Tom Knudsen Posted January 10, 2015 Report Share Posted January 10, 2015 Just as I liked it<br /><br />Reverted back to Version 1.2 and tweaked silverlining.config changing these settings<br /><br />default-turbidity = 1<br />metaball-texture-dimension = 64<br />ambient-scattering = 0.78<br /><br />Cirrus<br /># Fog color inside cloud<br />stratus-fog-red = 0<br />stratus-fog-blue = 0<br />stratus-fog-green = 0<br /><br />Snow-flakes<br /># The color of snowflakes. Pure white looks a little cartoonish.<br />snow-color-r = 0.4<br />snow-color-g = 0.4<br />snow-color-b = 0.4<br /><br />Just my preferences, not done yet..<br /><br /><br /><br /> Quote Link to comment Share on other sites More sharing options...
Tom Knudsen Posted January 10, 2015 Author Report Share Posted January 10, 2015 PS.. The default-turbidity = 1 disables the "foggy wall layer" shown on the picture when visibility is set to high Quote Link to comment Share on other sites More sharing options...
sundog Posted January 11, 2015 Report Share Posted January 11, 2015 I hate to be the one to tell you - but of all those settings, only ambient-scattering actually has any effect on SkyMaxx Pro. The rest of the settings affect features of SilverLining that SMP does not use, including default-turbidity. 1 Quote Link to comment Share on other sites More sharing options...
Cameron Posted January 11, 2015 Report Share Posted January 11, 2015 I hate to be the one to tell you - but of all those settings, only ambient-scattering actually has any effect on SkyMaxx Pro. The rest of the settings affect features of SilverLining that SMP does not use, including default-turbidity. LOL. There was a lot of irony in this. 2 Quote Link to comment Share on other sites More sharing options...
Tom Knudsen Posted January 11, 2015 Author Report Share Posted January 11, 2015 Nice to know, how come i reduced/eliminated the bluish color in the clouds when setting fog color to zero, cirrus and cumulus.. And are there any way to copy the cloud shadow effect to version 1.2, I think that is the best working version so far Quote Link to comment Share on other sites More sharing options...
sundog Posted January 11, 2015 Report Share Posted January 11, 2015 (edited) Nice to know, how come i reduced/eliminated the bluish color in the clouds when setting fog color to zero, cirrus and cumulus.. I don't know. That fog color is entirely unused in Skymaxx Pro. That bluish color was eliminated in later versions of SkyMaxx Pro, so if you want to get rid of it, just upgrade. Maybe you moved to a newer version of SMP at the same time you made that configuration change. And are there any way to copy the cloud shadow effect to version 1.2 No. I think that is the best working version so far I think it's because you've been messing around with Skymaxx Pro's internal configuration file from 1.2 and expecting it to work properly with 2.x - you can't mix and match config files from different versions. There have been countless improvements since SMP 1.2. If you're happy with your current configuration however, by all means keep it. Edited January 11, 2015 by sundog Quote Link to comment Share on other sites More sharing options...
JohnMAXX Posted January 11, 2015 Report Share Posted January 11, 2015 Tom your fascination with V1.2 is strange since performance enhancements have been the focus since the initial release........ Try turning off the high resolution cloud textures and scaling back some other features and you will find that V2 actually performs way better..... Quote Link to comment Share on other sites More sharing options...
Tom Knudsen Posted January 11, 2015 Author Report Share Posted January 11, 2015 (edited) Hi JohnWell i believe it narrows Down to preferences really. Not as much performance.. I have an i73770K OC to 4.6Ghz and a 4GB GTX770 factory OC and 16GB of RAM, so It should not affect me that much. Have easily over 40 frames with my render setup and that is uniformal meaning all over the world regardless of city and cloud setting in SMP PROI just like how the clouds are in Version 1.2, it may be the same as in v2 but somewhat different. Purhaps it is just me but I feel SMP in Version 1.2 is better and more fluient (that spelled ok?)Anway, I do miss the cloud shadows tough, but it is not essential for flying so I can do without. And I have reduced the "bluish tint" in the clouds I belive and With HDR and no terrahaze installed it seems to be working just fine, even With cloud quality aka 1024 at max.Only thing I need to find a fix for is the ambient strenght in the clouds, especially the cirrus clouds seem a bit too white for my tast..Any idea?I know you do not support previous Versions John, and I am not trying to say you need to move backward at all, I have downloaded that latest update but will stick to 1.2 for a while.PS..That is the great thing about SMP and having all Versions on disk, you can find the one you like and use that.. Edited January 11, 2015 by Tom Knudsen Quote Link to comment Share on other sites More sharing options...
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