Michael_Chang Posted September 14, 2012 Report Posted September 14, 2012 (edited) So now that the 787's been rooted, it's time to post here about my second project, the Fokker F-100This project is a non-conversion one, 100% modeled and textured by me (so far)the model is a little more polygon-heavy than previous planes (767) and will feature a full cabin but no 3d cockpit.the plane will be distributed in two versions, the fokker 100 with Stairs, and the Fokker 100 with gate doors. release date is estimated around the same time as the first 787 (december)Constructive criticism and improvement-needed areas are encouragedBackground of this project:I was looking through some of my older files, and i realized that we don't have a good F-100 for x-plane! that plane has always been one of my favourites, because of it's shape and simple design, so i decided, i'll make one, it'll be a great chance for me to venture further into the world of modelling and probably improve my eye-to-detail. Either way, the plane currently needs LOTS of work, but hopefully things will go well! Edited September 14, 2012 by Michael_Chang 2 Quote
ryancz Posted September 14, 2012 Report Posted September 14, 2012 Good for you!It's looking really good.However, I would reconsider making a 3D cockpit, if I was you. Quote
Michael_Chang Posted September 15, 2012 Author Report Posted September 15, 2012 (edited) currently re-designing the windscreen area Edited September 15, 2012 by Michael_Chang 1 Quote
Michael_Chang Posted September 15, 2012 Author Report Posted September 15, 2012 Good for you!It's looking really good.However, I would reconsider making a 3D cockpit, if I was you.i would but the 787 cockpit was so painful to create, i can't fathom creating another at this moment Quote
Gjalp Posted September 15, 2012 Report Posted September 15, 2012 Your widescreen area is coming along nicely......try and get rid of as many triangles as you can, it will help with textures Slainte,AndyNZCH Quote
Goran_M Posted September 15, 2012 Report Posted September 15, 2012 Damn, Michael...you're FAST!I'm still surprised you could model the 787 up to the point that you did, and then just dump it without even worrying about it...and then knock this model out in a few days!? Quote
Michael_Chang Posted September 15, 2012 Author Report Posted September 15, 2012 Damn, Michael...you're FAST!I'm still surprised you could model the 787 up to the point that you did, and then just dump it without even worrying about it...and then knock this model out in a few days!?more than a few days, more like a few weeks! i started this project the second week of august, the 787 is still under development at the same time, with the Qatar livery getting it's finishing touches to both the objects and the paint and the other three liveries getting new texture maps Quote
Michael_Chang Posted September 15, 2012 Author Report Posted September 15, 2012 Your widescreen area is coming along nicely......try and get rid of as many triangles as you can, it will help with textures Slainte,AndyNZCHthanks for the advice! the texturing of the nose is already done, we did take out a lot of triangles already, and reached the conclusion that without the current amount, the actual surface of the plane gets a little bumpy, we are continuing our struggle to reduce polygons though Quote
Kieran Posted September 15, 2012 Report Posted September 15, 2012 Make sure that all the edge loops are smooth. 1 Quote
Jordan P. Posted September 16, 2012 Report Posted September 16, 2012 So are you using blender 2.4 because i can't figure out how to import t he object with the new blender??? Quote
Michael_Chang Posted September 16, 2012 Author Report Posted September 16, 2012 So are you using blender 2.4 because i can't figure out how to import t he object with the new blender???I use 2.45, because it's the easiest in terms of FSX conversions and X-plane workgoogle "blender 2.45" and it should yeild the ideal results Quote
Jordan P. Posted September 16, 2012 Report Posted September 16, 2012 Okay thanks because I can seem to import with 2.6 Quote
Spacedust Posted September 24, 2012 Report Posted September 24, 2012 What's missing in X-plane is a Fokker 100 with 3D cockpit. So please reconsider your choice.Anyhow good to see you started making your own aircraft instead of converting them! Quote
Michael_Chang Posted September 25, 2012 Author Report Posted September 25, 2012 I updated the nose of the Fokker now, here are some shots of the nose in progress 1 Quote
clavel9 Posted September 25, 2012 Report Posted September 25, 2012 I think the radome of the real plane is more "bulbous" for the want of a better description. You can see it in your first side-by-side image, but it's even more obvious in side views. Quote
Michael_Chang Posted September 25, 2012 Author Report Posted September 25, 2012 I think the radome of the real plane is more "bulbous" for the want of a better description. You can see it in your first side-by-side image, but it's even more obvious in side views.i know! i've been editing the radome significantly, and although it isn't perfect yet, i've almost got that bulbous shape correct Quote
Michael_Chang Posted September 25, 2012 Author Report Posted September 25, 2012 Okay, so I just consulted some more images, and the innaccuracies of my Fokker are atrocious! So i've taken it on me, to completely re-do the interior and exterior portions.New windscreen locationhigher windowsbulbous nosemoved nose gear positionA current shot of how the innaccuracies are being addressed. this system works quite well, as long as you know the viewing angle of your camera 1 Quote
Michael_Chang Posted November 25, 2012 Author Report Posted November 25, 2012 update on the fokker project, i've re mapped the UVs and now, it uses a much more high-resolution texturing technique, which should allow for all around nice detailing and sharp images even near the top of the plane. 1 Quote
LuisAngel Posted November 26, 2012 Report Posted November 26, 2012 Thanks!! See http://www.x-plane.es/modules/smf/index.php?topic=4007.0 Quote
Michael_Chang Posted November 28, 2012 Author Report Posted November 28, 2012 More update shots! the interior cabin is getting built now, with significant detail 2 Quote
Michael_Chang Posted December 18, 2012 Author Report Posted December 18, 2012 (edited) eyyy it's been quiet around here, i got some updated fokker landing gear! Edited December 18, 2012 by Michael_Chang Quote
PWJT8D Posted December 18, 2012 Report Posted December 18, 2012 Looks awesome so far, keep up the good work, I wouldn't mind having a Fokker in my hangar! Quote
purpleboy28 Posted January 27, 2013 Report Posted January 27, 2013 This looks great michael!! can't wait.. just like for the 787..... Quote
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