions to determine snow or no snow. It determines based on plausibility of temperature, location and time of year. What is your definition of "everywhere in the world"?
  25. TerraMaxx fails to operate

    Now THAT is odd. The installed folder size should be anywhere 10-12 GB. The installer will not de-compress something less than a full file, so that begs the question of why you have such an incomplete folder (and would answer why you don't have textures loading in certain situations). Can you confirm that your hard drive where you keep X-Plane installed has the proper space available for a full install?