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Posts posted by sqrt(-1)
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10 hours ago, Goran_M said:
Skunkcrafts updater is one of those plugins I wish either didn't exist, or worked with everything.
It's probably the cause of the CTD's.
I'm not so sure I can agree with that. I've had the SkunkCraftsUpdater running alongside the TBM as well as the Islander, IXEG 737, M20 Collection, MU-2, Pocket Rocket, Saab 340A and SR22 G1000 Series. Not even one CTD.
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Nice! An instant upgrade for me.
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It might be fair to say the site is being updated...
Please be patient.
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GA has become quite exciting for X-Plane (e.g. TBM, Pocket Rocket, M20 update).
Definitely looking forward to this release!
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1 hour ago, seth said:
https://developer.x-plane.com/2020/02/cloud-add-ons-and-vulkan-episode-iv-a-new-hope/
means Skymaxx pro will work in Vulcan ?
Did you not read what you linked? If you are running Windows, you'll be fine.
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So it looks like it still has a long way to go. Plenty of nice planes to fly in the meantime...
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44 minutes ago, Jacoba said:
Well, that solves my riddle, guess I'll just have to invest in a good set of pedals.
This was precisely the point I was trying to make. Since you fly a real one, you'll enjoy this model so much more with a proper set of pedals.
Cheers!
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34 minutes ago, Jacoba said:
Most all other planes auto coordinate rudder and ailerons. Turning on the ground is accomplished as if I was banking or turning in the air.
The TBM is a study-level model. As on the real aircraft, steering on the ground is not done by merely turning the yoke like a steering wheel.
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Isn't this one of the reasons to check your controls? The TBM is after all a study-level aircraft.
This is not to say that I haven't made the same mistake myself.
I learned from it, though.
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No worries. It's easy to lose track of who is talking to whom sometimes.
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1.0.9b is now available.
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Just received the email from Cameron that the update to 1.0.9b is available.
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3 hours ago, Sims Smith said:
Clearly says Display Name or email.
So there was always a 50/50 chance of getting it right...
Theoretically, this problem should have been solved by any user within 2 attempts.
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I respectfully disagree. The persistent wear and tear is precisely the feature that separates the TBM900 from all the other aircraft in X-Plane. By allowing to defeat this, it would create the subconscious safety net allowing one to become complacent about how to treat the real aircraft and its true operating costs. There are plenty of other models that allow a more "game-like" experience.
My inflation adjusted $0.02 as a RW pilot.
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9 hours ago, Test1234 said:
Will IXEG Update Flightmodel with new xp.30 ?
Most developers including IXEG will start updating their aircraft once X-Plane reaches a solid release candidate, or for some, only when the latest release candidate is declared final. It makes no sense for developers to be chasing a moving target while X-Plane itself is being debugged.
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27 minutes ago, Chipwich said:
Is there a way to read it in English? Vielen Dank.
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52 minutes ago, RobW05 said:
Does that mean they have even modelled the bugs of the real thing?
It is "widely known" that bugs are merely undocumented features.
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A well deserved, very positive review!
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7 hours ago, gjuliusg said:
Then one by one brought back my plugins and at the end of the day I found the problem: SkunkCraftsUpdater. Still don't know what exactly does this plugin but as well as TBM900 runs smoothly on my XP11 I am 100% ok with that.
Curious. I have no issues with the SkunkCrafts updater together with the TBM. Are you sure you're using the latest version?
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22 hours ago, N602AC said:
Hey. Thanks for the help! It's not like I spent 65 dollars on this or anything.
They did, after all, say they needed a bit of time off after a week of intense bug killing on a project that everyone else spent $65 on as well.
Evidently you didn't think they were entitled to that.
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15 minutes ago, N602AC said:
Bumping because the thread got buried.
After only 23 hours on a weekend?
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13 minutes ago, skiselkov said:
However, if you landed and parked the aircraft, you will be forced to properly shut the aircraft down, just as in real life. We're trying to make our simulation both a study tool (and in real life you need to do these boring but necessary procedures) and at the same time a fun experience (so if a sim crash occurs, we don't want to penalize you for it).
This is exactly what I was hoping for. The realism aspect of this model is what separates this TBM from other, otherwise well done, payware aircraft.
Hot Start TBM 900
in General Discussion
Posted
The more time the developers spend talking about where they are in development, the less time is spent developing...
Where do you suppose they should draw the line.
Personally, I prefer to let them work without constant distraction so the product ultimately gets done quicker.