It is also my experience. I bought it the second time as you had, because this are the best clouds you can get for XPlane 11 Vulkan at the moment. The performance is massive better compared with the fist releases of SMP but is still an issue. Interesting - the performance is changing between good an poor during a flight at cruise level with an airliner and this not always belonging how many clouds are drawed. When this happen CPU is at an average of 40% while GPU sometimes is at the limit but not always. I had also the issue in low FPS (16) with a GPU load of 70% only. CPU seems not be the issue.
As good as the visuals (and FPS) are on lower levels, at cruise level with an airliner, the visuals are sometime great but the limitation of the drawing aerea due to poor performance makes it worse.
Sad, but I understand the difficulties in developing weather enhancements, especially in this flight sim, while LR did not care for it. By the way - I also tried noise rendered clouds from the competitor which does not work in Vulkan, but that needs way more performance and visuals are poor because I can not rise the settings. For me a no go, I deinstalled it. For others it works great, HW is a big issue, because there are some complains also with good and powerful GPU´s.
So, still hoping in further development in SMP or LR will do something in further releases.