Eddie Posted July 8, 2016 Report Posted July 8, 2016 Any plans for reflection effects on the displays, LCD readouts on the MCP, etc.? Seems to be the only thing lacking in your otherwise excellent cockpit. 1
AlfaMike Posted July 8, 2016 Report Posted July 8, 2016 Hello Eddie, not for V1.0 as we're working on features that we consider more important than others (just completed the custom external lights). Instruments reflection will be included into one of the subsequent updates. 2
parsec Posted July 11, 2016 Author Report Posted July 11, 2016 (edited) Two shots taken quickly, custom lights only HDR on. Edited July 11, 2016 by parsec 4
AlfaMike Posted July 12, 2016 Report Posted July 12, 2016 Work on the MCDU proceed, APPROACH REF page completed: 4
parsec Posted July 13, 2016 Author Report Posted July 13, 2016 (edited) Work with lights proceed, this time concerns the cockpit: here you can see some screenshots regarding pilot and copilot fluorescent lights only, pilot and copilot incandescent lights only, all flood lights but the cockpit flood and alternate thunderstorm, and last but not the least flood lights pilot + copilot + pedestal + central instrument panel + overhead. As the spill lights are somewhat ‘heavy’ with the frame rate we’re still working about their optimization in order to keep the frame rate as high as possible. Edited July 13, 2016 by parsec 7
jfim88 Posted July 13, 2016 Report Posted July 13, 2016 Beautiful cockpit!! Enviado desde mi iPhone utilizando Tapatalk
Eddie Posted July 14, 2016 Report Posted July 14, 2016 I see that's a grey cockpit as opposed to the more brownish one shown off in previous screenshots, does this mean we'll have the option to switch between different cockpit colours?
AlfaMike Posted July 14, 2016 Report Posted July 14, 2016 Yes, you'll indeed have an option to switch between two cockpit colours (need an aircraft reload) but colours may be influenced even by different light conditions (Parsec will explain it better than me).
AlfaMike Posted July 14, 2016 Report Posted July 14, 2016 11 hours ago, jfim88 said: Beautiful cockpit!! Thank you very much!!!
parsec Posted July 14, 2016 Author Report Posted July 14, 2016 (edited) 8 hours ago, Eddie said: I see that's a grey cockpit as opposed to the more brownish one shown off in previous screenshots, does this mean we'll have the option to switch between different cockpit colours? As mentioned by Alfamike, are provided two cockpit colors (brown-pink and blue). Of course the colors are influenced by the graphic engine, the time of day, the shadows etc. of X-Plane. In the case of Flood lights on the panel pilot and co-pilot in the MD80 there are two types of lamps, white fluorescent, and incandescent white both driven separately for each side. So in the case the fluorescent are turned on, the color tone of light is bluish-white, while in the case of incandescent tends to be a white-yellowish. As Lights Spill these affect the color of the object on which they are directed. parsec Edited July 14, 2016 by parsec 2
parsec Posted July 19, 2016 Author Report Posted July 19, 2016 (edited) External night screenshots with fully lit cockpit... Edited July 19, 2016 by parsec 3
jfim88 Posted July 19, 2016 Report Posted July 19, 2016 Ummmmm! Enviado desde mi iPhone utilizando Tapatalk
AlfaMike Posted August 8, 2016 Report Posted August 8, 2016 Hi Eddie, actually we're evaluating various possibilities and very easily we'll not give any exclusivity, but I can't tell more about it right now.
AlfaMike Posted August 8, 2016 Report Posted August 8, 2016 (edited) Two screenshots about the takeoff data card work in progress with rain and wind (with and w/o gusts): MAC and ACT TOW values are shown at 0 because when I did the screenshots I didn't have used the load panel to specify pax, cargo and fuel so some computations weren't done yet. Data cards are dynamically updated in real time. Edited August 8, 2016 by AlfaMike 4
Eddie Posted August 9, 2016 Report Posted August 9, 2016 Will there be a tool for calculating assumed temperature derates (even just an estimated required runway length calculator, plugging in current weight, flap settings, assumed temperature, OAT, etc.)?
AlfaMike Posted August 9, 2016 Report Posted August 9, 2016 No, actually such a tool is not planned, I need to think about it but I do not believe it could be implemented in V1.0.
Nkmsw8 Posted August 9, 2016 Report Posted August 9, 2016 Slowly but surely I'm beginning to fall in love with this plane. Looking forward to the release.
AlfaMike Posted August 9, 2016 Report Posted August 9, 2016 We're glad to be the one that will let you fall in love with the MD-82!
-VETTE Posted August 26, 2016 Report Posted August 26, 2016 It's so hard to wait And how dare you? You announced one of my favorite aircraft (the MD-11), and now I can't stop thinking about it! Darn you for being great developers!
AlfaMike Posted September 14, 2016 Report Posted September 14, 2016 A screenshot done right now from one of our beta testers: ready for the take off! 6
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