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Cameron

X-Aviation
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Everything posted by Cameron

  1. Vincent, You basically just re-posted what you posted when you started this thread. We do not have any plans to change this. Thanks!
  2. Vinny, You're simply copying what was in the manual. This was not what I was looking for. Is something lacking in your simulation with the inverter not in use? Thanks!
  3. Hi Vinny!, Can you give me a very detailed use case for how you feel this inverter switch is important to your experience? What behaviors are you trying to simulate, what are you expecting to happen, etc? Thanks!
  4. Hi there, Yeah, this stuff can get confusing, especially if you're new. There's a lot to take in when it comes to the development world of X-Plane! In short, SimHeaven is using custom autogen, utilizing facades rather than the standard X-Plane 10 library of autogen objects, so what you see is not what normally ships with X-Plane and is why they are able to apply autogen on top of their scenery as a separate overlay scenery file. Facades are great for custom autogen, but they are not exactly optimized for heavy use. This can often times lead to heavy FPS hits, and is why Laminar opted for a different method to generate their autogen over facades. We have developed a way to apply the more optimized method to our sceneries, but this will not show until NORCAL is released. I hope this was somewhat (even if minimally) helpful in giving you an understanding of what's going on here, and welcome to the X-Plane world! I hope you enjoy it a bit more than what you're used to with MSFS.
  5. SimHeaven comes with it's own mesh. X-Plane cannot load two base mesh (HD and photoscenery) DSF files for the same area, so the statement you read and have pasted here is accurate. It appears to me that SimHeaven has ALSO created an additional patch or option at some point which uses the new V2 HD mesh rather than whatever they used in prior time. In order to use it you would need to download these files directly from them, not from Al Pilot. More information here.
  6. Hi Preston, No, please re-read what I stated. More than likely SimHeaven has CREATED autogen using things like facades to run hand in hand with their product. Quite different than what we're talking about from a technical standpoint of what or how X-Plane 10 default autogen is run.
  7. Unfortunately, the answer to this is no. The autogen for X-Plane is a part of X-Plane's own base scenery. It is not an overlay, and thus cannot appear on top as shipped. Sorry!
  8. Hey there, no bother at all! Yes, what you said is accurate in how you should go about changing the ini file. Once you've done this all is well (or should be). Alternatively, you can just delete the KSDL folder in the ini file altogether and X-Plane will re-compile the list with SDL at the bottom upon re-load of the sim.
  9. Cameron

    Flight School

    I'm assuming you mean this product? I personally don't know much about the product, but perhaps someone else here might. You may also want to consider contacting the developer of that product for more help by clicking here.
  10. This is something that would require a lot more work than a simple hotfix patch. Thanks for your excitement though!
  11. Glad we could get you sorted!
  12. Thanks for the image! Based on what I see there, the quickest way to get rid of what you're seeing would be one to two things: 1. Turn off the autogen in your X-Plane rendering settings or 2. Go into your X-Plane/Custom Scenery folder and delete the _Phoenix_HR_overlays folder. You can get this to show up by simply editing the load order of the scenery pack within the scenery.ini file located in your Custom Scenery folder. Just make it so that the SDL folder you see in that file is loaded up AFTER the Phoenix scenery you purchased from us! Let me know if you have any other questions or issues and we'll be happy to help.
  13. Can you show a screenshot of what you're seeing, please? This shouldn't be happening in the way you describe it. We'll be sure to get you sorted so things run satisfactory.
  14. Vague means not very clear. Basically Jim was saying rather than asking a blanket statement of a question you need to be more precise or descriptive. The reality is that the Saab 340A is a very complex product which mimics the aircraft and its systems as close as possible. There are too many situations in which things will simply fail to operate correctly if certain things are not done.
  15. Thanks for posting an update as to the status and resolution, Jim!
  16. Cameron

    Flight School

    Hi Mat28, Welcome to X-Pilot! I think this post may be in the wrong section of the forums. I assume the Flight School downloads are a part of some product you have purchased? Maybe tell us a little more so we can help you out a little better.
  17. Yes, that's correct! There are more recent topics on this that go a bit more in depth however. Laminar's assistance and changes to the sim itself are required.
  18. At this point in time we have nothing to offer. When we do we'll be sure to announce such. SkyMaxx Pro has been a heavily supported product, and for all intents and purposes, we have worked to always solve issues within our control. We are either working on it or it is not something we can currently work on without Laminar's additions if things go silent on the radar.
  19. You may want to contact Laminar about that. Thus far they have only acknowledged any such issue with Nvidia from what I can recall.
  20. Indeed this is an Nvidia driver issue.
  21. Please read the numerous other topics in this forum. Short answer: no way to fix at this time.
  22. Hi Vinny, This type of thing is not likely to happen.
  23. No, this is not planned.
  24. LUA files are text files. Just rename .txt to .lua
  25. The default text app works just fine in OS X.
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