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Pils

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Everything posted by Pils

  1. This kind of “real time” cooling is not currently simulated. This and cooling/heating of other fluids, surfaces, etc., will be added in future updates as development priorities permit.
  2. What are the ice dataref numbers for when you can’t see the visible ice?
  3. On M1 Mac?
  4. A lot of monitors can run in 30hz mode. It’s a fairly common trick for simmers (particularly in P3D) to limit FPS.
  5. That sounds like a known X-Plane issue, especially on the ground, I’ve found no way to completely eliminate it. You can try using a framerate limit instead of V-Sync. And borderless windowed mode.
  6. Thanks. Known issue and fixed for next update.
  7. The issue was very specific to macOS. Please post a Log.txt from your X-Plane session that was affected by this issue.
  8. Have you ever seen ice on the wings in your sim? Can you force weather to be icing conditions, wait a while, and show the ice dataref output on screen (like you have FPS)?
  9. Looks like potentially a legit bug. Is it repeatable?
  10. Please post your Log.txt for the sim session where this issue occurred. Thanks.
  11. That should work fine. It behaves no differently than any other button/command. I’m not familiar with the GIT software unfortunately. Maybe you can post some screenshots?
  12. Not sure what to say, but it works fine on my Saitek panel and Honeycomb Bravo. Do you have an open thread to discuss your hardware in particular?
  13. The two are independent. If you have disabled Hyper-threading (not recommended, you’re losing performance you’ve paid for!) then Windows won’t see the virtual processors, therefore for the worker count they should be disregarded.
  14. That’s correct, from what I’m told, I only sat in the real plane’s cockpit for an hour or so and wasn’t paying that close attention!
  15. As @oisin650 asked, are you using UI scaling in X-Plane? Or some kind of resolution trickery in Windows? Can you enable the developer menu option to show the manipulators (in Green) and take a screenshot, please?
  16. I hope the community can help. I’ve put out a call on our Discord also.
  17. The commands are working as intended; flaps up means more flap deflection, and vice versa. Maybe counterintuitive but that’s how it’s implemented. Thanks for the feedback!
  18. I know it’s not ideal, but can you still fly not in VR without crashes?
  19. Unfortunately from the log this shows as a Vulkan Device Loss caused crash generated by X-Plane itself, rather than the CL-650’s systems plugin directly. There is not much, if anything, we can do to troubleshoot this further. If you reported this to Laminar Research they would just advise you to use OpenGL, as unfortunately they have stopped investigating these crashes in X-Plane 11 many months ago. (We all hope X-Plane 12 will be more resistant.) The other things you can try are to (a) make sure your GPU drivers are up to date; (b) lighten the load on the GPU by reducing the graphics settings in X-Plane; and (c) stop running any other applications alongside X-Plane (web browsers, flight trackers such as Volanta, etc., are all GPU accelerated these days and can interfere with X-Plane access to the GPU).
  20. No.
  21. Could you download the respective .FMS files from Simbrief and attach them, please? Or at least provide the full routes that were used. This will hopefully make it easier to reproduce. Thanks.
  22. Please provide your Log.txt from an occurrence, thanks. P.S. This isn’t necessary. The IRUs will aligned based on GPS position, if available, automatically.
  23. That is likely, yes. That kind of transient state would probably live outside the systems simulation hence be excluded from the state serialisation. And I think that makes sense, to be honest. As soon as you reconnect the effects should be disabled again for the duration.
  24. You Log.txt will tell you the problem, in this case: 2022-02-03 00:26:36 CL650[fpl_ser.c:740]: Error loading FPL: phase set IAP dest error "NOT IN DATA BASE" I'm not sure why, so I'm going to have to ask the developer. Do you have another example, please?
  25. This is apparently a side effect of running on macOS, insofar as it’s not letting X-Plane unload/reload the aircraft plugin and reset its state. The developer is aware of this and is actively looking for a solution.
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