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Sethesus

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Everything posted by Sethesus

  1. I haven't started cross countries yet, but should be this summer flying around NW Washington.
  2. Nice job! I'll be doing cross-countries in a 140.
  3. It's payware, but FSDT (fsdreamteam) provides a timed demo.
  4. Funny you should ask, STMA just released theirs as freeware: http://forums.x-plane.org/index.php?app=downloads&showfile=17767
  5. He can't without permission.
  6. You get to train in a nice new plane. I'm getting trained in a 1940s Aeronca Champ. (Not complaining though.)
  7. It will be released soon, so get your Doritos ready!
  8. You can also edit the files in Resources/default scenery/sim objects/apt_pavement. These are the default asphalt and concrete textures.
  9. Looks really good! Keep it up.
  10. Lego bricks except for the billboards and tower.
  11. You don't need Blender to make scenery. You can use SketchUp or AC3D to make scenery, too.
  12. I've been thinking of a logo. But as Chris said, it is low priority. But I do agree that we need something to put in the corner of screenshots.
  13. Sethesus

    YSSY Videos

    Can't watch in the US either..
  14. You guys are making me salivate.
  15. and instead of x-plane it should be called x-motors because the world needs more car games it would be so cool
  16. I hope that means my signs
  17. I thought I read something different somewhere... But developing for 9 and 10 is good
  18. It is made specifically for V10.
  19. Happy Birthday!
  20. I could help with the 3D modelling, but I won't be able to texture it due to my other project and time.
  21. Shadows and autogen is my bottleneck on a iMac Intel Core 2 Duo with 256 VRAM. (I want a new computer, but my dad probably won't be getting one anytime soon. )
  22. I'll also have a go at it. Might be the time to go into XP10's lights John, I use Google SketchUp. Yes, it works on Mac.
  23. Happy birthday! (Even though it's not the 5th here yet )
  24. I usually check objects, that are this big, in X-Plane, but I didn't this time. Let me know how it looks in-sim. Seth YSSYtower.zip
  25. You need to make the texture transparent in an image editor. I don't think it works if you add transparency in SU.
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