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FlyAgi

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Everything posted by FlyAgi

  1. Is this still current with SMP 4.8? I wonder every flight start if I now get the current real weather from FSGRW or if I'm still flying with the outdated metar as FSGRW can't be connected before the flight has been loaded and I have to connect and inject after that. Could you possibly add a new option in the SMP menu (in the X-Plane menu bar) and a key command to force a weather reload? This way FSGRW users (ASXP injects weather before flight start) could reload their weather manually and don't have to use outdated metars. Fiddling around in the real weather options does work but this is not very comfortable. It would be even better if FSGRW would allow connection already after the X-Plane main menu has been loaded (ASXP works this way).
  2. I think you're worried about draw distances so I did some tests. The results depend on settings but it can look like this (draw distance 10.000) with the procedural overcast clouds: I used the X-Plane weather preset 'Overcast' for this. 'Broken looks like this with the same settings (and I expect non procedural overcast behaving the same way): With maximum draw distance (and a heavy performance impact) it can look like this:
  3. Well... I'm glad myself. As I did not like the 4.7 version that much because of some downsides (4.8 fixes all of them) I was messing around with other concepts and tried my own clouds system but I never get this feeling of correct clouds placement, feeling for the distance and position of the clouds in the air I always experienced with SkyMaxx Pro. I don't know what's the magic here but SMP is the only cloud concept (not only in the X-Plane space of things but globally) giving me this kind of volumetric feel. Performance is fine since the 4.7 performance boost, not the fastest available (modified default clouds even with high res textures are slightly faster) but very close. :-)
  4. I finally got FSGRW and the results seem to look even better than with ASXP. I have flown in a similar weather situation like on the ASXP screen in my first post but today with FSGRW this transition from scattered into broken clouds looks much more detailed, there seem to be more layers or vertical variety for the cloud puffs and overall I think this is the best one can get out of SkyMaxx Pro - very impressive overall. Transition from scattered to broken with ASXP (seen multiple times like this) Similar situation with FSGRW instead (not the same angle and altitude but I see clearly more vertical variety in scattered cumulus placement) And this was the first cloud formation I've seen after installing FSGRW and it's why I think there is an advantage with FSGR over ASXP
  5. I have to thank you for this great update, I really love it and it looks all very impressive again. :-) (The Screens show SMP + RWC + FSGRW)
  6. This is possible, I have this kind of multiple installations running and this works fine with all X-Aviation products I'm using (SMP, RWC, TerraMaxx).
  7. Okay... that's a point... I think I will give it a try and hope performance will be okay (have some coupon for the pilot's so I don't have to pay the full price I hope). :-)
  8. Hi there, first I want to thank you for the latest 4.8 update as it fixes some points I did not like in the 4.7 version especially regarding the overcast alike clouds, the new ones are more detailed and not just a plain greyish cloud so SMP is now my favourite again. Btw, I still love the crisp clouds, not the most natural solution but still very beautiful. I was really impressed by this thick cloud formation, in flight it seemed massive an huge and something like this I've never seen with any default clouds based system (including my own one I developed more or less by accident): So, this is my question: I own ASXP and this seemed to work fine with SMP and RWC so far but I noticed ASXP is taking some fps (in general, not related to SMP) I would like to know if FSGRW also takes some FPS (compared to the default real world weather) or does it work differently? Further, as the visuals with ASXP are fine for the most part I would like to know what benefits does FSGRW provide over ASXP when used with SMP and RWC? Will I see more variety in clouds or something like this? Does FSGRW communicate directly with RWC and not just over the metar.rwx and provides more useful information than ASXP? I'm currently considering buying FSGRW but I need some more information if this makes sense and if this could possibly kill my FPS (my cpu is old and at its limits so losing 5 FPS compared to ASXP would be very bad for me).
  9. No, please don't do this. X-Plane can handle its own cirrus for quite a while but the SMP additional cirrus layer adds much detail to most of the weather rendering, no matter if I use default real weather, ASXP or weather presets - I would definitively miss it if it gets removed as without I rarely see any similar cirrus rendering on top of the 'regular' clouds placement. :-)
  10. Thank you very much. :-) I have read about the TBM Problems... luckily I don't fly this type of aicraft but I hope this will be fixed soon.
