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chris k

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Everything posted by chris k

  1. Yep - Had he same problem. To fix it, I enabled some /dev/udev rules in ubuntu, added something in the Windows Registry, and played with a .plist file in System/Library/Extensions. There were also changed 3 key X-Plane settings. And no, I cannot provide any more information than that.
  2. WED is your friend. Import the DSF into WED (using file-> Import DSF), proceed to draw taxiways and runways, and export the resulting package (Ctrl-B ) Although this creates a new DSF, It'll retain all the details of the original conversion.
  3. ...and no mention of how much VRAM his card has, and a screenshot of his rendering settings showing (conservative) VRAM usage. If I ever get 5 FPS it's because I've blown my VRAM budget, and I have a much lesser system.
  4. Whomever "told you" is wrong. The published system requirements are correct. HOWEVER, you will have a much better experience using appropriate physical controls. I have no problems giving demonstrations of xplane on my laptop using nothing more than the mouse/trackpad.
  5. Correct on Colin's assertion. Any objects, once uploaded to Trimble, are free to use by anyone for any purpose. This includes derived commercial works based on those objects. Trimble themselves even go out of the way to include simple laymans terms and examples regarding use of the objects in a for-pay or commercial works.
  6. Head shake plugin.
  7. I have updated the .torrent files being served off the ISDG servers to allow PEX and DHT -- thus if the main tracker goes down, we can still "find each other" using Dynamic Host Lookups and decentralized peering exchange. http://cdn.isdg.com.au/downloads/xp10_hd_mesh_v3/Torrents/ I have 2 servers @ 1 Gbps/sec seeding the new hashes -- if you load these, do a "force recheck" on all your files, and your Torrent client will only download the parts it's missing.
  8. I7-4790K 16 Gb RAM nVidia GTX 980 That's the latest "best system" you can buy for XP10 these days.
  9. We at ISDG Is mirroring the files. You can HTTP it from here: http://cdn.isdg.com.au/downloads/ or FTP it from here: cdn.isdg.com.au
  10. You shouldn't be anywhere near 300KIAS at 38000 feet. If so, your wings will probably rip off.
  11. YMML out

    1. Jim Kallinen

      Jim Kallinen

      Downloaded from Org a couple days ago. Having troubles with X-Plane 10.31R2 crashing out of the blue though. Did get some 4k video and a couple screen captures before it crashed.

  12. I use the same stick. As Mr. Swiss points out, you just need to assign the correct axis via the pop up menu on the left side against each green bar, and you'll be good to go. The stock is also quite accurate in its mechanics. No need for such a large null zone.
  13. Set MSL in WED. You'll have to play around with the values by trial and error though. I've done this method a few times to place flags on top of objects.
  14. That's the length of 1 side. ( 4km in this case ). Rather large. . And yes, it's all about VRAM conservation. I donk know if it will solve your particular use case, though. POLs should render as far away as the DSF is rendered (ie 25km for now in Xplane until Ben decides to increase the number of DSF tiles loaded and/or the render distance. )
  15. Lookin great uwe!
  16. Send us a screenshot of your rendering settings. There's options there to lock your front view to specific locations, you may have inadvertently enabled that. i.e. What happens when you press 'w'? thats the default "look forward in 2D panel view", unless one of these view-locks is triggered.
  17. chris k

    Views?

    Your keypad is probably not in "numerical" mode like Darius said. secondly: Check your keyboard settings under "Settings -> Joystick and Equipment. Im sure these are set (as theyre the defaults) See attached pics:
  18. chris k

    Views?

    Ctrl-number on the keypad also sets the current view to that number.
  19. We still do not confirm or deny anything. You may simply be hallucinating and all these images may just be figments of your imagination
  20. X-Plane's texture set is 1.4 Gb, but that doesnt include mesh or other items. Install the OSX OpenGL Driver Monitor here: http://cdn.isdg.com.au/~chrisk/OPENGLMONITOR/ Enable the "VRAM in use" graph, and it'll tell you how much VRAM youre *actually* using. I suspect that OSX is seriously hitting the VRAM hard, and the extra clouds are "pushing it over the edge". I did the same test on my GTX670 and found that I was indeed exceeding 2Gb of VRAM, even though XP10 reported only 1.5 Gb. - CK. EDIT: Let me know if that .DMG doesnt work, as thats the XC6.1 Yos Build. I have access to the previous versions (mavs/ML/etc.)
  21. chris k

    Dual screens

    You need to disable the "Displays have separate Spaces" in System Preferences -> Mission Control.
  22. Obligatory Night/Dusk Shots:
  23. This is for Teddit: http://cdn.isdg.com.au/~chrisk/YMML/DA42_56.jpg Big Pic, so not inline'd. Still have some colour matching to do.
  24. We neither confirm nor deny anything.
  25. Use unix-level symlinks, not the "Apple Aliases" created from Finder. i.e. "cd /Volumes/user/Desktop/X-Plane" "ln -s /Volumes/OtherDIsk/Custom\ Scenery/ ." I use symlinks all over the place
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