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Showing content with the highest reputation on 03/10/2018 in Posts

  1. Okay I got it. I have a Dual Monitor Setup. Mon 1 was my X-Plane Monitor and Mon 2 my EFB Monitor. Mon 2 was also my main monitor! So when when you use X-Plane on your secondary monitor you'll get this "menu issue". This Setting also have some kind of window position issues because I noticed that all X-Plane popup windows (like the IOS) opens in the right corner and you have to move them out everytime you reload X-Plane. The reason I used this switched setup was: When I used it the other way round an annoying flicker blinking occurs everytime I klicked "outside" the X-Plane window. I solved this now by adding one pixel to my vertical resolution (1921x1080).
    3 points
  2. Confirmed! I have tried it with XP11 and "other way" worked good!
    1 point
  3. Ahhh Thanks for clearing that up .. . Do you know and I searched for someone else who may have posted something about this.. Obviously I hadnt searched hard enough lol, sorry about that, I was really tired last night. Im quite partial to the odd failure.. So long as it's not me who's caused it haha.. :P.. I'm used to flying broken planes from IL-2 so im all game for a challenge. Cheers Jan!.
    1 point
  4. The high oil temperature is a known issue - we don´t model the oil temp ourselves (using standard X-Plane) and something must have changed. It is purely cosmetic, though - it should not cause an engine fire. To avoid getting "failures" you can switch those off in the failure menu. If you have failures enabled, they are totally random, X-Plane does not model failures do to engine exceedance. The only failures you would get due to exceeding a limitiation would be flaps torn off at high speeds (there is an extra option for that) and tires blown for overstressing them laterally. Cheers, Jan
    1 point
  5. I think that we have a fix in 1.21 to make the "other way" also work. So go ahead and try that and please let me know if it doesn´t work! Cheers, Jan
    1 point
  6. Push that to the bottom of the priority list, it's really only minor: (1) ALT selector knob: the "SEL" texture sometimes "jumps" by 180° (2) The Heading selector's rim texture seems to be moving in the "wrong" direction (the white triangle is turning in the correct sense) No influence on functionality, it's just the texture animation (and you will only notice it when looking directly at the knobs - from an angle it's hard to notice). Log files attached, though I doubt they will be of much use GizmoLog.txt Log.txt
    1 point
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