  11. I recently finished my upgrade package for the Default X-Plane LOWI Innsbruck Demo Area. I think this is a popular airport in a region where snowy conditions are common and realistic and as the base scenery ships with X-Plane this hopefully helps promoting TerraMaxx a bit (I'm currently supporting JSGME based winter mods as well - this is no 'cheating' on TerraMaxx, I hope this way people possibly get more involved in seasonal sceneries and then go on with TerraMaxx as it's much superior compared to the winter mod). The feature list is not very long but I think the package makes a difference, especially for TerraMaxx users: 30 cm/pixel orthophoto covering the LOWI Airport and ist close surroundings (data source: Land Tirol - data.tirol.gv.at, license: Creative Commons Namensnennung 3.0 Österreich, https://creativecommons.org/licenses/by/3.0/at/legalcode) Custom groundpolys including bump and specular effects Volumetric Vegetation and HD trees TerraMaxx seasons Download: LOWI Innsbruck Seasonal - FlyAgi.de
  12. Thank you Cameron. I would have come up with this earlier but I was too busy with many scenery projects last year delaying my own stuff. :-) One question, though: Will you fix the pol files thing one time? John helped me fix this last year and I thought this would be incorporated into an update for TerraMaxx but when I downloaded it again a few days ago this problem still was there. Aside from that problem I think TerraMaxx is as good as X-Plane allows technically, custom airports and the non-library default airport assets (eg runway, taxiways) have to be modified manually, but the default draped polygons just need to be added to the package, all the textures are already present in SeasonsXP (the draped polygons are using the same textures as the global terrain scenery does).
  13. Okay, this is an old one but you can make TerraMaxx work fine with this kind of airports that are using custom drawn but default ground polys. How to make default ground polys seasonal - FlyAgi.de This kind of modification is possibly too much for some users so I still recommend to add this fix to the TerraMaxx package. It just takes about 15 Minutes to modify SeasonsXP this way, basically you just have to link the pol files to the library and copy them into the SeasonsXP folder.
  14. I recently finished work on my global trees TerraMaxx support and once again, I like the results. I'm still impressed everytime I do some stuff with TerraMaxx how cool this can look so I decided to focus more on doing TerraMaxx stuff in the future. But for now I have the trees done and ready for download and of course some screenshots. FlyAgi Vegetation Global Trees - FlyAgi.de
  15. You have to create a library.txt with all the content you want to be seasonal in it. Just try out this scenery, it's pretty simple to understand as the orthophoto is in a separate folder with a library.txt just for the ortho textures: EDXE Seasons Demo If you got this right then you can easily do the same for every other asset you wish to have seasonal changes.
  16. Performance improvements sounds great… I'm not on VR but some more fps or higher cloud distance is very welcome here. :-)
  17. Oh... okay... so then... I am running out of ideas. :-(
  18. Two and a half weeks... Resetting Windows 10 takes about one hour or two for me and most problems I can't figure out their origin are solved by this procedure. So, if you really want TerraMaxx to work, I would at least try a fresh installation. Using the build in reset function and keeping personal files will preserve your installation ID so you don't lose software activations for most x-plane add ons.
  19. Did you try from a second computer or a fresh windows installation and without overclocked components? If the download still fails in this scenario the problem is most likely not at your end.
  20. Did you try the second comupter approach already? You can even do this in a freshly installed virtual machine and once the download ist completed succesfully, you have just to copy over the files to your main computer. I always try to make sure there is not a single problem on my end before blaming any software product. The files are hosted on amazon, as Cameron said, so bad server performance is most likely not the problem. If there is absolutely no way to get the download finished, even with anti virus and firewall disabled and your internet connection is fine, I would suspect my operating system to be faulty in some way and thus try on a second computer or reinstall windows. Furher, the errors are somewhat weird and weird behaviour sometimes is the result of not so well overclocking - so maybe running your computer in stock configuration might help. And, because I know you are frustrated already... those are just my thoughts based on the information provided. I don't want to offend you with those considerations.
  21. I looked into the temp files stuff and could not find any dedicated X-Aviation temp folder by now - so I suggest, for the case the downloader fails again, to clean up your temp files with the windows clean manager for the Windows drive (maybe you have done this already). I think this can be resolved.
  22. If you want to go back to a default situation, move the SeasonsXP and the backup so it's not in Custom Scenery and do the same with the plugin (it's in X-Plane 11/Resources/Plugins). Do you have a second computer ready? Maybe you can do the download there and then move the plugins (TerraMaxx and Gizmo) and the SeasonsXP folder from the hopefully completed download to your X-Plane computer. I think there is something messed up in your machine or some problem with temp files so it can't complete this task. Did you disable your antivirus when trying to install TerraMaxx?
  23. X-Plane 11 does not come with a SeasonsXP folder by default. As long as your SeasonsXP folder (or the backup) is in Custom Scenery and is not set to SCENERY_PACK_DISABLED in the Scenery-Packs.ini, XP will try to load it's content. And this leads to the error message because your library.txt is corrupted. So, if you want to disable the errror massage, you have to move the SeasonsXP and the backup to another location. Could you complete the installer and download successfully?
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