Cameron
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Everything posted by Cameron
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I don't think 12 is really off to a slow start. Developers are definitely focused there. The issue is the update was significant enough to warrant enough work from developers vs previous years (like moving from 10 to 11). There's just more work to be done per product, and any developer who has been around these upgrades in the past knows that initially X-Plane is a moving target in new major versions. Laminar is still doing a lot behind the scenes, and developers are in constant contact providing feedback and trying to iron things out. X-Plane 11 is dead in terms of the future. The overall customer market has already shifted to 12 (already 70% of add-on installs are for 12 when the choice is available). As X-Plane 12 is not really all that more demanding than 11, I would suggest you download the demo of 12 if you have not already and give it a shot. You may actually like the performance. It's especially gotten better over the last few builds.
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We haven't solidified new features at this time. For now, the focus is getting the product converted to 12.
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The last entries in this log are from Traffic Global. I would advise removing this plugin temporarily to see if this still persists.
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Take Command: SR22 Entegra v1.2.0 Update Released!
Cameron replied to Cameron's topic in Entegra SR22 Series
Same information as the last response I gave you just above. -
You can make road overlays in WED, yes. However, unless it's a rural area this could get tedious really quick. A better solution would be to get the road data from OSM and then learn how to load this data for use in DSFTool from Laminar Research (X-Plane creators).
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I think before we go chasing something as a problem, you should first go to YouTube and look at other Hot Start CL650 videos from users to determine if you're hearing what the other videos hear. Sounds are subjective from ear to ear. It may be that you're desiring something that isn't quite right to you, and well, sometimes things are just that way. If you feel like something is missing in what you're hearing vs. what other customers hear on their YouTube videos that you cross reference then we should definitely investigate this further. If such is the case, please upload a video of what you're hearing to compare.
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Happy to see you're enjoying it!
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No. Until Laminar opens up their weather API, there will be no weather radars. In v11 for the TBM it was a rather crude hack to even get it to work as was.
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There are no hooks to read in positional weather data from X-Plane. Therefore, a weather radar cannot be produced if we are not fed the information on where and what type of clouds/weather X-Plane draws in a tile.
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At the moment we are waiting for a couple of libraries to be updated that are relied upon by the G500. It's in development, but we don't have a firm timeline other than that for now.
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ORBX, a renowned flight simulation software developer, has unveiled their latest release, "Landmarks Brisbane," designed specifically for X-Plane 12. This remarkable add-on package offers virtual pilots an opportunity to explore the vibrant Australian city of Brisbane with unprecedented realism and attention to detail. "Landmarks Brisbane" showcases over 100 of the city's most iconic buildings and landmarks in exquisite detail. From the majestic Story Bridge to the enchanting Wheel of Brisbane and the captivating Queensland Cultural Centre, each structure has been meticulously recreated to capture its unique essence. The use of high-resolution textures, custom-designed autogen, and meticulously crafted night lighting further enhances the immersive experience, bringing the city to life like never before. Employing cutting-edge 3D modeling and texturing techniques, ORBX has ensured that Brisbane is portrayed with utmost accuracy and authenticity. Every architectural detail and characteristic of the city has been captured, allowing virtual pilots to navigate the cityscape with a remarkable sense of realism. The inclusion of custom-designed Heliports adds an extra layer of versatility and excitement to the experience. "Landmarks Brisbane" is now available for purchase on ORBX's official website, catering to X-Plane 12 enthusiasts. By immersing themselves in this meticulously crafted virtual rendition of Brisbane, flight simulators can explore the city's iconic landmarks and revel in the beauty of this Australian metropolis.
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Aerobask is celebrating their ten-year anniversary with the release of the DA42 NG for X-Plane 12. This milestone release comes a decade after their very first payware aircraft, the DA42, introduced in 2013. True to their reputation, Aerobask has equipped the DA42 NG with an array of custom systems that enhance the immersive experience. Notable features include synthetic vision technology, a simulated oxygen system, fully functional breakers, and more. The complete feature list offers an extensive overview of the aircraft's capabilities. The DA42 NG boasts an integrated Laminar Garmin G1000, complete with custom EIS (Engine Indication System) and annunciations. It also incorporates the expertise of OscarPilote to provide an advanced synthetic vision technology. The touch screen features and optional GCU476 2D keypad further contribute to the aircraft's user-friendly interface. Additionally, the meticulously simulated oxygen system and ice protection system add to the realism and depth of the aircraft's systems. Aerobask's dedication to detail extends to the visual aspects as well. The DA42 NG features a superb 3D model, with a fully functional virtual cockpit designed for smooth operation and compatibility with virtual reality (VR) systems. The high-resolution PBR (Physically Based Rendering) textures enhance the visual fidelity, while effects like windshield reflections, rain, and frost contribute to the immersive experience. The flight model, meticulously crafted by X-Aerodynamics, provides accurate and realistic flight characteristics, including smooth wingflex. To further enhance the audio experience, the DA42 NG incorporates a full FMOD environment created by Daniela Rodriguez Careri. This includes accurate doppler, distance attenuation, and flyby effects, as well as a simulated headset. The in-game volume control allows for seamless adjustments without pausing the simulation. Additional features include comprehensive documentation, an Avitab tablet with an integrated options panel, a detachable and VR-friendly 2D options panel, six included liveries, and a 2K textures pack for lower-spec computers. The convenient auto-updater, Skunkcraft, ensures that the aircraft remains up to date. For those interested in adding the Aerobask rendition of the Diamond DA42 NG to their collection, it is now available for purchase on the X-Plane.org Store for $39.95.
