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Posted

Hi John,

 

I replied to my last topic and should have started a new one foe this. I emailed you a week or so about x-plane pausing to update the weather averaging 10 seconds and sometimes upto 15 seconds. You replied you were going to look into it.

 

I was just wondering if you had found any reasons why, or anything I can do to stop it from pausing? To remind youy I use the NOAA WX plugin and never had the issue before SMP.

 

Dave

  • Upvote 1
Posted

Same for me. I solved removing SMP...and back to the old fashioned clouds.

 

1.1 was just released. It doesn't solve this weather pause (inherent with X-Plane), but it solves FPS issues as well as a multitude of others. You may want to check it out!

 

 

 

I was just wondering if you had found any reasons why, or anything I can do to stop it from pausing? To remind youy I use the NOAA WX plugin and never had the issue before SMP.

 

The pausing is caused by the way that X-Plane loads real weather. It is highly dependent on one's system how long such a pause will last, however, it is even present in default clouds. The reason you notice it more here is because SkyMaxx Pro will load no two clouds the same, thus it takes more time for your CPU to compute what goes where and your GPU to draw these newly rendered clouds. The pause takes place when real weather decides it's time to load new METAR data from the closest station.

 

The way to solve this will be a weather injector in the future. I personally don't have bad pauses, but a number of users do when the new real weather loads. We're continually looking into this, but for now, X-Plane rules how this takes place and we're stuck in its "cell". ;)

  • Upvote 1
Posted

I'll check out when i'll be sure the expectations and announces are respected...so i'm waiting other users' reports. I do not want to loose my time without a reason. I'm still quite upset for having thrashed 40$ At the moment. Sorry.

Posted

I have to chime in also with the weather pauses, 1.1 seems to have made it worse for me.

 

We don't touch weather injection at ALL, so can you elaborate what you mean by "worse"?

 

Version 1.1 uses considerably less resources due to how it now renders. There is literally no reason in the world performance should be worse or even the same, so lets get to the bottom of this.

Posted

I followed your advice on AVSIM and did the manual uninstall of all the directories and reinstalled.

 

I get pauses that last 5+ seconds every minute or so once airborne moving.

 

My Skymaxx sliders are default and I even took them further down.

 

I'm using XPX's default weather as I deleted NOAA to see if it was the cause, but it didn't clear the problem. 

 

I had a few micro pauses before with Skymaxx, but now it's more pronounced.

 

i7 3.2Ghz /GTX670M 

Posted

I followed your advice on AVSIM and did the manual uninstall of all the directories and reinstalled.

 

I get pauses that last 5+ seconds every minute or so once airborne moving.

 

My Skymaxx sliders are default and I even took them further down.

 

I'm using XPX's default weather as I deleted NOAA to see if it was the cause, but it didn't clear the problem. 

 

I had a few micro pauses before with Skymaxx, but now it's more pronounced.

 

i7 3.2Ghz /GTX670M 

 

 

So to make sure I understand you, at the end of every 1 minute you get a decrease/stutter and then it goes back up?

 

Mac or Windows? I'm going to try to reproduce this as best I can. I'm assuming the 670M is a 2GB variant? What monitor resolution?

 

Also, in your Operation and Settings menu how many flight models per frame do you have set, and what aircraft are you flying around with?

Posted

Cameron,

 

Thanks for the reply. I will try and install the update this evening and fly to see if it helps my pause issue. My computer is the Xforce Prodigy with the GTX780M (4gb ram)           I7 3.5ghz upto to 4.5ghz with  16gb ram.

 

I fly using the Ramzzess 777-200. I understand it if still happends that it hopefully can be fixed in the future. Overall I appreciate the software and new look. I too have the occasional 5 second pauses every 1-3 minutes then the long pause every so often up to 15 seconds. Its just difficult when it happens during takeoff and landings especially with ATC on. Slo there is that pause in the transition from GFS to Xplane metar with NOAA wx. I wil ldo some testing and report back to try and help resolve this in the future. I too am hoping for more FPS with the update as I get down to 10-20 when theres an overcast layer in view. Thats with Overcast at 2. And as I don't like the holes in the overcast at 1 I want to try and fly with it at 2 if I can improve the fps.

 

I will report back when I can. Thanks Camron and John,

 

Dave

Posted

So to make sure I understand you, at the end of every 1 minute you get a decrease/stutter and then it goes back up?

 

Mac or Windows? I'm going to try to reproduce this as best I can. I'm assuming the 670M is a 2GB variant? What monitor resolution?

 

Also, in your Operation and Settings menu how many flight models per frame do you have set, and what aircraft are you flying around with?

 

Windows 64 1920x1080, 670M 3GB. I tested with Carenado Bonanza, LES DC-3, Carenado C90, Flight models per frame is 2.

 

Correct it freezes  and I can see where the clouds seem to do a refresh.

 

This is weird, I get freezes while doing circuits at KORF. Multiple freezes near the Atlantic Ocean. Tested it for about half an hour.

 

Did the same thing at KILM, not one freeze.

 

Not sure why I didn't see a big boost like the others, I wish I would have payed more attention ver 1.0, now my fps seems to be locked at 20 with Skymaxx running.

