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rick_studder

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About rick_studder

  • Birthday 01/01/1

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  1. Always a pleasure to watch these videos. Anticipation is high
  2. Is the left roll present in jets as well?
  3. I think there's a lot of wishful thinking in this thread. I don't think PMDG will dip their toe in the water with a complex airliner, rather an advanced GA or a regional prop. The Beech 1900 is my best bet, the Dash 8-100 is what I wish for.
  4. XP is not unstable as much as it's a moving target. That means that when XP is changed add ons might not work as expected, and add on developers need to play catch up. If you have installed add ons that you don't wan't to break, you might not want to update straight away, but check out if your add ons will be fine first. I'm not so fond of a development model where changes are pushed at this rate, I'd prefer it if updates were concentrated on bug fixes. That would make it easier for add on developers.
  5. What you'll see in the typical real world single engine aircraft is a left-yawing tendency in low speed/high power situations (typically take off climb). The ball will be to the right and you will "step on it" with right rudder to center it and fly coordinated. At cruise setting the aircraft will neither yaw nor roll, the ball will be centered. If you chopped the power and dive the plane will typically yaw slightly to the right and you correct with left rudder. In X-Plane there is too little yaw and too much roll. That's why I suspect Carenado have added some constant aileron trim which might cause what we see. It's really an attempt to rectify a flaw in X-Plane's flight model. Regarding the Baron 58 I know it's propellers turn the same way. If they were counter-rotating, each engine's torque would cancel out the other one, and the plane would fly straight. The Piper Seneca has counter-rotating propellers — I don't own it, but I would guess the ball stays centered in Carenado's Seneca too.
  6. Perhaps. I'd still recommend a cheap joystick though. Makes the flying more realistic and easier, and it wouldn't stop Sigmoid from the technical challenges of making the Xbox controller work.
  7. One thing I've noticed on Carenado single engine aircrafts is that the ball is constantly to the left, as if the aircraft is in a sideslip. My guess is that Carenado applies some kind of constant aileron trim or the likes to counter the torque rolling in X-Plane. Is this the case on the Centurion too? What happens when you idle the power, will the aircraft have a right-turning tendency?
  8. Why on earth do you want to control X-Plane with an Xbox controller? Make it easy and buy a cheap joystick that you also can twist for rudder use.
  9. It's sad and somewhat baffling if you decide to trash an aircraft with so much graphics finished because you cannot make the plugins work. I guess you have your reasons, but have you considered releasing the plane in a simplified, plugin-free version, or even using another plugin SDK like SASL? Seems such a waste when so much work must already have gone into it. And the part about customers preferring eye-candy over depth? Well, count me out. With Ben's recent and peculiar post about laptop problems in mind, I'm crossing my fingers that this is not due to some catastrophic shortcoming of Gizmo. Many other projects depend on the framework — the MU-2 update, the IXEG B737.
  10. I don't know if this is the only cause of your trubles, but torque is too exaggerated in X-Plane. On twins there is a fix — or a cheat if you will: make the propellers counter-rotating. In Plane Maker, go to Standard -> Engine Specs, choose the Location tab. By Number of blades it will say CW or CCW for each engine. Make it so that these values are not the same for the two engines, i.e. one rotates clockwise and one counter clockwise. They should now cancel one another's roll tendencies out. I applied this "fix" to the default Beech C90, and now it flies straight ahead, as it should. Now, as the French say: "That's OK in practice, but does it work in theory?" Well, I don't care as long as the aircraft feels right.
  11. I've been playing with the idea of making a plugin that reduces/modifies X-Plane's turbulence, which is often too exaggerated for my liking. If it is possible to tweak the randomness of the turbulence and gusts/winds that could be fun too. 1. Is this at all possible? I guess I would have to read in XP's weather/turbulence datarefs, modify them and then write them back. Will I be able to access the data I need for this? 2. What plugin wrapper should I use? I'd like to avoid C and use either Python or Lua (through Gizmo?). I have experience with Python, but Lua seems like an easy language to learn as well.
  12. Everything I've seen in this thread looks great. Looking forward to the update and hope it's out soon
  13. Very nice plane. I for one would like an autopilot; if you don't care for it, just don't use it. The inclinometer ball is reversed by the way (i.e. ball moves to the left when it should be moving to the right and vice versa). And while I'm on the subject: almost every plane in XP have too little sensitivity in the inclinometer, and I suppose it has to do with the internals of XP, however if it is possible to do something about it that would be nice.
  14. I like this plane a lot, but I also have found some issues (XP 9.55, WinXP): - The left-turning tendency is quite pronounced also at cruise settings/speed. In a engine off dive there is a slight right-turning tendency, as is to be expected, but perhaps it should be greater to cancel the left roll in cruise. - Two first notches of flaps yields very pronounced pitch down. Landing with two notches of flaps you almost run out of trim. The last notch however yileds a pich up. - Max thrust (in air) gives no more than 2400 rpm. Also, an rpm of 2000 will give you almost 130 kts in level fligth, seems high. I have never flown a real Sundowner, but these are the things I found peculiar. Apart from that, a great plane which I suspect I will be flying quite a lot.
  15. GA: - C172 (boring perhaps, but X-Plane needs a good implementation of this "default" GA, so many people train in it in real life) - A Beechcraft (from Bonanzas to the 1900 "airliner") Regional: - Twin Otter - Dash 8-100
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