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ToLiss Announces A320 NEO as the Next Product
Cameron posted a X-Plane flight sim news article in Aircraft
ToLiss, the renowned developer of Airbus aircraft for X-Plane, has recently announced their next project, the A320 NEO. This upcoming addition to their impressive lineup, which already includes the A319, A321, and A340, has generated excitement within the flight simulation community. While limited information has been released thus far, ToLiss provided a teaser picture showcasing the completed exterior modeling of the aircraft, including the distinctive new engines that set the NEO apart from other A320 variants. The details surrounding the A320 NEO's cockpit remain undisclosed. It is unclear whether ToLiss will introduce a completely new cockpit design or utilize elements from their existing A321 and A319 models. Additionally, the availability of both CFM Leap and PW1000G engine options in ToLiss' NEO is yet to be confirmed. Although an exact release date has not been announced, it is anticipated that the A320 NEO will be available sometime in March of this year, eagerly awaited by aviation enthusiasts and virtual pilots alike. -
@agl I don't think your assessment is correct. Both the Saab and the TBM use the same version of Gizmo. There is no difference between them at all. The order in which they are installed is also not significant. The default cockpit view is simply a matter of your field of view in X-Plane.
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Colimata has recently released the third version of their Concorde add-on, specifically designed for X-Plane 12 (not compatible with X-Plane 11). This release marks a significant upgrade in terms of visual enhancements, flight model accuracy, and overall functionality. The Concorde, an iconic supersonic passenger aircraft operated by British Airways and Air France from 1976 to 2003, holds a remarkable place in aviation history. Initially developed as a joint venture between the British and French governments in the 1960s, the Concorde showcased a sleek delta-wing design and achieved impressive speeds of up to Mach 2, twice the speed of sound. Its groundbreaking capabilities allowed it to complete transatlantic flights, such as from London to New York, in just over three hours. The Colimata Concorde for X-Plane 12 offers an incredibly detailed and realistic simulation of this legendary aircraft. The 3D cockpit provides an immersive experience, featuring front, center, roof, side, and engineering panels. With 4K texturing and over 1000 clickable regions, the cockpit delivers a high level of interactivity. Additionally, the cockpit incorporates more than 700 custom lights, including warning lamps, night lighting, and exterior lights. The aircraft offers both PRO and STANDARD complexity settings to suit different user preferences. The external model of the Colimata Concorde is equally impressive, with meticulous attention to detail. It accurately represents the aircraft's exterior features, including moving engine parts, opening doors, and service panels. Notably, the engine cowl doors can be opened, and the primary and secondary nozzles are animated, providing a realistic visual experience. The external model utilizes PBR (Physically Based Rendering) technology, ensuring visually stunning 4K textures. The flight model of the Colimata Concorde has been refined to provide an authentic experience during takeoff, landing, and both subsonic and supersonic flight phases. The simulation also incorporates realistic thrust behavior and trim fuel pumping, along with automatic fuel trimming facilitated by the Virtual Engineer feature. Immersive sound design further enhances the Concorde experience, utilizing FMOD 3D sound technology. The add-on includes dozens of sound effects, audio advice from Copilot, Engineer, and Pilot, and various sound spaces, creating a captivating audio environment. The volumes are adjustable to suit individual preferences. With full VR compatibility, the Colimata Concorde allows users to experience the aircraft in virtual reality, providing a heightened sense of immersion. The add-on offers extensive graphical user interface (GUI) functionality, enabling route loading, flight preparation, aircraft management, and interaction with the virtual flight engineer. The GUI is fully scalable and can be popped out for convenience. A dedicated Checklists window and Quick Access GUI further streamline the user experience. The package includes additional features such as a 3D passenger cabin, two liveries, and access to a wide selection of free liveries. A comprehensive set of manuals, including installation and setup, essential guides, full manual, cold and dark startup guide, and navigation tutorial, assist users in mastering the intricacies of the Concorde simulation.
