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Goran_M

Leading Edge
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Everything posted by Goran_M

  1. All good. Here's one of them... http://forums.x-pilot.com/forums/topic/15486-cant-control-fuel-control-modes-using-mouse-with-v112/
  2. Just a friendly reminder, I've made a few posts on the throttle and overhead switches, so please, for future reference, could you use the search function. The throttle is now VR compatible. It's split into 2 halves. The left side will move the power lever forward and backward. The right side will move it left to right. The switch clickspots have been adjusted, because quite a few people wanted the click spots over the tips, and not the base of the switches. There will be another update showing new cursors for the power lever which will show the direction of each half of the click region.
  3. It's possible it just "remembered" the last temperature you were at, and set it after loading. I'm not 100% sure, but I will look into this one.
  4. Mouse pointer is a known issue and a fix will be made available, hopefully today.
  5. We're not ready to make any announcements right now. And yes, something is in development.
  6. Unfortunately, there's not enough to go on. Are you saying that once you reloaded and turned the battery on, the ITT just rose? What temperature did it get up to? Did you shut the aircraft down properly when you quit after the 30 minutes?
  7. For those without clickspots and no side menu, this is a known issue and is isolated to Mac users. A fix is in the works and will be made available shortly. Hopefully today.
  8. We’re looking into the VR issues
  9. The AoA hud is an 11.26 compatibility issue. Currently, Everything in the TBM is compatible with both 11.26 and 11.3, EXCEPT the HUD. To get the HUD positioned properly, you will need to update to 11.3. It WILL be fixed for 11.26 and will be in the next update.
  10. Did you follow my guide on operating the Power Lever (clicking and dragging on the left half moves it forward and backward. Clicking and dragging the right side moves it left to right)?
  11. We've had a lot of people ask for the clickspots on the switches to be placed at the tips of the switches. This is now implemented. I'm not really sure what you mean by the AoA hud. Could you please post a screenshot? Power lever has been changed to be VR compatible. For those without VR, the left side of the Power Lever moves the lever forward and backward. The right side moves it left to right. Cursors have been changed to help in this and will be in the next update, which will be out asap.
  12. We've found the problem and it's isolated to Mac builds only. We'll get a new Mac build out asap. It's a very small issue.
  13. Looking into it.
  14. The power lever issue has been fixed and will be available soon. For now, left side moves the power lever forward and backward. Right side moves it left-right. The clickspots for some of the switches have been moved from the base of the switch to the tip of the switch.
  15. Please post log.txt
  16. Is the tool bar visible on the left? (Maintenance Manager, etc)
  17. While we sympatyhize with your situation, we can't help you unless you post your log file. First question. Is it activated?
  18. The power lever is made for VR compatibility, and is split down the middle. The left side is to move the power lever forward and backward, the right side is to move it left to right. I'll be changing the cursors for that for the next update, which will be out very soon.
  19. That's a mistake on my end. I'll change the cursor type in the next update, but it should work as it did in the VR mod that was made before. Left side of the power lever should be forward-backward and right side should be left-right.
  20. It's this section of your log file that has me raising my eyebrows. If you start at a different airport, does it still crash? Can you try at an airport that doesn't run with Groundtraffic. We've had a few of these errors pop up on some PC's, and Toto has had a discussion with Laminar about it. It only happens on Windows builds, so I'm trying to narrow it down to see what else could be contributing to it.
  21. I should have clarified. Don't remove any of the standalone files from the plugins folder. Just remove the folders. For example. I have 9 folders in my folder. I would remove 8 of them (leaving Gizmo). The other files can stay. You could also leave the folders prefixed with "XP"
  22. You still have groundtraffic installed.
  23. Deleting the airframe should fix the beacon light issue.
  24. You probably misinterpreted what Cameron was saying. Here is what he said: "I can see us creating a removal of the pilot in maintenance mode. Maybe something else option wise in the future, but for right now we have bigger fish to fry." That was posted over a month ago, when we did have many issues to address. The pilots were definitely not anywhere near the top of the priorities list. Lately, over the last week or 2, it has been a lot easier for me, so I did what Cameron hinted to. (Removal of the pilot in maintenance mode or some other option in the future.)
  25. I can take a look and run a few quick circuits. No guarantees, though.
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