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MarRog

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Everything posted by MarRog

  1. From X-Plane Developer / X-Plane platform breakdown / Comments : And, yes, I have read the rest too, about the 2% and so on...
  2. I recognized XHSI , but what is that radio stack?
  3. From linux.com :
  4. Yes, that's what I meant, but having 2 Saitek TQs, the possibility to use the axes that are assigned to PROP 1 & 2 (or MIXTURE 1 & 2) in X-plane's axes assignments is much more important for me. Also important for me is not having to re-assign the CLs each time I open the Saab 340. And then I need more free time to enjoy the Saab (oh, so you can't help me with that ? ).
  5. A pity that it's not possible to set the CLs with the mouse on the popup 2D TQ.
  6. Well, I don't know if Linux is the future of gaming, but it seems to me that this guy, Gable Newell of Valve, is on to something. He is building up expectations, by releasing new information gradually, creating some sort of hype, but still making it believable. http://store.steampowered.com/livingroom/ Comments over the web seem to share some of the enthousiasm : http://www.osnews.com/story/27340/Valve_announces_Linux-based_SteamOS_major_devs_on_board http://www.linuxinsider.com/story/Valve-Beta-Boosts-Linux-Gaming-Full-Steam-Ahead-79043.html The idea of SteamOS is to create a Linux-based distribution, stripped down and optimized for gaming. http://store.steampowered.com/livingroom/SteamOS/ Indead, for gaming (or simulation), there is no need for a general-purpose desktop OS with lots of overhead. The Steam Machines will have this SteamOS pre-installed.http://store.steampowered.com/livingroom/SteamMachines/ He promises to keep the hardware and software completely open, as opposed to the gaming consoles that we have now. Mind you, he still wants the vendor-lock-in for the games from his store, but gamers will have the possibility to buy the hardware from different vendors with SteamOS pre-installed or not, or assemble their own using standard components. . Now suppose (I am wildly speculating here) that the Steam platform gets widely adopted and becomes an accepted standard. Either a Steam Machine, or any PC with SteamOS, or in fact any Linux distro that adheres to this standard. In that case, the suppliers of our favorite simulator and add-ons could release their product for Windows, Mac or ... "Any Steam-compatible platform" ... The way X-Plane is written, it doesn't need a full-blown desktop OS. Being cross-platform, they didn't try to adhere to one desktop environment or another. So, a stripped-down OS, optimized for gaming (anti-flaming disclaimer: X-Plane is not a game) will do. I am not saying that they should distribute it via the Steam store, just the fact that the platform is standardized would reduce the support hassle of different Linux distros. I can dream, can't I? Hey, Nvidia is dreaming too (but for a different reason, they want to open a new market for their graphics chips) : http://www.tomshardware.com/news/steam-box-steamos-nvidia-valve,24405.html http://www.osnews.com/story/27347/Valve_announces_Steam_Machines_
  7. MarRog

    Datarefs

    Have you checked in DRE (DataRef Editor)? Maybe they registered their custom datarefs in DRE... http://www.xsquawkbox.net/xpsdk/mediawiki/DataRefEditor
  8. Great, that's the spirit! Forum community support, just like for X-Plane Linux itself? Most Linux users will gladly settle for that!
  9. Well, apart from Richard RMS Stallman and a few posters on this topic, it's a silent army, obviously... Others, like me, sigh, shake their head, and pay the Microsoft tax to be able to run this long-awaited Cityliner. Despite the efforts of Laminar Research, the SDK team and numerous add-on developers, it takes just one must-have add-on like this to spoil it for Linux users. And so the X-Plane Linux army shrinks from 4% down to 3%, and so there is even less reason for future Linux development. A chicken-and-egg problem... You will probably tell me that there are reasons that I don't know anything about, but I wonder if the obstacle is technical, or if it is fear for difficult support questions because of the numerous Linux distro variants out there... Anyway, you can count me in for the Saab 340A, but I will let my hair grow like like RMS, in silent protest!
  10. ...and a positive note: I vaguely remember that the jumpseat was uncomfortable, but I clearly remember the visual details. The image above is indeed the center pedestal that I remember having in front of me. Down to the smallest detail!
  11. A clean cockpit can be realistic too! Between '92 and '99 I got a lot of jumpseat flights on Crossair 340s between EBBR and LFSB. There was visible wear, but they were clean (Switzerland is after all the Land Of The Clean)! Just like in a real aircraft, I prefer a clean cockpit.
  12. Hi Goran, Sorry, I saw only the topic title and reacted to Cameron's reply, without paying attention that it was in the LES / DC-3 sub-forum. Notice that this topic was opened because Hugh was wondering why the Gizmo plugin needs to be global. Just like the other customer comments above. In the chicken-and-egg situation, their _impression_ is that Gizmo is causing problems to non-Gizmo aircraft and not the other way round. You're right, I don't have the DC-3, although it is high on my "impulse-buy" list. Knowing the hassle having to restart X-Plane, or even the complete computer to start with another operating system, I always pushed the impulse off (instead I ended up with lower-quality aircraft for my "impulse-buy" money). The Saab 340 (sorry, wrong sub-forum again) on the other hand will most probably get me over the reluctance, since it is the aircraft for which I started following X-Pilot 2 years ago. But I will still swear each time that I have to restart X-Plane. Cameron and Ben have their reasons (the "Gizmo's intended capabilities" that we will see - eventually), but I hope that their reasons don't frustrate your customers too much. And even if the X-Plane Linux market share is less than 5%, Linux compatibility is (or at least it was at a certain moment) within reach, without a lot of investment. Well, I "hedged" by getting my new PC with Windows, so there is still hope that I will become a customer of your aircrafts. But I will swear even more when I will have to maintain 2 separate X-Plane installs. Regards, Marc. PS: Cameron, I didn't accuse you of anything when I stated my feeling of how an aircraft-specific plugin should behave. And I have more than one clue that you spend your time better than "watching bad TV" (I was only referring to this: ).
  13. Then it should have been planned and implemented differently! On principle only, a plugin that adds functionality to a specific aircraft, should not be loaded when that aircraft are not loaded. That is why Laminar Research introduced the concept of aircraft-specific plugins. At the very least, a global plugin should not block any resources when it doesn't need them. And how about a linux version? Is "watching bad TV" still higher on the list? Laminar Research, the SDK team, SASL, EADT, Philipp and others all made the effort... Regards, Marc.
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