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Litjan

IXEG
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Everything posted by Litjan

  1. You are also suffering from the Level 2 check fail problem: 0:16:34.497 G64: debug: IXEG: Level-1 license check good. Requesting Level-2 check.... 0:16:34.497 G64: debug: IXEG: Performing Level-2 check 0:16:34.497 G64: debug: IXEG: Level-2 check FAILED 0:16:34.498 G64: debug: IXEG: Killing critical functions, kill set [1] 0:16:34.498 G64: debug: IXEG: Killing critical functions, kill set [2] 0:16:34.498 G64: debug: IXEG: Level-1 PASS / Level-2 FAIL. License invalid You will have to wait for the official fix, I am afraid .
  2. Can you post your log.txt here, please?
  3. Yeah, we didn´t touch it...yet ;-)
  4. Interesting - first time I heard about this problem. Make sure that you have selected the "Engines running" checkbox in the X-Plane aircraft selection GUI for the IXEG 737. Which plane are you changing to before going back to the IXEG?
  5. All good findings, @joni80! I have added them to our bug tracker. The window heat thing is definitely reversed. The turnoff lights are asymmetrical, we will probably remove the second source on the left. For the cabin lighting I am not sure, there are more options available on the panel at 1L than just "off and on", so if a user sets the lights to "dim", what should the state of the "cabin crew" GUI checkbox be? It isn´t really "fully on", but it isn´t "off", either. However, if a lighting system is completely off, the checkbox should probably reflect that, same for fully on. We will see how to handle this. Thanks for the report again!
  6. Yeah, so resolution and FOV has no influence on this. I wonder if it could be some other plugin or third-party content that could influence the OpenGl drawing. The next step would be to run a vanilla (no other 3rd party content) version of X-Plane with ONLY the IXEG installed, however @stirlin.g reported seeing this on a clean installation. Maybe you guys can post your log.txt files here so I can see if we have a common denominator somewhere?
  7. And yet it is in your log :-( 0:06:33.934 G64: debug: IXEG: Level-1 license check good. Requesting Level-2 check.... 0:06:33.934 G64: debug: IXEG: Performing Level-2 check 0:06:33.934 G64: debug: IXEG: Level-2 check FAILED 0:06:33.935 G64: debug: IXEG: Killing critical functions, kill set [1] 0:06:33.935 G64: debug: IXEG: Killing critical functions, kill set [2] 0:06:33.935 G64: debug: IXEG: Level-1 PASS / Level-2 FAIL. License invalid
  8. Thanks for reporting those - I will take a look and add them to our list!
  9. Hi JIm, what kind of porpoising did you see? What were the conditions? Real weather, speeds, weight, CG? If you could post a picture (or a series) of the instrument panel of when it happens, that would be great, a video would be even better!. We had to retune the PID values for most of the autopilot and there may be some fringe cases when the dampening doesnt work as it should, so I would be very interested to understand (and fix) your problem. Cheers, Jan
  10. I can not predict how fast we will be able to implement HOLD and offset, but HOLD and PROG page are very high on the priority list. You can - however - fly all procedures without those functions, you can use the FIX page to put in the holding fix and paint in the radials and then just use HDG SEL and the stopwatch to fly holdings. You can also fly all profiles in selected modes like vertical speed or FL Change and adhere to profile descents that way just fine. No idea about better pushback, sorry. All the best, Jan
  11. Sorry to hear that you are having problems! For sound problems make sure that you have set the Windows sound output to the correct device - our sound plays with that setting, not what is selected in X-Plane. Also some "image enhancing" plugins can have the effect of dimming lights to the point where you can´t see them anymore. Maybe you can post your log.txt file from the X-Plane main folder here so we can take a look and maybe identify if you have something installed that could be conflicting?
  12. It is already implemented. You can choose the Avitab option in preferences, then you just need the avitab plugin.
  13. This is probably not an IXEG problem - did you try with a default aircraft to compare the results?
  14. Thanks...but I can not reproduce this on my end, even with those settings. Maybe it is some plugin interfering?
  15. One has to relearn a bit how to rotate the 737 - a very gently input to start the rotation, followed by more "pull back" at 10 degrees and then relax again as the plane climbs out. Also make sure you set the trim correctly according to your center of gravity (use the MAC% from the X-Plane Weight&Balance GUI). There is no such thing as experimental flight model in X-Plane 12.
  16. Make sure you run in a low resolution (max 1920x1080) and not at maximum texture resolution. You are probably hitting your VRAM limit or CPU bottleneck...
  17. What resolution and field of view are you guys running at?
  18. Let us know if that helps!
  19. I believe so - I always have it on "Engines running", just to make sure ;-)
  20. You (and Q8 Pilot) are absolutely entitled to your opinion. If you decide at a later stage that the (full) price for the XP12 variant is warranted, I am looking forward to seeing you as a customer. If you do not, I wish you always happy landings with a competing product, there certainly are a lot of great ones out there! All the best, Jan
  21. Yes - the IXEG preselected states override the selection in XP if you choose "cold and dark" or "turnaround". "Ready to fly" = "Engines running". So if you uncheck "engines running", X-Plane will attempt to spawn the aircraft "cold and dark" (no fuelflow) and the engines will die. Try it.
  22. I suspect one of your plugins to be the reason for this. I have seen on a stream yesterday that AS seems to trigger crashes during replay...so maybe try taking that one out. ASXP12 plugin stage 1.. ASXP12 plugin stage 2.. ASXP12 plugin stage 3.. ASXP12 plugin ( 12.0.0.30 ) initialized... Loaded: E:\SteamLibrary/steamapps/common/X-Plane 12/Resources/plugins/ASXPConnect12/64/win.xpl (hifi.asxconnect12). If that does not help, take out the other ones as well.
  23. Dang, you are on to us!
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