Posted

This is weird, I get freezes while doing circuits at KORF. Multiple freezes near the Atlantic Ocean. Tested it for about half an hour.
 
Did the same thing at KILM, not one freeze.

 

This is telling. Can you please post a screenshot of your rendering settings in X-Plane?

Posted

Same "pause problem" here, sometimes with complete crash of xplane also with lowest settings in rendering and skymaxx settings in an carenado c90. I do not have tried the update at this time, but I will do when work does not disturb my xplane time ;-)

So far, i love this extention of xplane, but I think it need some workaround at this time.

Greets,

Rhino

Posted

Same "pause problem" here, sometimes with complete crash of xplane also with lowest settings in rendering and skymaxx settings in an carenado c90. I do not have tried the update at this time, but I will do when work does not disturb my xplane time ;-)

So far, i love this extention of xplane, but I think it need some workaround at this time.

Greets,

Rhino

Get the update......

Posted

Attached

 

I had a hunch, and my hunch was right.

 

A little known fact about X-Plane....Water settings of 'Complete' and 'Advanced' are very expensive with little to no gains. Supnik and I have had discussions about this a lot over the years, and it's actually been considered for the chopping block because of how non-beneficial those two modes are, yet so taxing without people realizing it. Can you please try this at 'Default' setting and see what happens?

 

 

 

So far, i love this extention of xplane, but I think it need some workaround at this time.

 

Your workaround is to first install 1.1. No bug reports on 1.0 please!

Posted (edited)

Well from KORF to KNGU. Tried it on Medium, Low, and None for the water.

 

Taking off KORF RWY 5 always freezes near the end of the runway and once airborne more freezes flying down the beach toward KNGU.

 

Dropping the water did yield about 10 more FPS.

 

 

Just flew KORF RWY5 four times and each time toward the end of the runway it freezes and the clouds seem to refresh. 

Edited by ohsirus
Posted

Just flew KORF RWY5 four times and each time toward the end of the runway it freezes and the clouds seem to refresh. 

 

This makes me think that X-Plane is deciding to load new METAR data at this point. This is with real weather on?

Posted (edited)

This makes me think that X-Plane is deciding to load new METAR data at this point. This is with real weather on?

 

Yes real weather. Want to test a few other places that encounter bodies of water as I just took off from 2W5(Maryland) no issues, but once I chugged down near the Potomac River got a freeze, not as bad as KORF.

 

 

Update.

 

Just disabled real weather and just set weather uniformly and no freezes, not even off KORF RWY 5 with 3 test flights.

 

Just did a playback of one of my flights that froze and in playback mode it freezes at the same spot and the counter halts and skips ahead.

Edited by ohsirus
Posted

1.1 was just released. It doesn't solve this weather pause (inherent with X-Plane), but it solves FPS issues as well as a multitude of others. You may want to check it out!

 

 

 

 

The pausing is caused by the way that X-Plane loads real weather. It is highly dependent on one's system how long such a pause will last, however, it is even present in default clouds. The reason you notice it more here is because SkyMaxx Pro will load no two clouds the same, thus it takes more time for your CPU to compute what goes where and your GPU to draw these newly rendered clouds. The pause takes place when real weather decides it's time to load new METAR data from the closest station.

 

The way to solve this will be a weather injector in the future. I personally don't have bad pauses, but a number of users do when the new real weather loads. We're continually looking into this, but for now, X-Plane rules how this takes place and we're stuck in its "cell". ;)

 

I am suffering a bit under 1.1, but it highly depends on the amount of clouds. The more clouds need to be rendered on a WX update, the higher the chance in pausing the sim... 

 

As you know where the problem is and you and John are good in contact with Ben Supnik, could you recommend to work on an improvement in this area, whilst running 10.30 betas?

 

XPlane 10 has the chance to get new simmers, just by advertising Skymaxx Pro and HD Mesh v2. LR needs to get the WX engine better... 

Posted

As you know where the problem is and you and John are good in contact with Ben Supnik, could you recommend to work on an improvement in this area, whilst running 10.30 betas?

 

This is definitely not going to be chief among their priorities. By now they already know what's slated for X-Plane 10.3, it's already been put on delay, and anything else is entirely secondary to that. We're talking about a system that has been in place since X-Plane 5. I'm not sure they really see this as their problem.

 

The answer will be in a weather injector. Not sure who, what, where, or when it will happen.

Posted

This is definitely not going to be chief among their priorities. By now they already know what's slated for X-Plane 10.3, it's already been put on delay, and anything else is entirely secondary to that. We're talking about a system that has been in place since X-Plane 5. I'm not sure they really see this as their problem.

 

The answer will be in a weather injector. Not sure who, what, where, or when it will happen.

 

Got it. As I am pretty new to X-Plane, started along 2012, I wasn't aware that this has been a core feature ever since.

 

As X-Plane popularity rises and more and more developer are publishing their add-ons, plugins and stuff, maybe someone steps up to program towards a WX injector.. maybe. 

 

Thanks Cameron. Nevertheless I am purely enjoying Skymaxx Pro and hope on its future development.

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