flightyler Posted March 24, 2021 Report Posted March 24, 2021 phenom300 - 2021-03-24 1.12.54 PM.avi Quote
sundog Posted March 24, 2021 Report Posted March 24, 2021 2 hours ago, flightyler said: phenom300 - 2021-03-24 1.12.54 PM.avi 82.6 MB · 6 downloads I don't think that's us... generally speaking, we don't mess with visibility at all in X-Plane. We just draw clouds (and optionally precipitation and the sky itself) The exception would be if you are entering the bottom of an overcast cloud layer there. Visibility would start to drop as you go into it. It's dark so I can't really tell from the video if that's the case. Quote
flightyler Posted March 25, 2021 Author Report Posted March 25, 2021 (edited) 22 hours ago, sundog said: I don't think that's us... generally speaking, we don't mess with visibility at all in X-Plane. We just draw clouds (and optionally precipitation and the sky itself) The exception would be if you are entering the bottom of an overcast cloud layer there. Visibility would start to drop as you go into it. It's dark so I can't really tell from the video if that's the case. Yup that's what it was OVC002 if I recall correctly... also using asxp/rwc and xvisibility plugin. Surface visibility was supposed to be 5sm but appeared to be at least 20. Edited March 25, 2021 by flightyler added more info Quote
akatham Posted March 25, 2021 Report Posted March 25, 2021 (edited) You say that you use Active Sky XP, it has visibility issues with recent versions of x-plane, maybe that causes your problems: https://forums.hifisimtech.com/threads/visibility-in-sim.13424/ Edited March 25, 2021 by akatham Quote
FlyAgi Posted March 29, 2021 Report Posted March 29, 2021 On 3/25/2021 at 7:36 PM, flightyler said: also using asxp/rwc and xvisibility plugin. xVisibility might cause this. The plugin changes the haze drastically, increasing visibility at low altitude (below standard cloud layer 0) while decreasing visibility at higher altitudes (above standard cloud layer 0). Standard cloud layer means this is depending on a standard DataRef defining the lowest cloud layer position and this is also true when using SMP although you don't see the standard clouds - the dataref is still active and in use and xVisibility adjusts haze using this DataRef. Anyway you can adjust this in the xVisibility script changing some values or using FTU for configuration (in submenu "atmosphere + visibility"). Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.