Morten
IXEG-
Posts
675 -
Joined
-
Last visited
-
Days Won
75
Content Type
Profiles
Forums
Latest X-Plane & Community News
Events
Downloads
Store
Everything posted by Morten
-
Despite Benjamins lack of interested in helping us solve the issues, we *think* we have solved it. Should he change his mind and choose to help further he is free to start a new topic with a more constructive approach. M
-
The eyebrows are on the fuselage.png (painkit)
-
Wrong engine sound at max reverse thrust (since update 1.0.2)
Morten replied to Cpt. Oveur's topic in Bug Reports
At what N1% do you reverse at? Usually I think you should not go much past 80% -
Think about it. If Autopilot A was receiving signals from TWO radios (two different VOR signals) at the same time, then which one should it choose to follow when you hit the VOR-LOC button?
-
Top Gun gonna get sued by Boeing...
-
These are the recommended settings for the sliders. Also make sure that your NULLZONE is big enough to cover any SLACK/DEADBAND in your hardware, or you might experience twitchyness during taxi on the ground and the aircraft banking by itself in manual flight.
-
Hehe.. yes we tried this several times in the Level D sim, and I can tell you that after a only couple of minutes you are totally exhausted because of the brutal force needed on the controls. We tried to replicate the sluggishness of the Level D as well as we could and think we did pretty good But offcourse we cant control the forces on your hardware. Nevertheless, if you ever read about someone having to do this in real successfully, you'll have an idea of what kind of pilotskills are needed...
-
BTW, anyone tried to fly manually without hydraulics yet? M
-
Yes, that is correct. Different airlines have different instrumentation layout and as you know we did the Lufthansa layout
-
Received this email today from Tanguy. Awesome photo, so I thought I'd share it (with permission) I'm a B737 pilot with more than 1500h on B737/300/400/500W and wanna congrat IXEG for the amazing product you created. Im Very impresed with the fidelity. Still some minor bugs and fix but its awesome. Attached is a pic for you guys. Kind Regards! Tanguy
- 38 replies
-
- 48
-
Sliding on the rwy is nomal in xwind, however, we had a problem with the ground spoilers not deploying on touchdown which makes xwind landings really hard, but it will get fixed soon! M
-
No, not in theory, but the stronger wind, the higher your landingspeed will be (Vref+5+wind component) so it will float more if you flare to early. Also if there is a crosswind it requires a slightly different technique since you come in with a crab or in a slip, but I'm sure there are more qualified people here than me explaining those techniques. M
-
Jovabra, can you confirm you DISABLED your antivirus when you downloaded? We had some similar cases where this was the problem and they got resolved when disabling antivirus. M
-
Actually, it's a bit more complicated than that When the wing enters span-dominated groundeffect - at about 1 span altitude - or about 100 feet agl on the 737CL, several things start to happen. One of them is that the downwash from the wings starts to hit the ground and it can no longer move downwards as at does in free air. Also, the wing tip vortex has less room to rotate and will slow down so you will see a drag reduction. This creates a "nose-down" already long before the flare. You will also see a speed increase because of this and the reduced drag. Then, when you enter chord-dominated ground effect, at about one chord altitude (20' agl or so on the 737), you will get a lift increase. The SUM of all this means that if you flare a tad early, you will "float" quite a bit. As Nils says when you raise the nose in the flare, this again will increase drag so while trying to keep the nose up, speed will decrease rapidly and you'll sink pretty fast and have a "hard" landing eventually and nosegear slamming into the ground. All this is modelled and our 737 and X-Plane and we have a "tuned" custom ground effect. So it's all about the timing of the flare (or "break" as Jan calls it) AND timing of retard of the throttles. If you watch some of the "amateur" videos of the 737 up on youtube you'll see they tend to flare a bit early and float in most of them. If you then watch Jan's "pro" landings in our videos, you'll see that they are much more "firm" and no float - for a reason! So, there is nothing weird going on here, it's all aerodynamics that we in X-Plane are very fortunate to have and that IXEG has refined. I could tell you about stuff like this the rest of the evening that e.g. FSX and other xp aircraft do not have modeled accurate, but I'll wait until the subjects arises M
-
Ok, think it's time we move on. Closing M
-
John, have you tried reloading the aircraft, either choose another aircraft, then go back to 737 - or - quit sim and start again?
-
Is the IXEG 733 too sensible in wind direction/speed changes ?
Morten replied to cmbaviator's topic in General Discussion
If so, that would be awesome!!! M -
Is the IXEG 733 too sensible in wind direction/speed changes ?
Morten replied to cmbaviator's topic in General Discussion
Hi CMB, Rough ride there 1. Make sure you have the yawdamper ON 2. What is unrealistic here is the wind setting. Not the wind speed, and not the change in direction or speed, BUT the RATE they are changing at! Long story, but lets say a metar for an airport says "wind direction between 030 and 080" and windspeed "between 15-20 kts" which offcourse is realistic. What the metar however DOES NOT say is at which RATE/FREQUENCY it changes/fluctuates between those extremes! And, there is really no way of knowing unless one has live wind. I have a long topic about this at .org somewhere (few years ago) where i debate this. I've been sailing ocean sailing all my life, and I have never ever seen anything remotely like the windshear in X-Plane. In real there is no way in open landscape or high above ground a 20-30 kt wind will change +/- 30 deg within a couple sec or +/-10 kts. In real maybe a couple of times pr MINUTE not every couple of sec.. . So here the weather modell in XP is off. On the ground behind buildings, trees or landscape whre most of you live on a daily basis - sure, but thats not where we are in an airplane or at sea. Even sent Austin live streams of real wind indicators to prove it. I'm lobbying the team to try to do something about the wind change RATE, but ATM we are to busy with updating. Maybe someone else can pick up this issue either try to solve it with a plugin, or the hard way via Austin/Ben. That being said, the 737 is probably the aircraft in XP of its size that can handle the most weather M -
Doh.. looks like something went wrong during your update, can you try updating again and remember to switch off anti virus etc? M
-
Very nice!
-
Sooo.. who tried a manual CAT I approach yet?
Morten replied to Morten's topic in General Discussion
Doh... M -
Sooo.. who tried a manual CAT I approach yet?
Morten replied to Morten's topic in General Discussion
No, poor visibility manual approach and landing, autopilot is for wimps Set ceiling at 200' agl Follow the flight director (manually) down the ILS until 200' agl, then you see the runway and land. (CAT I) -
Go for it - great fun! Easier than you think with good avionics and flightmodel M
-
The growl comes when the fan blade tip speed goes supersonic. In other words, the bigger diameter N1 and and higher rpm the more growl. On the Classic CFM56-3 it starts about N1 90%+ I think, so you will not hear it very often in real.