sirtopper Posted May 21, 2016 Report Posted May 21, 2016 (edited) I have just noticed this behaviour in 1.0.4 so not sure if it was happening in older versions. I have the rudders assigned to an axis and the tiller assigned to a separate axis. If I use the tiller and apply max deflection I can then increase this further my deflecting the rudder pedals at the same time. If you look at the tiller handle it moves past the marks and also the nose wheel moves past the 90 degree deflection. Not sure if this the correct behaviour? Many Thanks for the continued updates. Tony Edited March 1, 2018 by Morten Quote
Litjan Posted May 22, 2016 Report Posted May 22, 2016 Hi Tony, we don´t really support separate inputs for tiller and rudders - because they are pretty rare and X-Plane does not really allow it well. The way this works in the real plane (tiller overriding rudder pedal input) is not emulated, so expect to see some weird behaviour when using both at the same time... Cheers, Jan Quote
jfjoubert Posted May 28, 2016 Report Posted May 28, 2016 Hi Guys, I played around with a LUA script and I'm now able to use my tiller and rudder independently. There is however no "override" between the two. So rudder axis will only move rudder and tiller axis will only move tiller... Just out of curiosity... how does it work in the real plane? Thanks 1 Quote
Litjan Posted May 28, 2016 Report Posted May 28, 2016 Hi Jean, glad you got that working! In the real plane, the tiller will override the rudder - so if you hold the tiller, the nosewheel will not turn with the rudder. But if you move the rudder, the tiller moves with the wheels. The rudders won´t move if you use the tiller, though. Jan Quote
jfjoubert Posted May 28, 2016 Report Posted May 28, 2016 6 minutes ago, Litjan said: Hi Jean, glad you got that working! In the real plane, the tiller will override the rudder - so if you hold the tiller, the nosewheel will not turn with the rudder. But if you move the rudder, the tiller moves with the wheels. The rudders won´t move if you use the tiller, though. Jan Thanks for the info Jan. I would then imagine that at some point (speed) the tiller should not respond to rudder input anymore? Quote
Litjan Posted May 28, 2016 Report Posted May 28, 2016 No, the tiller will always respond - but you are not supposed to use it at higher speeds, it is too sensitive. During takeoff and landing you should only use the rudder (over about 30 kts). Jan Quote
jfjoubert Posted May 28, 2016 Report Posted May 28, 2016 Thanks Jan. Makes sense. I've subsequently changed my LUA script to only allow a max of 7 degrees nose wheel steering when using the rudders. The tiller will give me 78 degrees. Works a charm. Now I'm just looking for that dataref which knows whether I'm holding the tiller... 2 Quote
awf757 Posted May 30, 2016 Report Posted May 30, 2016 Care to share the LUA script Jean? Cheers, André Quote
jfjoubert Posted May 31, 2016 Report Posted May 31, 2016 Hi André, I'm still tweaking the script and will share once I'm happy that it will be usable,,, Jean 1 Quote
chibre57 Posted May 31, 2016 Report Posted May 31, 2016 11 minutes ago, jfjoubert said: Hi André, I'm still tweaking the script and will share once I'm happy that it will be usable,,, Jean Cool jfjoubert, looking for it also Quote
PilotNL Posted August 5, 2016 Report Posted August 5, 2016 Hi sorry to open such an old topic, I just purchased the IXEG 737 and I have assigned the rudder yaw to my rudder pedals. either with or without assigning a separate axis to the tiller, the nosewheel won't move. Quote
jfjoubert Posted August 5, 2016 Report Posted August 5, 2016 14 minutes ago, PilotNL said: Hi sorry to open such an old topic, I just purchased the IXEG 737 and I have assigned the rudder yaw to my rudder pedals. either with or without assigning a separate axis to the tiller, the nosewheel won't move. Check whether you can use the rudder pedals on any of the default planes in X-Plane... if not then your rudder pedals are not properly mapped. Quote