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Taimodels has recently launched their latest creation: Sacramento International Airport (KSMF) for X-Plane 11 and 12. Sacramento International Airport, ranked as the sixth busiest airport in California, sees an average of 11 million passengers annually as of November 2022. With Southwest Airlines holding the majority market share, followed by American Airlines and Delta, KSMF provides a range of flight options for travelers. Popular domestic destinations from KSMF include San Diego, Las Vegas, and Denver, while international flights connect passengers to Vancouver, Guadalajara, León, and Mexico City. The Taimodels scenery for KSMF showcases meticulous attention to detail, allowing virtual pilots to immerse themselves in the airport environment. Key features include SAM jetways for seamless aircraft connections, high-quality Physically Based Rendering (PBR) textures for realistic object and ground appearances, and optimized performance for a smooth experience. The scenery also incorporates autogen elements around the airport and a ground traffic plugin with cars and trucks, adding to the overall realism. X-Plane 12 users will appreciate the inclusion of weather textures, enhancing the visual fidelity of their virtual flights. The Taimodels rendition of Sacramento International Airport is available for purchase on SimMarket at an affordable price point of approximately $21. This add-on offers aviation enthusiasts the opportunity to explore and enjoy the authentic atmosphere of KSMF within the X-Plane simulator environment.
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Definitely an overhaul of the scenery system in some form. Ideally something to do with licensed orthos. Not holding my breath, but one can dream.
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X-Plane 12 has a new way of dealing with textures, and that's why you're seeing this . You are likely exhausting VRAM, as XP12 is quite a bit more demanding in that area. My suggestion to you would be to go one notch down on your texture quality setting and maybe some of the others, like occlusion.
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Realsimgear G500 Avionics suite. will not work
Cameron replied to peter111647's topic in G500 Avionics Suite
What more are you looking for here? Cooper already quite clearly answered you above, so there's really not much else to add here. You cannot just magically make the G500 appear into a 3D panel with no work. So long as you install the G500 to an aircraft, you can at least get the 2D popups to show while using that aircraft, just as Coop discussed above. Your log shows you installed it to the Lancair, so I'm not sure what more you're expecting. You can read the additional documentation here: https://help.realsimgear.com/en/articles/5607820-integration-guide-for-realsimgear-g500-for-x-plane You're not going to be able to really get the G500 to appear in the 3D cockpit without modifying the actual 3D files of the cockpit. Aerobask would have to do that. -
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No. The kill functionality is built into X-Plane itself.
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FlightFactor Releases A350 Beta Update for X-Plane 12
Cameron posted a X-Plane flight sim news article in Aircraft
FlightFactor has rolled out a beta update (v1.7.01) for their popular A350 add-on. This latest update focuses on refining the X-Plane 12 version, bringing various improvements to enhance the overall user experience and ensure compatibility with the latest iteration of the flight simulator. One of the key enhancements in this update is the fine-tuning of the pitch behavior specifically for X-Plane 12. By aligning the flight dynamics of the A350 with the improved capabilities and performance of X-Plane 12, FlightFactor aims to deliver a more realistic and immersive flying experience to virtual pilots. The update also addresses compatibility issues, particularly related to lights and reflections, to ensure optimal visual fidelity within the simulator. FlightFactor has also resolved a previously identified problem with the beacon light. Furthermore, visual issues associated with certain knobs have been rectified, further enhancing the overall realism and visual appeal of the aircraft. The FlightFactor A350 XWB Advanced remains a highly regarded add-on, known for its meticulous attention to detail and advanced systems simulation. The virtual cockpit boasts high-resolution graphics, while the inclusion of ground equipment and realistic implementation of Standard Instrument Departures (SIDs) and Standard Terminal Arrival Routes (STARS) contribute to an authentic Airbus A350 experience. Pilots can expect a comprehensive systems simulation, including custom failures, an Airbus electronic checklist system, and a fully customized ECAM monitoring system. The A350's fly-by-wire technology has been faithfully replicated, allowing for a realistic implementation of the normal laws. While a few non-precision approach modes are currently excluded, FlightFactor has ensured the inclusion of all Airbus autopilot modes, enabling pilots to fully utilize the aircraft's capabilities. Additional features of the FlightFactor A350 include a custom 3D stereo engine sound system, delivering a heightened audio experience, and an interactive flight attendant helper, adding an extra layer of authenticity to virtual flights. The add-on comes with seven meticulously designed liveries, providing users with options to personalize their aircraft. To access the latest update and enjoy the improved features of the FlightFactor A350 XWB Advanced, users can visit the official X-Plane.Org Store. -
Take Command! Hot Start Challenger 650 v1.7 Update Released!
Cameron replied to Cameron's topic in Technical Support
Yes. -
I don't think that will be the case. There's a few reasons: 1. We anticipate some big changes for the 12 run 2. It's quite clear in our customer data that 12 is already HIGHLY adopted and favored this early on. It will only continue that direction moving forward. Spending time on previous builds of X-Plane will not be advantageous of the teams time or for majority of our customers. We will continue to offer the current 11 build for install, but to keep two platforms in development is highly unlikely.