PilotNL Posted August 5, 2016 Report Posted August 5, 2016 The rudder pedals work fine, the rudder works fine too on the IXEG737. it is only the nose wheel that is not working. Quote
jfjoubert Posted August 5, 2016 Report Posted August 5, 2016 That's strange... you don't perhaps have any FluWithLUA scripts which might interfere with the nosewheel steering? Quote
PilotNL Posted August 6, 2016 Report Posted August 6, 2016 Ok I have deleted all files in output/resources and then re-assigned all axis and keys. now it works Quote
jfjoubert Posted August 6, 2016 Report Posted August 6, 2016 Glad to hear you got it working again. Quote
PilotNL Posted August 6, 2016 Report Posted August 6, 2016 Hey, and it happened again! I have narrowed the problem down a bit, it happened after pushback. I will do some more testing tonight to find the source of the bug. Quote
Litjan Posted August 7, 2016 Report Posted August 7, 2016 Interesting, I am following this to see if you find out the exact problem... you are not depressurizing the A-Hydraulics for the push, are you? (Some old procedures ask for this, when you don´t have a steering bypass pin). In this case make sure that you switch them on again after pushback... Jan Quote
Redglyph Posted September 12, 2017 Report Posted September 12, 2017 (edited) I have the same problem. Hydraulics are on, were not depressurized. It worked the first time, but not anymore, I see the rudder pedals moving normally but the nosewheel is not effective. IXEG v1.2, XPlane v11.05r2 (build 110501 64-bit) I've also noticed the tiller had a tendency to twitch all the time when parked on the ground, my pedal calibration is fine though. The first time, when I could use it to steer, it wasn't twitching during the taxi. Edited September 12, 2017 by Redglyph Quote
Litjan Posted September 13, 2017 Report Posted September 13, 2017 Are you using any other plugins (pushback, etc.)? Make sure that the default X-Plane failures are disabled, maybe your nosewheel steering "failed". Display the raw deflection data for nosewheel steering to help you see whats going on. It is possible to assign the tiller to an unused joystick axis, this may even happen by default. Check that this is not the case, it is a separate axis from "nosewheel steering". Let me know how it goes, Jan Quote
gcharrie Posted September 13, 2017 Report Posted September 13, 2017 Hi, I had same type of issue : in XP you can assign a button/key to something like 'nose wheel steering on/off'. I don't remember the exact name as i'm not in front of xp11 now. This action was automatically set to a button of my joystick. Maybe you should check all your buttons/keys assignments :-) Quote
Redglyph Posted September 13, 2017 Report Posted September 13, 2017 Thanks for your replies! That's strange, I do have a button assigned to wheel steering toggle on/off (probably the default for this joystick?). The first time I ran the IXEG 737 I didn't have to use it, now it seems that I have to toggle it before taxiing. I suppose it's as good a work-around as any. Quote
Litjan Posted September 14, 2017 Report Posted September 14, 2017 11 hours ago, Redglyph said: Thanks for your replies! That's strange, I do have a button assigned to wheel steering toggle on/off (probably the default for this joystick?). The first time I ran the IXEG 737 I didn't have to use it, now it seems that I have to toggle it before taxiing. I suppose it's as good a work-around as any. I would try to unassign that button and then run again. There are thousands of people running the IXEG 737 and they don´t need to toggle the nosegear to taxi with it...so chances are you can get those results, too . Cheers, Jan Quote
Redglyph Posted September 14, 2017 Report Posted September 14, 2017 I'll try. But that could actually be desirable to keep that button for cross-wind landings. Quote
Litjan Posted September 15, 2017 Report Posted September 15, 2017 (edited) 12 hours ago, Redglyph said: I'll try. But that could actually be desirable to keep that button for cross-wind landings. Errr, no (at least not for the 737 )! Jan Edited September 15, 2017 by Litjan Quote
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